Basic Information Full Name: Zelvokh Ravat Oulviirn Dar-Ornn Raz-Ennenaar Nickname: The Ringmaster, Kelmeradryl Raqion Mulniirn Dar-Bard Raz-Anchal (Cult of Reason form), Adalgisa (Mindslave Name) Will use "Dar-Seld" or "Dar-Kiir" in place of "Dar-Ornn" when doing subterfuge Age: 37 (appears 30) Gender: Nonbinary Race: Kathar (Cult of Shadows) Preferred Weapon: Throwing Daggers Core Concept Zelvokh believes that the world exists as a game, a stage and a circus in which to live that life to the fullest. They have a strong belief in Venna and Inthalis, with their Ringmaster identity being an intentional fusion between the two gods' tenets. Zelvokh wants to drain every last drop of powerful knowledge from every corner of the world, while enjoying themself at the expense of others. Proficiencies Strength: 0 Constitution: 0 Wisdom: 5 (1 Point Buy + 4 Afflicted Commutable) Deeplore Wisdom Barricade Scrapper Communicator Tussling Dexterity: 1 Parkour Magic: 7 Displacing Mimicry Disruption Blessings Protection Control Enchanting Charisma: 5 Spirit Hexlord (Free; Demonborn) Spirit Enfeeblement Spirit Parasite Spirit Vendetta Spirit Haunting Saboteur Ability Information Mage (Void) Artificer (Aranatech) Theurgy All Free Packs (Demonborn) Spoiler: Magic Abilities & Specials Abilities Displacing Mimicry Disruption Blessings Protection Control Enchanting Magic Blink (Greater Mage) Enchanted Wall (Greater Mage) Mercy of Life (Greater Mage) Specials Surfwalking Sparkwalking Dressage Cleanse Arcane Wardrobe Life Wall Prison Break Chain Break Pocket Scan Altered Voice Water Element Time Element Heat Immune Cold Immune Self Control Accursed Light (Curses) (Special Coalescence) Accursed Heartbeat (Curses) (Special Coalescence) Wallwalking (Curses) (Special Coalescence) Accursed Fall (Curses) (Special Coalescence) Cursewalking (Curses) (Special Coalescence) Possession (Curses) (Special Coalescence) Accursed Locale (Curses) (Special Coalescence) Spoiler: Afflicted Point Buy Abilities & Specials Abilities Barricade (Artificer) Communicator (Artificer) Tussling (Artificer) Scrapper (Artificer) Specials Mindslave Patent (Artificer) Appliance Patent (Artificer) Medical Patent (Artificer) Body-Chem Patent (Artificer) Hacking Patent (Artificer) Common Patent (Artificer) Hair-Chem Patent (Artificer) Foam-Mix Patent (Artificer) Languages Common Katharic/Pannarokh Appearance Information Eye Color: Red Hair Color: Black Hair Style: Braided Skin Color: Gray Clothing: Katharic ringleader Height: 6'2" Spoiler: Vampire Form Image Spoiler: Vampire Form Description Additional Notes Mixture of burgundy and dark magenta covering most of their body, along with black and white highlights. Legs can contort into wings that take the rough shape and patterning of a circus tent. Life Story Zelvokh was born in the outskirts of Ennen'dor in the year 272 A.C., to a Katharic family primarily following the Cult of Shadows. They grew up learning the practices of their Cult but also having their attention drawn to the idea of life as something to be entertained by through chance. Once they grew to be an adult, Zelvokh chose to embark on their own and went out into the world in a dark carnival, adopting the name 'Bingo' for their alias. Their plan was to gather information through the loose tongues of carnival-goers and hedonists. In keeping with their reverence of Venna, Zelvokh decided to better themself by willingly self-infecting with Vampirism. News reached Bingo that vampires had taken over in the Holy City of Regalia, smelling opportunity and making their way to the Holy City.
Hello! Small peer notice. You forgot to remove this. Same goes for visual information. That’s all, cheers!
