Basic Information Full Name: Argo Drresal Age: 68 Gender: Male Race: Teledeen Altalar Sexuality Bisexual Preferred Weapon: Scythe/Quarterstaff Theme: Skill Information Total Points: 70/70 (+10 from altalar) 10 Hunting Knowledge 30 Magical Knowledge 3 Ancient History 3 Historic Knowledge (Ancient History) 3 Linguistic Knowledge 3 Society Knowledge (Western Culture) 15 Stave Combat Skill 10 Culinary Arts (Age+Hobby) 6 Athletics Training Body Shape Body Stat 18 Body Shape: Athletic Low Body Fat Languages Common (Taught during Childhood) Modern Altalar (Taught during Childhood) Daendroquin (Taught during Childhood) Special Traits/Spells/Mutations Will of the Ages Arcanomancy Memorymancy Powermancy Visual Information Eye Color: Green Hair Color: Dirty Blonde Hair Style: Straight, Long-haired and Ponytail Skin Color: Tan Clothing: A leather tunic with a satchel at his side. Height: 6'6 Choose your Character Alignment Neutral Good, he has always been taught to do what you can for others when you can by his adopted father, leading him always be willing to lend a hand to those who need it. Choose your Character Personality Type The Adventurer, as Argo is always hoping to discover new things to add to his perspective on the world, from the ancient dragons to the newest piece of technology. Choose your Character's Religion None 0/10 Life Story Argo was born in one of the many remaining holdouts of Altalar in the jungles of Deandroc, having been the bastard son of a maid and one of the many nobles of the Northern Elven Kingdoms. His grandmother was a kind old woman, and one of the few nice things he had growing up, his father often treating him harshly for the reason of his birth. That, however, would all eventually end, as at the age of six, a Warband of Orcs attacked the town he had lived in, and with his grandmother's last moments of life, hid him away, being on of the few survivors of the attack, his entire family killed. He would stay in that hidden room for almost a week, only coming out for water, until one day, he heard the noise of footsteps, and before he knew it, he was staring down a very confused Isldar. This specific Isldar, going by the name Nesterin Drresal, was a mage by trade, though with some financial aid, had been working for Argo's father to supply him with alcohol from outside the kingdoms. Seeing that all other survivers had fled without him, Nesterin took Argo with him as he left the ruins, taking him under his wing as a sort of obligation, and possibly to have him as an assistant. Though as years went by, Nesterin eventually would adopt Argo as his son, giving him his last name. Eventually, after a mix up with politics in the Kingdoms, the two would move towards Teled Methen. As he grew up, his father, hoping to pass on his arcane knowledge to Argo, due to him being an Altalar, tried to teach him the ways of magic. However, besides the Will of the Arcane, Argo seemed to have no interest in magic and using it, always much handier with a weapon. This led him and his father to a compromise, as that while Argo would learn and study in the School of Atraves while his father would teach him his own knowledge. By the end of his education, Argo was a skilled warrior in the art of Atraves, having built a unique form of combat with a scythe, and his father taught him many secrets of the history of magic in the world, along with other cultures. Soon enough, the two would begin traveling together in a caravan of traders across Daen, with Argo learning the skills to hunt wild game, as well as how to cook it. But as Argo turned Forty-Five, he felt like it was time to explore the world on his own, as once his father found a new home in Ithania, he left to explore the world and to see what was out there beyond Daen. Eventually, after having served in a mercenary company for five years, Argo had heard enough of the city of Regalia, and wanting to see it for himself, left the company at Sixty-Two, with Regalia and the events there starting a new chapter in his life.