- Joined
- Apr 27, 2020
- Messages
- 7
- Reaction score
- 3
- Points
- 0
- Full Name: Uriel Mancel Astelan Bel-Aechir Alloneï / Valos, The Bright Hand
- Race / Culture: Lanlath/Death Isldar / Mystech, Invaded Spirit
- Age: 164 (Born 147 AC)
- Gender / Pronouns: Masculine
- Status: Occult
A necromancer who will do anything to meet his goals, and stop at nothing to spread his dominion over the dead.
Appearance Information
- Height: 6'8"
- Hair Color: Blond
- Skin Color: Fair
- Eye Color: Green
- Strength: 2
- Technique Parry
- Concussive Blow
- Magic: 6
- Mindcontrol Pack
- Magic Smog
- Magic Resist
- Magic Revive
- Wardrobe Pack (Free, Invaded Spirit)
- Magic Reduce
- Magic Isolate
- Magic Revenge (Free, Invaded Spirit) (sinistral only)
- Faith: 6
- Hex Plot
- Hex Aura
- Hex Madness
- Hex Bloodlet
- Hex Guide
- Hex Apocalypse
Common (Fluent)
Altalar (Fluent)
Sulvaley (Fluent)
Ibeth (Proficient [Spirit's knowledge])
Natl (Proficient [Spirit's knowledge])
Breizh (Proficient)
Zahram (Proficient [Spirit's knowledge])
Vasar (Proficient)
Traits
- Teledden can see things from incredibly far away if they focus, able to spot an eagle landing a kilometer away or a coin being flipped across a town. Ask DM for Event use.
- Teledden do not need to sleep, but can do so if they wish, or enter into a trancelike state of meditation that approximates sleep but leaves them watchful.
- Teledden when choosing to use Radiant or Sinistral Magic, cannot be forced by an Ability/Mechanic to use the opposite. (ex. If they use Sinistral, it is always Sinistral, and vice versa)
- Death Isldar can perform the Death Song on a recently deceased person of any heritage or culture, forcibly turning them into an Undead (with OOC Consent).
- Death Isldar can steal non-Player Spirits from other Characters, and force them to be servants. They can only be taken back if the Death Isldar is KO'd.
- Invaded Mechanic I: Invaded Spirits are the exception to the norm, as they do have Heritage Traits. They inherit the Heritage Traits from the host they are possessing, but never the Free Packs.
- Invaded Mechanic II: Invaded Spirits can choose one Magic Point Buy Pack for free. This specific Pack is always cast as the Sinistral Variant, but Magic Point Buy Rules apply for other Packs.
- Invaded Mechanic III: Invaded Spirits gain the Wardrobe Pack Magical Variant Pack for free. Additionally they can sense residual Magic Alignment in an area during Events.
Uriel always had a strong connection with spirits, particularly remnants, when learning his trade of war-magic at Sollandë Aëssar.
Uriel was married at the age of 80, his wife dying of illness when he was in his 100's. Although, as stated, the official cause was illness, there were rumors that a cult of Malefica worshippers had a hand in his wife's death when he refused to join them.
Uriel, in his grief and desperation, fully turned to the necromantic aspects of death magic to find ways to restore his lover, but upon failing, took to warring against the Malefica itself, as well as finding faith in Iorwerth.
Uriel spent some time in Ellador with the bene Rexit to better hone his study of the Beyond, as well as contact his paternal roots.
Uriel left Ellador after learning all he could, warring against Malefica cults and scouring for more knowledge, finding an unlikely ally from Bintaar.
During his personal crusade against the Malefica, Uriel found himself joining the Ranger Order in the Ranger Crisis, as well as in the Long Elven War, and the Dread War, using the money gained from his service as finance for future pursuits
[/Their age? Unkown, most likely very old, given they appear as an Altalar from the old Alorn Empire. The shade bound to Uriel remembers very little of it's life before death, knowing only two things: One, they were an architect once, long ago. A master in fact; so great were their works that a small sect of the Children of Kruphos abducted, tortured, having their faith in the Estelley Gods broken, and forced them to create a temple. Two, upon it's completion, they were sacrificed, being turned into an Ordial shade as they were cats into Bintaar, the foul darkness of the realm warping Valos into an agonized demon.]
[/Uriel stumbled upon the temple, searching through it for ancient works on necromancy and death magic. While searching, he noticed patterns; hidden messages set in the stones and pillars. Something, no, someone, was in this temple. Trapped in the Beyond, and trying to break back into Aloria. Uriel attempted to summon the spirit, with him and the shade finding that their desire for vengeance aligned with one another. The shade possessed Uriel, but due to their aligned goals, has settled into a symbiosis with the necromancer ]
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