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Played Character Amida Chojin

This character is actively played.
Joined
Sep 3, 2024
Messages
3
Reaction score
0
Points
16
Character Information
Full Name: Amida Chojin
Heritage / Culture: Ailor/Sihai
Age: 19
Gender / Pronouns: Female, She/Her
Religion: Lá Wolf, Liu-Xing Skyfury
Occult: None
Character Occupation: Viridian Knight, Tyrian Chapeter
Appearance Information
Eye Color: Dark Purple
Skin Color: Tanish white
Hair: Raven Black
Height: 5'1"
Body Type: Muscular and defined
Additional Features: Wears a blue stopwatch that her father gave her when she joined the knights
Skill Information
Hobbies and Talents: She loves training and sparring but she also has an enjoyment of meditation whenever she has time
Mechanics:
Tyrian Mechanic: Tyrian Knights are permitted to wear armor and weapons at the Imperial Palace, and offer protection to Palace Events or Kades. Additionally they are immune to becoming Afflicted.
Lunar Shift, Small puppy
Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
Ailor make for excellent negotiators. Ailor gain +2 on top of every Persuasion Dice roll result, and their Persuasion Cap is also increased by +2 for every Dice Roll. These effects only apply to non-Afflicted, non-Mystech individuals, as their speech and habits are entirely fine-tuned to the more mundane aspects of global society, they must venture beyond their comfort zone to be able to reach Magic things.
Ailor whether by divine intervention or by sheer dump cosmic luck, always somehow end up on the right side of history. Ailor Characters when participating in Events, may sometimes stumble into an extreme luck roll that drops an additional loot item for one of the participants. This loot can be physical items, or intangible things like Divinium or an Artifactspark. Chances are higher for non-Magic using Ailor than Magic using Ailor.
Ailor when using Syncretism can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.

Languages: Common, Wai-lan
Backstory/Plothooks: The young girl was a special one, when she was born she was born to her Sihai mother and her father a successful merchant across the world. She was a very curious child always looking around but never getting in trouble, she was known as a "Goodie-two shoes" of some kind. She always told the truth and never lied even for a child she was considered "Stoic" in a way. When she was 13 she joined up with the Knights and worked harder than ever to become apart of the Montefalco chapter. Unfortunately she trained so well they decided to transfer her over to the Tyrian chapter a year before she became a full fledged knight. She had never been so upset in her life, protecting a bunch of nobles is not what she wanted to do with her life and it is not the change she wanted to make in society. And to top it off she met this awful trainee who has done nothing but try to show her up even though she would come out on top too sometimes. They both graduated into the Tyrian Chapter together and now shes stuck with her forever, the first chance she gets to get out of the chapter she would take it.
Combat Proficiencies and Abilities
Veteran Stance
Attack Stat: 7
Defense Stat: 5
[14/14 points spent]
Proficiency Points:
Strength: 2
Veteran Tri-Slash
Veteran Swiftstrike
Careful Fighter (Sihai Pack)
Constitution: 5
Breather (Ailor Pack)
Status Endure
Rebound
Thick Hide
Iron Will
Bulwark
Intelligence: 0
Wisdom: 0
Dexterity: 7
Fleet Footed
Sharp Reflexes
Dirty Fighter
Fancy Footwork
Nimble Bola
Flexible Maneuver
Smokescreen
Faith: 0
Sacred Healing (Sihai Pack)
Magic: 0
 
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