Thread Of The Fallen, Wistaeri Vixaris

Discussion in 'Character Sheets' started by GamingLeopurred, Apr 27, 2019.

  1. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    • Full Name | Wistaeri Vixaris
    • Age | 100
    • Gender | Female
    • Race | Wyvernborn Isldar
    • Religion | Dragon Worship
      • Dogma
    • Sexuality | Snow
    • Preferred Weapon | ShortBow
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    Total Points: 60

    Combat Skills

    • +5 Blunt Combat Skill
    • +15 Light Bow Combat Skill
    • +15 Unarmed Combat Skill
    Knowledge Skills
    • +3 Historical Knowledge
      • Dragon
    • +4 Magical Knowledge
      • Dimenthism
    Art Skills
    • +6 Musical Arts {Hobby Points}
    • +4 Culinary Arts {Hobby Points}
    Body Skills
    • +10 Athletic Training
    Ritualism
    • +8 Soul Dragon Ritualism Skill
    Body Shape
    • Body Status | (5) + (15) + (15) + (10 x .5) = (40) 30
    • Body Shape | Muscular
    • Body Fat | Moderate
    Languages
    • Sulvaley Elven - Tongue
    • Common - Fluent
    • Wyrm Tongue - Frostweaver’s Gift
    • Mavana - Ritualism
    Dragon Warden Abilities
    • Mundane Protector | While within Emote Distance, the Dragon Warden is able to reverse one attack whether it be mundane, ability-based, melee or ranged inflicted on a target person who is mundane (thus not any form of Aberrancy), once a day per person. For example, if five people are caught in a fireblast from a Mage, the Dragon Warden can undo the damage on all five of these people, but undo no further attacks on them for the remainder of the day, and the damage must have been done to them in Emote Distance from the Dragon Warden. If an attack caused collateral damage, for example, a stab caused them to fall from a roof and break their legs, this Power also undoes all collateral damage that followed the attack.
    • Cleanse Corruption | Dragon Wardens can perform the cleansing ritual on any person, which after 30 seconds of incantations in the Dragon Language, causes any Target Curse or Target Illusion that is actively affecting them to disappear. Furthermore, Dragon Wardens are also immune to Target Curses and Target Illusions. They cannot even perceive that these Abilities are being used on them. They can however still be affected by Object Curses and Object Illusions. Once cleansed, a target cannot be re-cleansed for another 10 minutes.
    • Scaling Claws | The Dragon Warden can cause Dragon Claws to extend from their fingers while climbing any vertical surface. This means that Dragon Wardens can scale any vertical surface, no matter how high, as long as they keep up upward momentum. This means that they cannot hang from the surface (they would slip and fall) and must reach the top. It is possible to jump and eject off the wall mid-climb, however lethal and catastrophic damage from falling can still occur, as this does not give any additional falling protection.
    • Prism of Defence | The Dragon Warden is able to summon a Defence Prism, which is a 3 block by 3 block cage with walls 6 blocks high (with a tapering top to appear like a pyramid) that allows any person to pass through, including mundane weapons and their mundane projectiles. The Dragon Warden cannot enter this Prism, as doing so will immediately cancel it out, they must always be outside of it, however up to 9 Mundane people can be inside it (one per block in a 3x3 square), while any Aberrant of Lingering and up entering the Prism will immediately break it. If any Void or Exist based Abilities (granted from any Aberrancy including and higher than Lingering Aberrancy) is used against this wall, or the people inside, it is instead absorbed by the wall and dissipated. Essentially, all Abilities from either Void or Exist energies are unable to pass through the Prism wall. This also includes mundane items affected by Magic, for example, a boulder that is thrown with Magic suddenly halts its momentum completely upon reaching the wall, and drops straight to the floor, while a fireball cast at the wall is immediately extinguished. The Prism lasts indefinitely, or until the Dragon Warden is knocked out or leaves Emote Distance of it, or an Aberrant of Lingering and up enters it.
    • Warden Eyes | Dragon Wardens retain their old eye color, but gain an additional purple limbal ring on their Iris, representing the budding Dragon Influences in their Soul. Even if they go rogue, this effect remains.
    • Calling of Lords | The Dragon Warden is able to detect either a Dragon Soulcore, or Dragon that is present within Emote Distance. Once they enter Emote Distance, the purple ring effect of their eyes starts flaring up, and they feel it internally also.
    • Calling of Faith | The Dragon Warden can manifest Dragon Runes and Script on their body in glowing lines as if they are tattoos. The color they are made of can be dictated by any of the Dragons the Warden mostly associates with. They can be made to disappear or appear, and their glow can be turned off and on, but they never glow enough to produce light in a dark room.
    Soul Dragon Ritualism Skill
    • The Character can write/read/speak/understand Mavana, the ritualistic Dragon Language. They can use Mavana Script to create ritualistic scriptures, tomes, tattoos and engravings that light up with a purple glow when: another Dragon Ritualist Power is used in Emote Distance, with a snap of the fingers from the Ritualist who applied them, or when present in a Dragon Site/Temple/Ruin.
    • The Character can summon an Essence Shroud, a cloak with a hood that tapers off into transparency. It can be any color, and flows with the movement of the Soul Rivers. Any Isldar or Soul-Dragon Ritualist can see embroidered details on the shroud in Mavana. The Shroud offers no physical protection, but will shield the wearer from Rain. It will disappear when removed. While wearing the Shroud, if the Character would fall from a height of twenty blocks or less, the shroud will extend into ghostly draconic wings, allowing them to slowly glide down vertically and land safely.
    • The Character can transform any weapon they are holding into a ghostly weapon that glows faintly and leaves a trail of smoke in its wake. It can be any color of the Character's choosing. This does not effect the functions of the weapon.
    • The Character can give an Witchblood a temporary Witchblood reversal curse, which disables a target Witchblood's abilities and passives for up to an hour, while also stealing only a single one of their abilities for personal use. Only a single Witchblood can have this effect active, and it takes another hour before it can be re-used after the completion of the last effect.
    • The Character can manifest ghostly Draconic wings from their back and armor over their shoulders and arms. The armor and wings are non corporeal, do not obstruct vision, and have no function, but can appear in any color and aesthetic shapes the Character chooses.
    • The Character can apply Draconic Mutations to either themselves or others who are willing, and reverse them, as long as they have been applied within the last week. Additionally, the character is capable of painlessly removing Void or Exist mutations from a willing subject through an hour long ritual.
    • The Character can summon a single Draconic Familiar. This familiar appears around the size of an average house-cat, and can appear in whatever colors the Character wishes, as long as it looks like a miniature dragon of some type. This familiar can act as if it has a mind of its own, and make noises, but can only physically interact with the Character who summoned it. It will disappear if it moves further than 5 blocks from the Character who summoned it.
    • The Character can manipulate Soul Essence in emote distance once every 12 hours to bolster their allies and hinder their foes. The ritualist can designate up to two allies, protecting those two individuals and themself from other Ritualist Powers, offering them temporary immunity. For any other characters in emote distance, all Soul Essence derived Abilities and Traits, including Clockwork devices and weapons using Soul essence, are disabled. This effect remains active for up to 5 minutes, or until the Ritualist is interrupted. This ability counts as a Linked Channel, requiring them to have one hand extended at all times to continue to weave the protection.
    Wyvernborn Isldar Abilities
    • Racial Shift - The Character's scales extend to the rest of their body, becoming completely covered in Dragonscale. Their head also changes into that of a horn-less Wyvern, while flight-less Dragonwings sprout from their back. With these Dragonwings, the Character can move at the speed of a Varran while levitating a block off the ground (which counts as flying). While flying, they become immune to any rooting or leg-based trapping Abilities. While in this form, Physical stat is increased by 50% (rounded up), but this Shift can only be maintained for 15 minutes, before going on a 1 hour cooldown.

