• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Ive always felt Maiar just needed more of a nudge towards variation. A lot of people go for the defalt shark Maiar look, because its the strongest. Maybe something like Cro-Allar where the Shark Maiar are made stronger and smarter, but locked behind Trustee to compensate, plus some expansion on other types of Maiar that are common evolutionary trends for environments, like with some traits in common and stuff, just to flesh out the menu so to speak, might help people gravitate towards some of the funner customizable aspects rather than copy-pasting shark Maiars everywhere.