• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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[USER=1248]@Lizmun[/USER] Anglia trip

  • Abigail, Bennet and Leo travel to Draackenrust in Bancroft territory to tour the area. Abigail uses her native name as she is from the area, but discovers quickly the fact that Anglians do not much like the Occult. Everywhere the group goes, Abigail gets weird stares and people murmuring in her direction, calling her a variety of names under their breath. Despite intentions to hide her magic, hiding a Silven eye is practically impossible when trying to speak to people, and they also seem to be getting shadowed by a couple of Isldar all the way they move around the province.
  • The group passes the Sevensprongbrugge, a seven-part bridge construction with massive Dragon statues on each of them, covered in moss and plants and being in a severe state of decay from age.
  • The group tries to venture into the hills and the mountains where Draackenrust Dragon sites are, but are firmly rebuffed by a number of Isldar and local checkpoints who call the group "outlanders" and refuse them entry to the more culturally important regions of the area.
  • On the way out Leo does not decide to buy any of the local fabrics as they are "exceptionally dull". Draackenrust in general is a very boring province with little interesting in it, and the people themselves also seem exceptionally dour in comparison to other Anglian areas.
  • On the way back to Regalia the group tours through Axenfoort where Abigail is considerably more welcome and even gets a few chats in with local business owners who hand waive the "people in the provinces" as superstitious and violent against the Occult, saying the situation only got worse when the Isldar arrived and enflamed the anti-Occult sentiments of the local Dragon worshipers.
  • Leo does purchase some fabrics in Axenfoort which is a considerably more cosmopolitan city.
  • The group does some sightseeing, going past Hero Vlaas's Temple (which Abigail remarks has exceptionally spiky towers, and many of them to the point it looks like a massive pin cushion). They tour past the Axenfoort bastion, the massive Kade residence that looks like a massive stick of rectangular butter made of stone and has barely any windows. Leo ponders "how do they even get any light in there?". Finally, on their way out, they go past the Thousand Blades Cloister, to indeed confirm that there are many blades stuck in the ground like a fence surrounding the Cloister. Abigail tries to count the swords to confirm it was indeed a thousand blades, but Bennet convinces Abigail to give up after Abigail gets a few cuts on her fingers as she keeps tapping the swords while counting them. The group then goes home.

[USER=13276]@DrKakio[/USER] Hedryll trip

  • House Viduggla gifts 5 Wealth Tokens to the Hedryll Kingdom.
  • House Viduggla (through Yngvarr) inquires about the state of the nation. A local diplomat informs him that the Kingdom has "seen better days" and is still divorced from much of its historical land claim due to the Isldar and Vampires displacing them from mainland Ellador, but that the Kingdom is too weak to retake the land from those forces. They say they still have issues with Vampirism, and frequent outbreaks of Vampirism plague particularly their northern parts, while Isldar raids on the mainland of Ellador make rearching for any resources or recovering of territory impossible.
  • Aside from this however, they say they are "holding on".