- Joined
- Nov 14, 2013
- Messages
- 17
- Reaction score
- 25
- Points
- 0
- Age
- 29
I think it would be a really fun addition to the server to allow factions to make use of NPC's! Imagine your faction market having some NPC's that could actually buy and sell goods for you. Instead of a chest, a player could interact with an NPC that works exactly like a chest. Or maybe, in the larger factions, a few NPC's could be allocated as guards, which stand atop your tower walls and make your citizens feel protected. They could also serve to help members find certain popular areas, like the local tavern in a kingdom, or maybe a town cryer could stand in the faction square, and every minute or so, it would call out the message of the day to all those people nearby. Overall I think that this idea would bring factions to life!
I think that a strict limit should be put on the number of NPC's per faction. Maybe 1 or less even NPC per faction member. If there are too many then it could cause a lot of lag, so this number needs to be balanced to allow for maximum enjoyment with minimum lag. It may take some testing to figure out the ideal number.
I also think that this feature should be something that may only be accessible to Premium Members. Or, that certain elements of the feature should only be for premium members. For example, maybe premiums can spawn every type of villager, where non premiums can only spawn a default villager. Also, maybe premiums should be allowed to tell villagers to trade items, while non-premium members should only be allowed to give them messages to say.
There is a world of possibilities to this idea, and I really believe that having this idea implemented will make it a lot more fun to explore other factions, explore your own faction, and just play in the survival worlds in general! It could also be a healthy source of income for the server, as I think that a lot of players would pay for premium in order to make use of the feature, or extra elements to it.
Please let me know what you all think! I really want to get as much feedback as possible
Love,
A Local Catbug
I think that a strict limit should be put on the number of NPC's per faction. Maybe 1 or less even NPC per faction member. If there are too many then it could cause a lot of lag, so this number needs to be balanced to allow for maximum enjoyment with minimum lag. It may take some testing to figure out the ideal number.
I also think that this feature should be something that may only be accessible to Premium Members. Or, that certain elements of the feature should only be for premium members. For example, maybe premiums can spawn every type of villager, where non premiums can only spawn a default villager. Also, maybe premiums should be allowed to tell villagers to trade items, while non-premium members should only be allowed to give them messages to say.
There is a world of possibilities to this idea, and I really believe that having this idea implemented will make it a lot more fun to explore other factions, explore your own faction, and just play in the survival worlds in general! It could also be a healthy source of income for the server, as I think that a lot of players would pay for premium in order to make use of the feature, or extra elements to it.
Please let me know what you all think! I really want to get as much feedback as possible
Love,
A Local Catbug