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    • Eye Color | Icy Blue with a purple limbus
    • Hair Color | Snow White
    • Hair Style | Short Wavy
    • Skin Color | Pale Pink
    • Clothing | Casual Attire
    • Height | 6’
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    • How would your character respond to experiencing Fear?
      • When confronted with fear Wistaeri often hides her inner struggle with an overlay of confidence. Though if the fear is overwhelming she will freeze up with little to no reaction. Overwhelming fear is not something she's equipped to handle, and in such is short of reactions and will most likely ice up with horrid tension in-between.
    • How would your character respond to experiencing Stress?
      • When Wistaeri becomes stressed, she will lean towards finding small tasks and jobs to occupy her mind. This could be anything from helping friends out with their jobs or performing one of her favorite amusements, an example being baking, which lifts her mind elsewhere from whatever stresses her.
    • How would your character express feeling Happy?
      • Wistaeri is generally cheerful all the time, not having experienced anything that leaves her devastated. Nevertheless, when she becomes too joyous it can be shown with her involuntary humming and or singing. The Isldar has been building up a love for music over her years of living, even going as much as creating her own piece whenever she receives available time to do so.
    • How does your character view Law and Authorities?
      • Wistaeri doesn’t mind the law per say, yet she doesn’t respect it either. If something were to get in her way, no matter the law, she would pursue it, completely voiding what she’s not supposed to do.
    • How does your character feel about Races other than their own?
      • Being captured three times in one day can take a toll on someone and who they trust. Wistaeri has learned over her weeks of living in Regalia you shouldn’t trust any race but your own. Despite that fact, she still tries to be welcoming to those she meets in hopes of them not being harmful.
    • How does your character feel about Religion for themselves, and other faiths?
      • She doesn’t enjoy talking about her own religion much, fearing that the worst may come. Though she doesn’t mind listening about those around her talking about theirs.
    • How does your character feel about the Arcane and Magical in the world?
      • Wistaeri enjoys hearing and watching magical things, finding it fascinating. She tries to make friends with those who use magic and considers learning some herself.
    • How does your character feel towards their family?
      • Adores, wants to protect her kin at all cost. Being raised up as an older sister in a tight knit family. She is quite protective of her brothers as she quite literally watches them grow from infants to able young Isldarian men. She often teases them and pokes fun but means well in the end.
    • What is your character's biggest insecurity?
      • Wistaeri’s most large insecurity is that of her childish maturity and lack of sophisticated nature. A black sheep when compared to most Isldar, as much as she would try to act apart of the pack. Although she can properly hold her tongue when needed, she finds much trouble in it. She wished that she could somehow magically keep a straight face and be like her deceased father. A strong and silent warrior.
    • What is your character the most proud of about themselves?
      • Wistaeri is incredibly confident of her bow skills. Seeing how it’s the most sharpened of her skillset. She is ever so proud of her leadership of the Frisit’s Glory within the Scale’s Swords jurisdiction and her achievements with it along the way.
    • What motivates your character to move forward and better their life?
      • Her family and the refuge are a wide push for the Vixaris’ motivation. Before it would be the keeps in Ellador but since it has switched.
    • What is your character's biggest fear?
      • Not being able to assist her kin in their accomplishments and being left in the shadows due to her childish antics. As well as not being to protect her loved ones within the refuge or friends in general.
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    Childhood

