• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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So, in condensed form, what you would like to see is:

  • a service that sells raw building materials such as the variations of wood, brick, clay, etc, or at least the increasing in sale of these items?
  • increase in sale of items such as diamonds, enchanted books, book materials?
  • A business that is specially tailored to provide "x" amount of items to a faction that is current in war, say on a weekly or monthly basis? Ex: Deliver 3 sets of god armor and 3 sets of god weapon to a faction currently in war every 2 weeks or so?



Hey there, thanks for the suggestion.


I've seen how profitable some RP related shops can be, while I've also seen Rp centered shops fail, simply due to not a wide enough market for say a very specialized item. I have had my experience with roleplay items, that netted me 15,000 regals as someone took the buyout for one of my item auctions. I personally feel that there is money to be made there, but it involves a considerable amount of work put in for possibly little pay off.


Thanks for all the suggestions, I would love to see more feedback from the player base on what they would like to see. Keep the ideas coming.