Vhorkogg Titanbreaker

Discussion in 'WIP Character Sheets' started by Jouster, Jun 8, 2016.

  1. Jouster

    Jouster stutterer

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    Basic Information
    • Full Name: Vhorkogg Titanbreaker. He’s commonly referred to as “Ogg.”
    • Age: 28 years old.
    • Gender: Male.
    • Race: Orc.
    • Main Ambition: Physical power.
    Skill Information
    • School: School of Blackmark.
    • Level: Warrior.
    • Source: Taught by an expert Blackmark in a mercenary band he used to be in.
    Visual Information
    • Eye Color: Black sclera and gold iris.
    • Hair Color: Black.
    • Hair Style: No hair on the top of his head, but he has a beard that is usually unkempt.
    • Skin Color: Green.
    • Clothing: A loincloth with other leather clothing. Typically dons some sort of armor.
    • Height: 6 feet 9 inches.
    • Body Build: Strongman.
    • Weapon of Choice: Blunt weapons and unarmed melee combat.
    Personality and Abilities
    At first glance, Ogg may be perceived as stupid just like any other Orc. While this is mostly true, he isn’t as unintelligent as you might think. Though, he is illogical, similar to many other of his green kin. Nothing too different can be noticed from Ogg compared to other Orcs, so he doesn’t have too many redeeming features.

    As an Orc, Ogg doesn’t feel most negative traits. He’s focused on his own survival and tries to keep up an alpha-like status with others. His confidence sprouts from the bravery an Orc has when facing the brink of death. Whether Ogg has to say a speech or face some behemoth, his confidence isn’t restricted to only one thing he does. Ogg sees himself as any other Orc, but slightly better than most. He knows his place in the world, and won’t get arrogant.

    Ogg is protective and loving to his friends and family. As his friends and family have most likely already gained his trust and respect, he’ll try keep them happy when in his presence. When meeting someone entirely new, he’ll be comfortable knowing that he’s not afraid of being made fun of or harassed. It’s not hard for him to try to socialize, unless it’s someone who’s gotten on his bad side.

    When tasking himself to try to get some goods, his morality can get low. Due to his training in the style of the School of Blackmark, when there’s money on the line, he can be dishonorable and use underhanded tactics. On the other hand, when he’s in a neutral state, he’ll seem fairly respectable. When it comes to other people having an evil vibe to them, he’s fairly fine with it until a certain point of chaos is reached by said person or thing.

    Talents
    • Strength: While being strong isn’t necessarily a talent, Ogg’s brute force can make it one. With his strength, he can do a lot of things; from carrying heavy boxes to wielding large weapons with ease, there’s an expansive amount of things he can do with his brawn.
    Weaknesses
    • Illogical: Being an Orc has its downsides. While an Ailor may spot something easy to avoid such as a trap, Ogg can easily be surprised by said trap. While he doesn’t tend to conventional means when trying to get through an obstacle, his illogicalness can give him a major drawback when trying to solve a problem he’s gotten himself into.
    Life Story
    In the frigid mountains of New Ceardia, Vhorkogg Titanbreaker was born in 276 A.C in an Orcish Tribe titled Barjuk. Born on December 12th, it was one of the colder months of the year. Due to this, the start of his life was a bit rough, though his clan managed to keep him healthy. Vhorkogg, also known as Ogg by close family and friends, was slightly troublesome in his youth. He enjoyed to mess around with children his age and the grown members of the tribe. His clan focused on taking down large fauna or enemies, so Ogg took on his clan’s focus as well. His father and other warriors of Barjuk trained Ogg along with other children seeking to pursue a life of combat. The youthful Orc grew healthy and strong without a lot of casualties.

    Through months of fine-tuning, Ogg stood out as one of the stronger Orcs in his age group. He was competent despite him being rowdy time to time. Ogg’s interest in fighting grew each month he spent training and training. His first hunt was one to remember- he was in a hunting party as the band of Orcs hunted down a hog. Despite not getting the killshot, he did inflict a heavy wound on it. On to the older stages of his teenagehood, his interest got magnetized by the School of Blackmark. This Military School really seemed like it’d fit him. As he matured, he soon decided to venture to the flatter lands of New Ceardia with the acceptance of his parents. Traveling for a band of mercenaries, he soon found one based on the School of Blackmark. With some trial accomplished, the mercenaries soon accepted him into their clique. At the age of 18 in 294 A.C, Ogg started his training and entry to the School of Blackmark.

    The Orc’s introduction to the way of the School of Blackmark wasn't difficult. An Orc’s physical strength and mentality made it easy for him to understand the culture of the Blackmarks. Void, this school seemed to fit his style rather well as he fit under most criteria of the training regime. Through what you could call straining training, Ogg was refined to a built warrior. Despite his dullness when taking on the education course, he pulled through due to some brain in him being exercised as well as his immense brawn. At the age of 26, Ogg marked his training complete in 302 A.C. The jobs he took on as a mercenary were adventurous and seemed to fulfill his need for battle and travel.

    After months of strenuous mercenary work, Ogg settled in Regalia, the Holy City specifically in 304 A.C. Finding some cheap house in the Poor District to settle in, he laid rest in his messy, yet comfortable home. Life was going rather great for him. In 304 A.C, he helped the effort against Arlora as he helped Regalia with an Orc army. Leading them up some cliff hoisting cannons and their terrifying brute force alongside Rerik Ulster, Ogg sure made a mark. Having killed at least one of the many wyverns, the Orc took back to the Holy City before Freya Lo was resurrected and the Bone Horrors spread. Now, Ogg has ventured to the sewers in hopes for a good drink, or an excruciating fight or skirmish.

    Life Chronicles
    {Player Quest} "Titanbreaker"
    It was a fairly cold day in the Regalian Archipelago. March 4th, 305 A.C. Ogg was hungry for a fight- some action. He had prepared to leave the city. The Orc had spent too many months in this civilized environment without much commotion, uninviting for an Orc like him. With a single wooden cudgel, Ogg set foot on a ship sailing to Ellador. It was easy, making his way to Poacher's Retreat; the place was a safe haven for Ogre Hunters. It was the perfect place for the Titanbreaker.


    Unfortunately for the Orc, there were only a few hunters there, the rest most likely slaughtered by the behemoths that the Ogres were, or perhaps the resurrected Bone Horrors. Luckily, the charisma in Ogg was enough to get the hunters to tell him of the nearby Ogre movement. With gratitude, he set foot once more to hunt these giants down. As he'd climb up the Great Summit, some feeble Ogre traps holding him up. Noise boomed from the area near the mountain's peak. Despite what fear the sounds of Ogres clashing together may have put on normal travelers, courage took over Ogg as he'd finish his ascent. Taking one step out of the foliage, the Orc's yellow eyes met the overwhelming gathering of Ogres; this was the fabled meeting called the "Great Horn." After spying on the squabbling of the gigantic beasts, some of the Ogres spotted him, and started a chase.

    Ogg acknowledged staying and attempting to fight the Ogres was plain stupid. The Orc, now outnumbered and certainly too weak to take all the Ogres down, he fled the mountain. Three Ogres eagerly followed after, their footsteps causing the ground to shake. Knowing he'd have little chance getting down without a high likeliness of being captured or falling off the mountain, he took a last stand and turned around. One pull of his cudgel was enough. He swung the wooden weapon as it'd snap in half after slamming right into the closest Ogre's legs, sending him backwards to fall on top of the two others. Success. With those Ogres handled, he dove into a wild Ogrebait bush a few more yards down the mountain. All he could hear was the giant footsteps crunch on the snowy ground go past him. Out of the blue, he found some trinkets and small necklaces in the bush most likely stashed by some other hunter. Satisfied with what he had experienced, he returned back to Poacher's Retreat much to the surprise of the few remaining hunters there. After resting, he took back to the archipelago.



    Ogg Art - Small.png
    *Concept art of Ogg that I made that I think is helpful*
    Basic Information
    • Full Name: Vhorkogg Titanbreaker. Ogg is what Vhorkogg calls himself, along with others.
    • Age: 28 years old.
    • Gender: Male.
    • Race: Orc.
    • Main Ambition: Physical power.
    Visual Information
    • Eye Color: Black sclera and golden iris.
    • Hair Color: Black.
    • Hair Style: Bald with a messy beard.
    • Skin Color: Green.
    • Clothing: Brown leather loincloth with dark-brown leather shoes.
    • Height: 6 feet 9 inches.
    • Body Build: Strongman.
    • Weapon of Choice: Body, axes, clubs, hammers, and throwable items.
    • With Ogg’s 6 feet 6 inch height that is tagged along with his 304 lbs. Weight, he maintains a robust mesomorph-endomorph. The Orc’s muscles overpowers most fat shown in his arms, chest, and legs which get highlighted by his green skin. The gentle giant’s bones are congruent, but smaller than his entire limbs. Ogg’s racial benefits for “enhanced” inner organs allows him to be giant, but also keep a steady pace.
    • The green beast does not enjoy full clothing too much and usually relies on loincloths and minor armor on him such as pauldrons. Colors to Ogg does not matter, as long as it does not irritate his vision. Ogg mostly always wears his Jungle Stalker fang necklace.
    • Ogg’s voice is at a deep, yet ebullient tone. In Vashkularr, the Orc is one-hundred percent fluent in his native tongue. In Common, Ogg tends to speak with incorrect grammar and talk in third person. The only languages Ogg knows is Vashkularr and Common. The Orc sounds like the Tauren in this video (Starts at 2:26)
    Personality and Abilities
    Personality Traits

    • Courageous: Fear and terror does not affect Ogg too much. The factors of scary things being brought to the Orc will not affect him much. With this said, bravery can be seen in Ogg and he may withstand things that can usually tick someone off their normal senses. Many tasks can be completed by the green beast, not even death wedging into the inner thoughts of someone. Being fearless is sure a burden, helping Ogg along his way into life.
    • Curious: As an Orc, some of his mental characteristics can take him to wonder a lot of things. Many wonders fill him, and can have others see him as dumb sometimes. This can really take a bad effect upon the green beast, troubles may start and such. This can be put into lawful behavior or general physical state if he leans on the wrong sides of curiosity.
    • Adventurous: Ogg is full of curiosity, and so this takes in aid for him to be adventurous. When the Orc is capable to go to anywhere he pleases, he will sure take the chance when taken at his decision. Ogg adores adventures, whether it be in a small vicinity or an entire continent. As the green Gorr has yet to discover every location of Aloria, his need for exploration may continue.
    • Illogical: A common trait throughout the entire Orc race, illogical thinking comes from Ogg here and there. Most of the time, Ogg can try or think of impossible feats. These conclude to him being illogical, making senseless ideas time to time. Stupidity can rise from the green being because of this, and may result in long-lasting effects.
    • Resourceful: Growing up to know Orcish and common craftsmanship, Ogg also became resourceful. With crafting items came in need to know materials, to which the Orc at a young age came to use resources without waste. If the Orc is trapped in a room with simple items, he can most make some sort of object with them. A good vibe can rise from Ogg from this, as well as him to not be wasteful.
    • Grim: With most cases, Ogg may act grim. Despite him being compassionate and loving to most of his companions, there can be the dark side of the Orc. Emotions can be taken in by the gentle “giant”, as well as processed. Although he can do this, some carelessness can be shown in Ogg.
    Strengths
    • Strength: Being born an Orc, Ogg has received natural strength from his racial benefits. With his strength, he may do things that can’t be done such as lifting heavy items with ease, pushing off obstacles, et cetera. With the Orc’s physical strength, he may do many things that others could most likely not be able to accomplish. Not only this, Ogg is more tolerant to harm than most people because of this racial benefit.
    • Cooperative: Ogg can show mutual relationships with another person. If told a command there is a good chance if you are on Ogg’s good side, he may listen to it. When in a scene such as battle, the Orc will usually comply if something may aid him.
    • Perseverant: Determination is within Ogg, having him to do what he can to accomplish what he wants. Usefulness appears from Ogg whenever he can prove he is ambitious to complete something. He can complete a task once it has set in his mind, doing what he can to finish any objectives it deals with.
    Weaknesses
    • Illogical: With not much sense of logic, this can surely inflict negative effects on Ogg. Whether it is a quick thought or great attempt is put to something, there may be a lack of sense in the idea Ogg thinks of. The risk of danger, either physically, mentally, or emotionally can occur from being senseless.
    • Racial status: As for the Orc to be an Orc, some racial stereotypes may come in bad for him. Ogg can be perceived as a brute, or stupid and have many downsides from it. Some stereotypes from the entire Orc race can be put on Ogg which can give him a negative time mentally and socially.
    • Overconfident: With the help Ogg’s confidence can give, it all runs out when he goes too overboard when being confident and may lose it all. The Orc’s overconfidence usually comes into place during combat. The Orc has been ruined a few times in the past much to Ogg’s cocky behavior.
    Relationships
    Fenic Salcedo | @unhappylobster | Friend - The first person that Ogg can say he has integrated a beneficial relationship with, Fenic is surely the green beast’s buddy. The two somewhat share common things, such as personality and race. With the two progressing through their friendship, they are sure to have amazing times in the future.

    Life Story
    Up in the mountains of Ithania laid an Orc tribe within its snowy environment. This tribe was known as Barjuk, home to many Orcs that lived in the huts either on the surface or underground residency of the tribe. Within its expansive territory, there came a hut where snow gently poured onto the ceiling. This safe house was home to the Titanbreakers, a collective clan of Orcs who are skilled in taking down bigger foes and dangerous beasts. A new addon to the family came, the Orc pup to be named Vhorkogg. Vhorkogg's, or Ogg's biological parents, father Gortrha Titanbreaker and mother Ulog Titanbreaker. The Orc pup was raised well, being provided all the needs to keep thriving in the planet of Aloria. As the pup grew and grew, he was mainly taught on craftsmanship, combat, and minor culinary arts. These three “ingredients” came forward to his future to assist him in most scenarios.

    Into the older youth ages of Ogg, his childhood was lived casually to say so. A routine was embedded into the growing pup’s mind, helping out his tribe little by little. Ogg surely enjoyed his life despite the usual way he lived. Nothing changed within the Orc’s life, other then him improving in the three “ingredients” he was raised to assist his tribe with. Ogg’s father and mother treated the tiny Orc fine, him not rebelling at anything they did. The pup’s childhood life rode well for the tiny Orcling, not much conflict occurring at those few ages.

    Onto teenagehood, an improved version of Ogg entered Aloria. Every manner and so was upgraded. Physical ability, skill set, and intelligence. A few more battles waged on against other tribes, the now older and enhanced Ogg joining his tribe mates and allies to wage combat against enemy tribes. Not much differences set in from the Orc, living his life with normality of a normal Orc life. As the teenager grew and grew, he surely rose up more towards his prime moments in his life.

    As the peak of adulthood struck Ogg, nothing really changed emotionally. Other then being more controllable of himself and better trained skills, the Orc lived normally as he did since childhood. Ogg of course had more responsibilities, taking himself to not fool around and a hearty, hard-working attitude up. With the Orc maturing mentally and physically, Ogg surely improved in most feats. Sadly for Ogg, as he mainly repeated what he had done for over a span of 24 years, boredom started to pour into the Orc. And so from this, on the fifth day of 304 A.C, the gentle giant transported himself over seas towards the Holy City of Regalia. What can possibly come next lies for Ogg with the vast planet of Aloria.

    "Titanbreaker"
    It was a fairly cold day in the Regalian Archipelago. March 4th, 305 A.C. Ogg was hungry for a fight- some action. He had prepared to leave the city. The Orc had spent too many months in this civilized environment without much commotion, uninviting for an Orc like him. With a single wooden cudgel, Ogg set foot on a ship sailing to Ellador. It was easy, making his way to Poacher's Retreat; the place was a safe haven for Ogre Hunters. It was the perfect place for the Titanbreaker.
    Unfortunately for the Orc, there were only a few hunters there, the rest most likely slaughtered by the behemoths that the Ogres were, or perhaps the resurrected Bone Horrors. Luckily, the charisma in Ogg was enough to get the hunters to tell him of the nearby Ogre movement. With gratitude, he set foot once more to hunt these giants down. As he'd climb up the Great Summit, some feeble Ogre traps holding him up. Noise boomed from the area near the mountain's peak. Despite what fear the sounds of Ogres clashing together may have put on normal travelers, courage took over Ogg as he'd finish his ascent. Taking one step out of the foliage, the Orc's yellow eyes met the overwhelming gathering of Ogres; this was the fabled meeting called the "Great Horn." After spying on the squabbling of the gigantic beasts, some of the Ogres spotted him, and started a chase.