@Follower I have updated Bingo's app to both include the new Ailor Racials and for the updated Application Template, though also made changes to Proficiency layout. All edits made in Green.
Bingo has been cured of Vampirism, and I decided to change Proficiencies to include circus-themed Sorcery! In need of a new reviewer!
@Acosmism I have decided to completely rewrite Bingo as a Cult of Shadows Kathar, and re-infect them by drinking the Bloodwine that any Milot worth their salt has on hand. While I enjoyed the character before, I want to make them somewhat more sophisticated and taken seriously, while still keeping their Dark Carnival gimmick. Basic Information Proficiency Point rework Racial Abilities & Language Vampiric Form Retcon (I only ever used the other one like once or twice, and I want a Vampire Form that's truly alien and monstrous) Life Story Any & all changes are made in Green. Their old secret identity of Milan Constanzo will be completely retconned into a separate character.
@Acosmism Vampire rewrite means another app modification: Updated the Vampire kit, got rid of the Milot abilities. Completely removed any Sorcery from Bingo in favor of the expanded Vampire kit, better reflecting their Woldemar-worshiping roots where they fully embrace Vampirism. Also updated Life Story somewhat in line with this. 9 points once belonging to Sorcery were freed up and re-added: 1 new pack added to Roguery 4 Points added to Dagger Combat 2 Dancing Arts points Changed the 10 Cooking Arts to 10 Instrument Arts, since Bingo no longer has the Milot abilities which would let them taste food. All changes made in Green.
@KrakenLord01 physical stat is 11 due to circus, dancing, and theatre taking only half investment for physical stat. make this change and tag me for approval
Disregard this update, I learned that re-infection can be instant and Bingo would've re-infected as soon as possible.
@FireFan96 Bingo has taken on the new identity of The Ringmaster, and the app name has changed accordingly.
@Yurs I had to get rid of Vandalism since it got nuked, and I decided to go ahead and reshuffle some of my other Proficiencies while I was at it. Changes made in Green.
Updated their Core Concept to keep with the recent Void Worship update, as they now follow Inthalis and Venna. Also, bump.
@Scribbe Burglary got nuked alongside the Crime System, decided to move the previously invested point into Magic and pick up Whimsy Magic.
@Scribbe Magic Update, also switched out Flesh Magic for Afflicted Heartbeat in the Afflicted Point Buy, and took out a point in Magic to give to Charisma and take Merging Demonology. All Magic abilities and specials are in a spoiler tab underneath Ability Information. Changes made in Green.
Hello! Quick review. I'd suggest moving the Mage Spoiler you have below to here instead. It's a little confusing with the format at glance right now. The rules regarding Afflicted Point Buy changed some with the Spell Point Buy update. Afflicted Point Buy no longer breaks the magic cap, and you currently have 9/7 total Abilities in the magic category. I would probably swap away some of the Spell Point Buy you are currently invested in for something else to keep the Vampiric monster vibe. Which Merging Pack? I'd mention somewhere the Arken/God this Demon is drawn from regardless- if it draws from any specific one, that is. Mark your changes in blue and @Tag me when you're all set!
@ezalB Point of Magic has been removed and and one of the Afflicted abilities was replaced with Embargo Pack from Roguery, with a remaining Point placed into Dexterity. All changes made in Green.
@ezalB Updated the single point in Melee, but also half-retconned their Vampiric Form to take on more demonic imagery (due to Demon Alter) and allow more Hollowgast LARP.
@ezalB Sorry for re-tagging so soon, but Ringmaster got cured and Mindslaved yesterday by Therese, and so I've marked their Vampirism as Inactive and renamed them as the name that Therese assigned them.
@ezalB Beep boop guess who's back. They're reinfected and I gave them a new tab for all their Afflicted Point Buy stuff underneath the Magic tab. Changes in Green.
holy moly You only get two Specials per Artificer/Technician pack, not three! Just fix that and I’ll approve this. Oh, and @Tag me too.