• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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I know I'm likely joining on the maiar boat there and saying what's already been said. They could really use more of a rework. Maybe more of humanoid fish people with their own unique design rather than inherent shark people. Kind of merman but still fish in a sense. Especially with the new aquatic update. There's a pretty good chance that's going to draw a lot more appeal and attention to Massive's unique aquatic race. Giving it a good rewrite and spiffing it up might just do the trick capitalizing on that upcoming update loaded with swim animation goodness and Massive's waterbreathing trait.