- Joined
- Oct 21, 2020
- Messages
- 17
- Reaction score
- 23
- Points
- 38
"From break and ruin, the most beautiful performance begins."
█████ and the Musicians of Bremen present:
The Orchestrion
█████ and the Musicians of Bremen present:
The Orchestrion
Information
Designation_ █████
Alongside ██████, ████████, ███, ██████.
Otherwise known as "The Orchestrion"
Otherwise known as "The Orchestrion"
Newly dubbed as Bastion-Squire
Heritage_ Altered Mystech, Naturebound
Previously a Machinist War Machine, remains a Colony Spirit
Age_ 27
Gender_ Nonbinary, They/He
Occult Status_ Ordial, God Magic [Dragon]
Occupation_ Temple Guardian, Craftsman
With skills in metalworking, woodworking, and engineering
Concept
The Orchestrion remains a complex gestalt of Musician Shades, tied together by violent history, wether they had asked for it or not. In the beginning they were one lost spirit, then five that toiled alongside the Mortis Cults of the Regalian undercity, and now they wage battle against them in stead of the Dragons.
The Orchestrion remains a complex gestalt of Musician Shades, tied together by violent history, wether they had asked for it or not. In the beginning they were one lost spirit, then five that toiled alongside the Mortis Cults of the Regalian undercity, and now they wage battle against them in stead of the Dragons.
Appearance
The Colony Spirit has a mixed appearance, Brakin-like with silver and white mettalic components, though in most public cases they are donning their mechanical armor. As a result, they are often mistaken for an Automata. Their build is bulky, but refined, and they stand at 6'2 without their helmet. Their facial appearances underneath their helmet vary, depending on the current Musician Shade present. In the case they are not in their main suit of armor, they will dress in what is covering, and enjoys duller shades for their attire.
Faith
The Orchestrion has paid witness to cruelty from zealots of all faiths, even servants to the Draconic cause, though something has pushed them to reconcile with the Faithful to secure the safety of someone dear to them. They are subscribed to the Succession Draconist Pantheon, and pays homage and patronage to Gaia, known to them as Ser Iorwerth still.
The Orchestrion has paid witness to cruelty from zealots of all faiths, even servants to the Draconic cause, though something has pushed them to reconcile with the Faithful to secure the safety of someone dear to them. They are subscribed to the Succession Draconist Pantheon, and pays homage and patronage to Gaia, known to them as Ser Iorwerth still.
Proficiencies
Class - Melee - Fai Attk : Con Def
The Orchestrion is a Draconic Paladin, fighting with their faith infused weaponry and equipment. Their magics manipulate into the form of moving machines and music, and they will often act to try and bolster their allies through it.
Points - 14/14 Used [Brightedge Artifact Held]
Str - 0
Melee
Technique Parry (Brightedge)
Athletic
Steady Body (Free, Bralona)
Con - 5
Shielding
Block (Free)
Cover
Wall
Slam
Phalanx
Cover
Wall
Slam
Phalanx
Training
Status Endure (Free, Bralona)
Bulwark
Bulwark
Int - 1
Adapt
Wardrobe [Magical, Draconic]
Fai - 7
Paladin
Savior
Smite
Burn
Rescue
Aggro
Smite
Burn
Rescue
Aggro
Cleric
Martyr
Portent
Portent
Mag - 0
Magic
Barrier (Brightedge)
Resist (Brightedge)
Resist (Brightedge)
Cha - 1
Speech
Undisclosed Presence
Mechanics and Hobbies
The Orchestrion is Naturebound, and retains now features known to Maraya and Bralona, due to the nature of their technological manipulation and two parts of their Colony's origins being one of each. Due to their history, they have experience in basic medical aid procedures, and frequently work in a variety of Technology Branches; Leytech, Crystaltech, and Steamtech.
Mixed Heritage - Maraya, Bralona
Naturebound Mechanics
The Orchestrion is Naturebound, and retains now features known to Maraya and Bralona, due to the nature of their technological manipulation and two parts of their Colony's origins being one of each. Due to their history, they have experience in basic medical aid procedures, and frequently work in a variety of Technology Branches; Leytech, Crystaltech, and Steamtech.
Mixed Heritage - Maraya, Bralona
> Bralona do not need to breathe, eat, drink, or sleep. They cannot be poisoned, nor can they become ill, but they can be affected by Magic Diseases.
