Hey guys, its me, the old player who mostly spams minecraft in all caps in general chat. I've been thinking a lot about some things that might be fun for both the factions and roleplay community. Generally the idea is to tie the two communities back together.
First idea is a massive faction battles. The way it'd work is we'd take a section of the main map, paste it into the kitworld, then have everyone go iron gear. Faction leaders sign up and get all their boys on at the right time, then who ever runs the event on that day assigns which faction to which team, then two teams, each faction being lead by their leader, clash with one another. I think it'd be a good throwback to the old days of big pvp fights that included a lot of different people.
Second idea I had was in regards to regalia. Noble houses and even non-nobles feud with one another, or have general beef. Say one House wishes to hire out some pvp mercs to go and rough up another bunch of people, we could have a way of doing so through kitpvp. You take say, a max of 5 attackers, and have them go up against a household guard and the noble in question they plan on roughing up. No character deaths involved, if the attackers lose, the plan backfires. If the defenders are beaten, several characters are injured and the noble or victim gets severely roughed up.
Post your thoughts!
First idea is a massive faction battles. The way it'd work is we'd take a section of the main map, paste it into the kitworld, then have everyone go iron gear. Faction leaders sign up and get all their boys on at the right time, then who ever runs the event on that day assigns which faction to which team, then two teams, each faction being lead by their leader, clash with one another. I think it'd be a good throwback to the old days of big pvp fights that included a lot of different people.
Second idea I had was in regards to regalia. Noble houses and even non-nobles feud with one another, or have general beef. Say one House wishes to hire out some pvp mercs to go and rough up another bunch of people, we could have a way of doing so through kitpvp. You take say, a max of 5 attackers, and have them go up against a household guard and the noble in question they plan on roughing up. No character deaths involved, if the attackers lose, the plan backfires. If the defenders are beaten, several characters are injured and the noble or victim gets severely roughed up.
Post your thoughts!