• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Reply to thread

[USER=17275]@NebulaePrimo[/USER] Arlora Catacombs

  • Viviwynne, Aldane, Lynmard, Alduir and Henric travel to Arlora to the Catacombs of the Arloran Kingdom to discover more about Gulbrand's actions.
  • Unfortunately, the Arloran Catacombs are completely empty. One of the local priests regales that when the Bone Horror incident struck and the entire kingdom was lost, the catacomb corpses probably rose along with everything else and marched out, nowhere to be found (or slain somewhere in the forest years later). Furthermore, King Gulbrand never died, nor was he ever found. The Midnight Court and all his conspirators remain at large and haven't been seen for years.
  • The Catacombs of the Kings are presently used as archive to store the books of salvaged libraries in a relatively environmentally stable condition. Nothing of interest is in the Catacombs however.
  • On their way out, they talk to one of the Mage-Knights that Alduir recognizes, who hands him a report on the Arlora situation that is still under investigation, and states he is permitted to share some of it with the others. What he is allowed to share, is this:
    • The Aelrrigan Order believes that the entity believed to be Estel, or at least a construct with the resemblance of Allorn depictions, was destroyed by Void Arken many centuries ago, and broken up, and spread to the many corners of the wind to keep the pieces of the statue seperate.
    • They believe that over the centuries, Exist Arken have gathered these pieces / killed the Void Arken who held onto them, and put it all back together again. They are unsure how the King of Arlora was involved, because they believed he was just a mundane man and there was nothing special about Arlora, though entertain the possibility he was secretly a mage, or possessed by an Arken.
    • They believe that the simple act of re-assembling Estel's pieces caused the construct to come back to life and start going on a murderous rampage.
    • The Aelrrigan Order believes that the construct was constrained by magical restraints and that these were broken when the construct was destroyed, so that when it was put together, the construct was no longer operating on instructions and started doing whatever it wanted: which was to start killing everyone.
    • They are unsure what happened to the Construct, as it disappeared along with several entities identified as Void Arken during the last battle in Arlora.
    • ((quick point of correction: Alduir is not a Mage-Knight, his permission does not make him a Mage-Knight in the sense of progressions or the wider lore since players cannot play that level of cataclysmic powerful character. He's just an Aelrrigan Knight.))