> Bralona, when killed, turn into an orb-shaped mass or small cube. It will auto-revive them after 72 Hours, or immediately with 1 Divinium or Artifactspark.
> Maraya have small Ichor glands on their hands, which are capable of producing Chrysalis that they can shape into Crystals of any shape or size.
> Bralona can automatically gain Leytech Technology Branch, when using Tech, which does not contribute to their maximum Tech Branches.
> Maraya can (out of combat) remotely hijack Tech (including Automata) to follow their commands and instructions instead, due to their historical superiority.
> Bralona, when killed, turn into an orb-shaped mass or small cube. It will auto-revive them after 72 Hours, or immediately with 1 Divinium or Artifactspark.
> Maraya have small Ichor glands on their hands, which are capable of producing Chrysalis that they can shape into Crystals of any shape or size.
> Bralona can automatically gain Leytech Technology Branch, when using Tech, which does not contribute to their maximum Tech Branches.
> Maraya can (out of combat) remotely hijack Tech (including Automata) to follow their commands and instructions instead, due to their historical superiority.
Naturebound Mechanics
> Nature Bound Spirits inherit some Archon Mechanics. They gain Mechanic 1, & Mechanic 2. Mechanic 2 however does not block them from using Sinistral Magic, which they can use.
> Evolism Ravaal chosen. Memories of an Ice and Iron Sovereign persist.
Hobbies/Talents> Evolism Ravaal chosen. Memories of an Ice and Iron Sovereign persist.
> Technology, Medical, and Athletic Hobbies.
> Cleric [Draconic] Talent.
> Cleric [Draconic] Talent.
Languages
The Orchestrion has a number of seemingly unrelated languages that they comprehend, in part due to their mixed origins. They are fluent in Common, Calem, Droque, Shalota, and Dressalo. They also recall the use of ASL/CSL.
The Orchestrion has a number of seemingly unrelated languages that they comprehend, in part due to their mixed origins. They are fluent in Common, Calem, Droque, Shalota, and Dressalo. They also recall the use of ASL/CSL.
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Story Hooks
The Orchestrion is a relatively reserved and private entity, though open to discussion to a majority if they are anywhere between curious, to cautious of them. It is however known they are violently hostile to Mortis Cultists, specifically those who pledge to the Malefica, the source of their hatred.
> They are Naturebound, and positively inclined to Draconic Faithful, though also to Everians and Faithful of Unionism (notably the Evintarians), due to their older history with the Undead Unionist Faithful of Crookback and the Sewers. They also actively educate themself regarding other Faiths, and will indulge in conversation with those who spare them time.
> The Orchestrion favors art and music, and may be lured by melodies played. Their inclination for music is written all over how they even armor themselves. This extends to engineering and technology as an art, which they are proficient (if eccentric) in it's manipulation, known for crafting unorthodox weaponized instruments and tools.
> They are often guarding the Draconic Temples near the Regalian City, or guarding the Draconic Sanctum in the Sewers, retaining their odd habits of standing and watching for long periods of time. Otherwise, they may be roaming the rooftops of Crookback, or seen working within deserted homes. They have a strange fascination with construction and building.
> They were previously inducted into the Machinist Cult by an Archtechnician, who built them a mechanical body. They have a softer spot for Ordial Shades encased in metal bodies, even if they are not Bound to Daiana, as a result. Inversely, Machinist artifacts and centric locations, as well as Mortisphages underneath him, cause great discomfort and dread in them.
> The Orchestrion has been a faithful follower of Iorwerth since he was chained in the Evolist Pantheon, secretive and knowing in the ways he was freed, and they followed him as he ascended into the Draconic Pantheon as Gaia. They will assist Gate Guard Mortisphages, marking themself a Paladin of Gaia, though they will not claim title of being his Champion. -
Musician Bylaws
The Orchestrion's Binding keeps them resolute in their cause. They operate still on some additional Bylaws that they have retained since before their binding.
Ensemble Jigsaw
The Colony of the Orchestrion is also commonly known as the Musicians of Bremen. They are four musicians of various histories and opinions, and a fifth, the growing gestalt consciousness made by their continued proximity. The Orchestrion as a result refuses and violently resists invasion by other Spirits, and responds poorly to ideas of becoming separated.
