Unpopular opinion but this quote by @Jackmo_Jones really hit me:
I'll admit, back when 1.9 was in snapshot phase, I went to kit pvp servers that utilized the new mechanics. And I liked it. It was different, yes, but t also was a breath of fresh air into a system that was basically the same thing since the beginning.
I'll accept many of us still prefer the 1.8 system (darkrooming is a pain without it) but at the same time we never truly gave the system a test. We just said we didn't like it and went our own way.
Sure, a lot of servers have similar 1.8 systems, but I honestly wonder if 1.9 combat is a niche for other players.
So, I'm suggesting that we have normal 1.9 (or I guess 1.11 combat now) for a survival map in the future. I'm assuming that this might bring some niche players who are looking for 1.9 combat, but can never find any servers.
Worst case scenario, if there isn't any progress it can just revert to the normal Massive PvP setup.
The people that are still into MC and do like to PVP with 1.9 mechanics they come to Massive and see the old spammy way of fighting and instantly say screw it that's no fun
I'll admit, back when 1.9 was in snapshot phase, I went to kit pvp servers that utilized the new mechanics. And I liked it. It was different, yes, but t also was a breath of fresh air into a system that was basically the same thing since the beginning.
I'll accept many of us still prefer the 1.8 system (darkrooming is a pain without it) but at the same time we never truly gave the system a test. We just said we didn't like it and went our own way.
Sure, a lot of servers have similar 1.8 systems, but I honestly wonder if 1.9 combat is a niche for other players.
So, I'm suggesting that we have normal 1.9 (or I guess 1.11 combat now) for a survival map in the future. I'm assuming that this might bring some niche players who are looking for 1.9 combat, but can never find any servers.
Worst case scenario, if there isn't any progress it can just revert to the normal Massive PvP setup.