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This is a bit of a tough subject matter that may be too convoluted, but I've been struggling with this concept for quite a while. The core of the issue is how players perceive a character, how other players change perception of a character, and how such a character is portrayed despite, or in spite of character perception. There are a couple of self made up terms which I will be using throughout the post that I will explain first:
The irritation from severe ACP sometimes progresses to the point where I catch myself in UCP, venting against the public perception of a character that either attacks the concept of the character, or the player behind it, forcing me to dial back for a moment. And that is essentially what Character Dissonance comes down to:
It's especially that last part where I feel immense irritation at a character if they somehow become portrayals of what the player wants the character to be, but can never achieve. That presents the flip side of the question:
Alternatively. If others also experience ACP, maybe we can exchange our dissonant views on each others characters? You tell me how you view my character differently from design, and I'll do yours, something like that.
- ACP, or A-synchronized Character Perception occurs when a player wants their character to be a certain way, for example very handsome or smart, but the players around them don't see it that way because they either can't play it well, or because the character design for it makes no sense.
- UCP, or Usurped Character Perception occurs when players actively go out of their way to change public perception of another player's character, usually for malicious intents, through OOC conversations for example on Skype or PM with the intention of making others dislike the character or see them as different than they were designed by the maker.
The irritation from severe ACP sometimes progresses to the point where I catch myself in UCP, venting against the public perception of a character that either attacks the concept of the character, or the player behind it, forcing me to dial back for a moment. And that is essentially what Character Dissonance comes down to:
How much are we allowed to have a say in how others create and express their Characters
How valuable is our immersion, in comparison to the property rights of other Players
Immersion is a weird concept that is not consistent for everyone. For some, Immersion is simply the suspense of disbelief, or just feeling "in the zone" when connecting to the world of Aloria. You'd say breaking Immersion here, is some flying snake rolling into a scene with god powers and shooting lasers from its eyes. To me, Immersion breaking is the very act of ACP, perceiving another character in a way that it was not designed, either intentionally or unintentionally (because sometimes players who have a very low ACP degree engage in trolly roleplay which increases ACP). So the question essentially becomes:
How far can we ethically go to influence or criticize the character design of another player (entirely rule enforcement aside, purely just regarding expression of design) without it becoming harassment or undue criticism.
I've never quite been able to congest my exact feeling on the matter. On one end, I don't think anyone has any business telling me that they think for example that Cedromar should not be Emperor because he behave very un-Emperor-like, but on the other hand, if I see a character that in their character design states "intelligent", but IC they are the biggest fool ever conceived, I feel the urge to tell them to make a more realistic character design based on their OOC capabilities.
It's especially that last part where I feel immense irritation at a character if they somehow become portrayals of what the player wants the character to be, but can never achieve. That presents the flip side of the question:
How far can a player ethically go, forcing a character view on players around them even if they cannot live up to the standard they set for themselves. How far can they ethically go forcing immersion breaking on others by holding onto and being respected in using their character design.
Do other players even experience this immersion break on Characters that are not portrayed in a way they were designed intentionally or unintentionally? Am I the only one?
I'm curious how others in the roleplay community feel about these things, I've spoken about it a few times with some friends (who equally have characters that I experience ACP from in various different degrees), but I've never really proposed the "issue" more publicly to gain an understanding of my own feelings on the matter.Do other players even experience this immersion break on Characters that are not portrayed in a way they were designed intentionally or unintentionally? Am I the only one?
Alternatively. If others also experience ACP, maybe we can exchange our dissonant views on each others characters? You tell me how you view my character differently from design, and I'll do yours, something like that.