• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Its good to see players getting involved in community's economy, contributing back to the server for the entertainment received. Products I'd like to see more would be the major building materials, a lot of cases of them running out alongside raw materials used for armor, defenses and redstone machines (pain to make pistons when you have no clue where you put them, including repeaters). A good idea for a service would be delivery, supplying factions with materials in a time of need will indeed earn you some cash due to the pvp improvements (more pvp factions may be encouraged due to this). When factions are at war the market place tends to run out of resources very fast, standby delivery would be awesome and if your the first one to do it, that will be fantastic.