- Joined
- Apr 21, 2013
- Messages
- 1,192
- Reaction score
- 6,895
- Points
- 0
| ๖ۣۜBasic Information |
- Full Name: 'Wilfre' Jessamina Vaendit
- Nicknames include Wilfre (self-given), Old Buck (provided by the sewers), Magivore (provided by the self and the deep sewers)
- Age: 43
- Born on August 28th
- Gender: Male
- Grimly masculine features
- Race: Olean Ailor
- Ithanian mother, Daendroc father
- Main Ambition: To rid the world of magical entities.
- To make the world safe enough for him to finally open up his kitchen once more.
- Weapon of Choice: Mace
- Fringed head, weathered iron and rotting leather handle
| ๖ۣۜSkill Information |
- Point Count: 48 points, 10 talent, 10 hobby
- Proficiency:
- +15 One-handed Blunt Combat (+15 points)
- +14 Cooking Art (+10 hobby, +4 points)
- +10 Burglary Rogue (+5 talent, +5 racial)
- +10 Bola Combat (+10 points)
- +9 Arcanology (+9 points, Ward Knowledge, Arken Knowledge, Artifact Knowledge)
- +5 Fists Combat (+5 points)
- +5 Stealth Rogue (+5 talent)
- +5 Dexterous Rogue (+5 points)
- +5 Perception Training (+5 talent)
- Physical Stat:
- 15 + 10 + 5 = 30 (capped)
- Minimal body fat
- Ripped
- Languages:
- Ithanian [10/10]
- Common [5/10]
- Abilities (Phantasma):
- Archblood Arsenal
- Archblood Hearing
- Archblood Overcharge
- Archblood Repairs
- Archblood Mindwall
- Archblood Landing
| ๖ۣۜVisual Information |
- Eye Color: Amethyst purple, once emerald green.
- Hair Color: Bark brown with strands of grey hair due to stress.
- Hair Style: Deshuffled, yet always grown like the curtain mane of a mighty lion.
- Skin Color: Fair pink, but with many white and grey imperfections due to old injuries.
- Clothing: Simple gambeson, baggy trousers, and plate pauldrons from the defunct du Pont Salamandara.
- Height: 5'-10"
- Facial Features:
- Eyes: Unrelenting, accusing, and as sharp as a blade.
- Ears: Trimmed and cauterized at the edges, much like how an Oathbreaking Elf would have their own.
- Nose: Long and crooked like the beak of a foul crow.
- Mouth: Wide, full of yellowed teeth, and with a smile that not even a mother could love.
- Default Expression: Snarling and sneering as though having just been insulted.
- Body Features:
- Weight: 172 lbs.
- Posture: Slightly leaned forward with the chin hanging over the toes and the shoulders slightly forward of the ankles. One could describe him as a scarecrow lost from his field.
- Injuries:
- Head: Cheeks (burnt in the shape of hands, L + R), throat (ripped as though a fanged creature tried, and failed, to tear it open, F + L + R), ears (clipped at the edges, L + R)
- Torso: Back (whippings and lashings surely beyond count), shoulders (human bites littered all over with a majority of it on the left, dents from crossbow bolts, L + R), chest (minor wounds from small-arms or grazing weapons)
- Arms: Biceps (burns in the shape of hands, L + R), wrists (minor slits from small-arms or grazing weapons with a majority of it on the right, L + R), palms (wide cut from a puncture wound, R), missing finger above the knuckle (index, L)
- Legs: Thighs (human bites littered all over, minor slits from small-arms or grazing weapons, L + R), ankles (human bite, R)
- Character Fashion:
- Favoured Colours: Earthly and neutral hues on a dull spectrum.
- Jewelry and Accessories: Outdated lapis-lazuli collar for magical prisoners, wedding ring on the right hand.
