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Played Character Ziteng

This character is actively played.

DMW_Rhenki

Became the hero they needed.
Joined
Jan 26, 2014
Messages
7
Reaction score
13
Points
0
Age
27
Faction
Foglake
Roleplay Guilds
Goldeneye Investigations
Busy Ziteng.webp Ziteng
AI art


Full Name: Ziteng (Zǐténg)

Race / Culture: Ferlon Yanar

Age: 29

Gender / Pronouns: She/Her

Occult:


Core Concept: I wanted to make A yanar that's like poison ivy if she didn't go evil with a personality like a Muriel from Courage the cowardly dog.



Describe your Character.

Ziteng is a Ferlon Yanar on the tall side and rather curvy with long poison ivy like hair with blue wisteria flowers growing out of it. When she's calm or happy she gives off a smell of lavender but in times of stress she gives off a scent of dogwood. Ziteng wears a dark blue dress with some of the color matching the blue wisteria her eyes are a soft yellow that seem to bring out a warm calm feeling like being in the sun on a nice day. When she speaks her voice is soft like the wind with a sweet honey texture. She has a fondness for herbs and poisonous plants wanting to study them and see how to increase their potential. Ziteng loves to make salves and potions from her own garden boasting that they have better effects than other potions and sables you get from most vendors or healers, she's always making different kinds of salves to use with her two proto type revolvers using her skills to make glass bullet with her mixtures as the main component, she is often lost in thought about plant life and nature. Ziteng also has a toxin in her blood derived from the type of flower she has growing on her (here are the toxins from the plant itself Alkaloid,Lektin,Wistarin. I will have rolls for anyone who tries her blood if allowed). Her main goal in life is to be able to help out anyone in need and learn everything she can about alchemy and plants.



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Proficiencies

  • Strength:0

  • Constitution: 0

  • Wisdom:4
    • Enchant Shift Pack

    • Exorcism Pack: To protect against Afflicted Abilities, use this Ability to Counter any Instant, Link, or Movement Power from Point Buy used by a Character that is Afflicted. Additionally, outside of combat, the user can perform general Exorcisms, but they do not have a guaranteed effect, and require negotiation with Spirit Players, or Event DMs. If the user is Afflicted themselves, this Ability is Disabled. Exorcism has no cooldown for Curing or general Exorcisms, but its Counter function has a 4 Hour Cooldown, and a 30 Minute Internal Cooldown.

  • Enchant Defense Pack

  • Enchant Mimic Pack
  • Dexterity: 4
    • Splash Shot Pack: The user fires a bursting projectile of some kind at any character within range, affecting them and any other characters within 1 block of the target. Anyone caught within range of this technique is hit with a concussive force, causing them to be knocked over. Splash Shot has a 45 minute cooldown.
  • Agonizing Shot Pack: The user fires their weapon at a target in range that is currently affected by Brittle. This shot deals a guaranteed hit to the target, triggering the Brittle effect and additionally causing the target to be knocked down once hit. After being used, Agonizing Shot goes on a 4 hour cooldown.
  • Critical Hit Pack

  • Dismount Shot Pack
  • Magic: 6
    • Chem Revive: To empower an Ally, Target them with this Ability. If the Ally reaches 0 HP, they are instead revived with 2 temporary HP, and given 2 more Attack Emotes. If either of these Attack Emotes was able to put an enemy down to 0 HP, the 2 temporary HP is converted to permanent HP. If they fail to put an enemy to 0 HP, the temporary HP is removed, and they KO properly. This Ability cannot be used on a person already affected by a Revive Ability (Sacred Revive, Chem Revive, etc). Chem Revive has a 2 Hour Cooldown.
  • Chem Bang: To sabotage a foe, send an explosive charge at the Target. If the Target is Mounted (riding on a Mount), they are dismounted, and cannot re-Mount for 10 Minutes. If the Target was not Mounted, they are Weakened for 10 Minutes. Chem Bang has a 3 Hour Cooldown, and cannot Stack.
  • Chem Feeding Pack

  • Technique Parry

  • Chem Cleanse

  • Chem Experiment
  • Faith: 0
Sacred Healing

  • Free abilities:

  • Knockdown Immune

  • Limb Recovery

  • Soft Landing




Languages

Altalar, Nahuatl, Common, Ibeth,Saan


Life Story / Plot Hooks


Find out IC
 
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