- Joined
- Jun 15, 2014
- Messages
- 24
- Reaction score
- 123
- Points
- 463
As someone who has been playing on and off of this server for coming on six years now, I've found the different types of progression posts and their changes over that time to be fascinating. From the short and informational to the long and loquacious, progressions are a critical element of this server's roleplay community.
That said, I wanted to know what the roleplay community has liked, disliked, or wants to see from progressions in the future.
On another but related note, I wanted to ask the roleplay community how they view lore events and their interaction with the world. This mostly resembles the same questions above:
Thank you for reading and perhaps replying.
Longer World Progressions:
Misery
World Progression for July-August 2016
Shorter World Update Progressions:
Tension Never Truly Abates in this World
Reichstag
Intermediate Length Progressions:
Banners from the Sky
Player Sign-Up Progressions:
Burning The Black Tower
The Battle of Rothburg
Misery
World Progression for July-August 2016
Shorter World Update Progressions:
Tension Never Truly Abates in this World
Reichstag
Intermediate Length Progressions:
Banners from the Sky
Player Sign-Up Progressions:
Burning The Black Tower
The Battle of Rothburg
That said, I wanted to know what the roleplay community has liked, disliked, or wants to see from progressions in the future.
- What do you find enjoyable or nor so enjoyable in progressions?
- Do you favor a certain type of progressions like war, history, religion, or politics? What about Regalian centered vs. non-Regalian progressions?
- How do you feel that progressions could better interact with the player base and be more inclusive to them?
- If you could choose how progressions were written, how would you write them?
On another but related note, I wanted to ask the roleplay community how they view lore events and their interaction with the world. This mostly resembles the same questions above:
- What about events do you like and dislike?
- Do you prefer combat, adventure/history/political/magical events?
- How would you like them to relate to the world at large?
- If you could design them what would you do differently to improve them?
- Do you prefer in-game events to story progressions on the forums?
Thank you for reading and perhaps replying.