Each limb is associated to one of the four Musicians. Should one in particular be injured or somehow removed, that associated limb is hindered and fails to function. The same works in opposite, if a limb in particular suffers damage or removal, that Musician suffers a form of injury.
Ensemble Bend
The Musicians of Bremen are inclined to and swayed by music. This can go as far as music being a method of manipulating the strength of their feelings, making them stronger, or calming them. They may also trail and find music if it is being played in remote or nonpublic places, to seek it out and listen.
Ensemble Focus
█████, the Ensemble, represents a unification of cause and faith. This focus comes with a slow building consequence, a strain on the Orchestrion's system that cannot be indefinitely held. █████'s energy consumption means that they can hold their continuous focused state for up to five days, where after they become increasingly lethargic and incoherent. It is comparable to going without sleep, though once █████ rests, they only awaken during moments of stress with renewed vigor.
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The Musicians of Bremen
The Colony Spirit is and has been an unusual specimen among Colony Spirits, let alone those comprised of Shades, who would most often be prone to consuming each other in blind hunger. The Colony had organically grown since entering the Regalian City as one lone Shade, hiding in a then wooden body made of piano components. The manner of their development into a colony is not well known, though indeed the result of experimentation conducted on them, by various faces of the Undercity. The Musicians are bound by a steeping determination and continue to do so, holding onto stability as a unit.
Their appearances vary, though they are clearly of the same Colony, with their body shared. In case one or another is encountered, brief summaries have been compiled.
> The "First" is known as ██████, the Pianist. They are Ailor-like in appearance since being Bound, with a face wrapped partially in bandages across the right of their face, with an unusual red scarring underneath it. They may be indicated through the color pink. They are generally friendly and amiable, evidently soft-spoken, and tends to fidget with their hands when nervous. They enjoy woodcarving and instrument making in particular.
> The "Second" is known as ████████, the Bassist. He has an Ailor-like appearance, with an unusual line that cuts down the left side of his face, though it does not seem to bother him. He may be indicated through the color purple. He may be described as absent-minded, struggling with properly expressing his emotions, especially those that may make him vulnerable. Despite this, true stress and challenges are his to overcome, sharpening his untapped potential.
> The "Third" is known as ███, the Conductor. They have a Maraya-like appearance, with whitened eyes and electrical scars that reach up to the tips of their horns. They may be indicated through the color yellow, though associated with green equally as much. They are a technician and reluctant medic, and while they were once curious and lively, they scalded themself on some poor encounters (especially with other Maraya) and resign themself to instead quietly study and work.
> The "Fourth" is known as ██████, the Machine, or the Brass. They have a Bronn-like appearance, with a set of curving horns, and a static face that generally stays the same regardless of their actual thoughts. They may be indicated through the color blue, or silver. They are a quiet and reserved watcher of things, though they enjoy listening to others. Their appearances are rare and far between, though they tend to bring important thoughts to the table.
> The "Fifth" is █████, the Ensemble, or simply "The Orchestrion". They are of mixed appearance, between Maraya-descent and Ailor. They are a gestalt consciousness that has developed beyond their component parts, and speaks in poetic ways at times, or very bluntly at other times. They act as the main guard to the Colony in public, and is indicated through green colors. They attempt to cultivate their colony like a garden, and will do their best to do the same with others, to be mindful and contemplative. -
Curse of Hunger
Previously, the Orchestrion was a notable pawn underneath the Machinist Cults of Regalia, and rose to infamy within the Sewers where they dominated in combat. For their berserker-like battle-style, a "Blessing" wove it's way into their Colony in the form of endless hunger and monstrous transformation, for the Machinist demanded metal and knowledge for the vaults. In a horrific way they became a recycler: if a weak Shade was caught, and the Ensemble were able to, they would consume it and reuse it's magics to fuel themself more.
The Orchestrion's Naturebinding however has marked them a traitor to the Malefica and to the Machinist both, and the Hunger instead plagues them as a Curse, threatening to eat them from the inside out. As of now the Ensemble cannot fully enter their other form, which took the shape of a mechanical, Ordial-stained mockery of the Dragons, though they may shift partially into it when extremely aggravated or starved. Previously, this form would lead them to lashing out at others in their desperate attempts to sate their hunger. Ironically, their consumption of Shades would only make them hungrier, and begin a cycle of endlessly useless feedings.
Extra
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To be added
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To be added (my file size too big :[ )
Original made November 8th, 2021.
Last edited: