They are not op at pvp they don't have bloodlust
๖ۣۜYou do not see it? They have a regeneration rate no matter their hunger level, and if they gain blood off of bashing other players, they can basically regenerate forever.
Jump height would be 8 to 12
And this part did not make sense, you shot down your own idea then kept supporting the original one...?
Well, back to explanation.
Vampyres also can jump their normal 2 and a half meters. That is about a player and a half slab. With this, I have done this before, you can leap around the enemy and bash in their skull whilst they can barely focus as to where you are. I have done this before. Also, there is something in Vanilla MC called
Criticals. Criticals can occur when you are in the air, and you bash an enemy, it will give off specific particles and can increase your damage by either a measly half heart to even a painful 3 hearts, only you have to be 'falling'. Vampyres can do that easy, as something is called 'Falling' for when you land, it should be about guaranteed to take fall damage, it does not take in the account of Feather falling or plugins that prevent fall damage.
I used to hop about so close to the enemy, but yet they could not hit me. This was because I was moving too fast within such a small area, that about half of the time, the only reason I took damage was because I got so close that I was literally inside their hitbox. This meant no matter where they would turn to hit, it would hit me.
Within the time it can take your enemy to see where you are can also be about the time you have drained a bit more than half their health.
Vampyres are not weak.
It is the player that is.
Anyone can make a Vampyre OP, for example McMuffin or Bsavs. All it takes is for them to fight with it until they can use strategies.
Also, I do not know about you, but I remember hearing a while ago that the Vampyre was originally removed Bloodlust because of the OP, but because more RPers would be Vampyres, as originally intended...