- Secret Fashion: Noble attire that fits the form, usually in hues of green and black.
| ๖ۣۜPersonality |
- Alignment: Chaotic Neutral
- Personality type: ESTP-T Entrepreneur
- Religion: Atheism 0/0
- Character Quirks:
- Sayings:
- Trust trust (a signature phrase that states he is both telling the truth and that he is trustworthy).
- Magi (a name he gives mages since he doesn't seem to grasp that the 'e' is silent).
- Calling people by their occupation rather than their name.
- Cryptic mutterings and sinister sayings erupting from seemingly no provocation whatsoever.
- Having an unbearably thick accent due to learning common from a bunch of non-native common speakers.
- Gestures:
- Fiddling with the fingers or objects in sight.
- Whistling songs with particularly sharp chords.
- Tapping at the cranium behind his right ear to think.
- Measuring things and testing objects for random traits.
- Swiveling his gaze without bias and with seemingly no pattern.
- Rolling his hands as though physically dragging his translations from Ithanian to Common.
- Completely socially unacceptable gestures or motions being executed in a public setting.
- Sayings:
| ๖ۣۜLife Story |
- August 28th, 265: Wilfre is born as a bastard disgrace due to his mother cheating in the Vaendit household, discovered as he is the only male and has green eyes with brown hair whereas all his sisters have blonde hair and blue eyes. He is named Jessamina to shame him for being the runt in the house.
- 265 - 274: Wilfre, called Jesse by his sisters, learns how to speak Ithanian.
- 274 - 282: While wanting to join the military with his sisters, Wilfre is instead taught how to cook so he can keep bringing in money.
- 282: A tavern just down the road, named 'The Fire-Breather,' hires Wilfre for the summer to help work with their stove, 'The Dragon.' While starting as a janitor, he quickly climbs into the world of cuisine due to his knack for spices.
- 282 - 294: Wilfre becomes a chef for the tavern, happily entertaining guests and cooking for traveling merchants.
- 294 - 300: Vampires from the desert begin raiding his town, carrying mysterious magic with them. As his tavern is burnt down in one nightly raid by a dark fire mage, he swears his revenge on those using that horrible magic. It is difficult for him to tell the difference between anything, forcing him to learn through experience- or violence- as he volunteers to be a bounty hunter. His family soon shames him for giving up his cooking career and he is soon ostracized.
- 300 - 301: While chasing after 3 sorcerers, Wilfre pursues them to Regalia. Upon landing, he discovers the underground population that is so full of magic that he couldn't possibly accomplish it without dedicating his life to it. And so, he does.
- 301 - 303: As injustice sparks on the surface, Wilfre begins to aid the rebellions against the unjust and invaded government that has replaced the once-benevolent Regalians. The amount of money he has drastically spikes during the Anaheran Rebellion in particular, allowing him to purchase higher-quality equipment as he and his new crewmate, Maddis, take on titles for illegal hitman contracts, known by "Wilfre and Mad Dog Investigative Services."
- 303 - 304: Great magical beings known as the Arken begin to wander through the darkness of the world. Thinking them nothing more than a new subject to prey upon, he obeys his desire for revenge. While trying to pursue one, short work is made of him- loyal cultists snatch up his hunting partner and Wilfre drowns. Mysteriously, he clambers up to the surface of the water minutes after taking his last breath. A miracle?
- 304 - 305: Bone horrors conquer the countryside, and Wilfre discovers what he had been saved by. Though not fully understanding it, his eyes began to glow and his desire to hunt consumed his mind- nothing all too unfamiliar, save for the glowing. Companionships end as he takes one of the last vessels back to Ithania to join in the fight against the damned.
- 305-307: When bone horrors begin to rot away and the world becomes safe once more, Wilfre takes a boat back to the city to resume his search for mages, believing their abuse of spells to have caused what he believed to be a second Cataclysm.
- 307-308: Wilfre's hunting thrives as he is endowed with the might of the Archblood, but he becomes a slave to his pursuit in cleansing the world of magic. Now, his dedication to hunting is no longer his own- his life truly is forfeit to his desire for revenge.
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