    Ogg acknowledged staying and attempting to fight the Ogres was plain stupid. The Orc, now outnumbered and certainly too weak to take all the Ogres down, he fled the mountain. Three Ogres eagerly followed after, their footsteps causing the ground to shake. Knowing he'd have little chance getting down without a high likeliness of being captured or falling off the mountain, he took a last stand and turned around. One pull of his cudgel was enough. He swung the wooden weapon as it'd snap in half after slamming right into the closest Ogre's legs, sending him backwards to fall on top of the two others. Success. With those Ogres handled, he dove into a wild Ogrebait bush a few more yards down the mountain. All he could hear was the giant footsteps crunch on the snowy ground go past him. Out of the blue, he found some trinkets and small necklaces in the bush most likely stashed by some other hunter. Satisfied with what he had experienced, he returned back to Poacher's Retreat much to the surprise of the few remaining hunters there. After resting, he took back to the archipelago.
     
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    #1 Jouster, Jun 8, 2016
    Last edited: Jul 21, 2017
  2. Jouster

    Jouster stutterer

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    3/4/2017
    - Removed Vhorkogg's Weight from Visual Information
    + Added Body Build: Strongman
    ∗ Changed 6'6 feet to 6 feet 6 inches

    3/5/2017
    ∗ Changed 6 feet 6 inches to 6 feet 9 inches

    4/15/2017
    ∗ Changed to the new Character Sheet Template

    7/19/2017
    ∗ Edited "a" to "an" in the 4th paragraph of the Life Story
    + Added "Life Chronicles" and the story "Titanbreaker"
    + Added "{Player Quest}" to the story "Titanbreaker"

    7/20/2017
    ∗ Changed "New Ceardia" in Life Story to "Ithania"
     
    #2 Jouster, Jun 9, 2016
    Last edited: Jul 21, 2017
  3. LumosJared

    LumosJared Around

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    I am assigning this application to @MantaRey!
     
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  4. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    I will be reviewing this character sheet!

    Good detail throughout so far. I didn't find many issues, but here are the things that need some work:

    • Personality traits. It appears as if you have four positive and two negative traits. I'm not sure if you intended to have "Curious" be a negative trait -- if that's the case, try explaining in a bit of detail how exactly his curious tendencies could get him into trouble. Rewriting this point should do fine, instead of adding on anymore sentences.
    • Weaknesses. "Grim" is already listed as a prominent Personality Trait, thus I don't think it necessary to be listed again. Try to replace this with something else, perhaps revolving around a physical weakness or a different type of social weakness. Remember to have at least three good sentences for this point.
    Make your edits in a different color, then tag me when you're done! @Orthopedist
     
  5. Jouster

    Jouster stutterer

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    @MantaRey
    Changes have been accomplished for an attempt to fit its need.
     
  6. MantaRey

    MantaRey repairing the gens Staff Member Lore2

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    Approved!
     
    • Thank You! Thank You! x 1
  7. HydraLana

    HydraLana The Very Gay Walking Talking Lore Encyclopedia Staff Member Lore3

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    This application was recently used in a player quest and it has been noted that it is nearly a year old. Dragged back into re-review and requires an update to the current character application format and well as standard.
     
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  8. TheOverseer__

    TheOverseer__ Captain of Laveer

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    @Jouster it looks like it may be edited, but before looking it over want to make sure, is this all updated?
     
  9. Jouster

    Jouster stutterer

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    No. Sorry, suddenly got more focused on another character, BUT I'm in the works of editing the app in the Google Doc for this character. I'll let you and Shadow know when I finish.
     
  10. TheOverseer__

    TheOverseer__ Captain of Laveer

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    bump @Jouster just refreshing for a check on inactivity on this sheet, I know this came up all of the sudden so no pressure, is this still in work?
     
  11. Jouster

    Jouster stutterer

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    Yep. Just trying to wrap up things, but keep getting distracted. Sorry!
     
  12. HydraLana

    HydraLana The Very Gay Walking Talking Lore Encyclopedia Staff Member Lore3

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    Moved to WIP at request of player.
     
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  13. Jouster

    Jouster stutterer

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    Updated to current character sheet template. Please move this back to the character sheets section for a staff review.
     
  14. Jouster

    Jouster stutterer

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  15. Jouster

    Jouster stutterer

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