    • Born to Aelbron (Lellvyone) Vixaris and Llewel Vixaris. Their first born of three siblings and the child that would take on their newly formed family line within the Lellvyone family. She would be treated as any Vixaris or Lellvyone first born. Under strict lessons on her religion and the protection of Ellador and it’s Elders and Priesthood. Although being put under such responsibility, she kept in touch with her childish nature. Straying a bit from her teachings in interest of other things as a child. Such as music and overall rough housing with the other Frostling children.
    • Wistaeri’s childhood was quite lonely. The young Vixaris turning her boredom into trouble. Often playing childish pranks on even the most sophisticated of Elders. Though met with great discipline for such childish actions. When not fueling her childhood with games and tricks she studied her religion and the art of music, as most Isldar do.
    Teenage
    • Through her pre-teen and teenage years her childish nonsense would have to be silenced for the time being in exchange of her apprenticeship. Following the way of the soul rivers to keep intact with her religion while also training to be House Lellvyone’s prodigies within the Scale’s Sword of Ellador. She would train ruthlessly with bow and stealth. As well as trying her hand at more hands on combat.
    • Along the way her brothers would be born. At this point she was already a knight of the Scale’s Sword. They followed their big sister through everything, despite a few differences. And would prove under her gaze and guidance to follow the same path.
    • Every now and then she'd take time out of her training to spend time with her brothers to play games, her favorite one being shooting an apple off of their heads. The last time they played the game it'd leave a horrible memory in all of there heads. The Isldar would have missed the apple completely and the arrow landed in one of her brothers ears, scarring him to this day.
    Adult
    • Years would turn to decades. And eventually she had climb ropes into being a captain of her own specific group of archers within the Scale’s Sword known simply as Frisit’s Glory. She was an excellent archer and took great care in teaching her underlings the tactics she was trained with from a young age. Having a good relationship with her soldiers, even goofing off after duty hours.
    • At hearing the news of the future matriarch of House Lellvyone’s attempted assassination and leave for Regalia Wistaeri would look within the opinions of her younger brothers and Glory Archers for insight. It was decided after hearing of the trouble being brought to the Refuge in Regalia that they’d ship down to assist the Refuge as best as they could.
    • During a party with the other people of the Refuge, she met an Avanthar named Saffaen, who led her away from the party to chat and teach her some of tactics his kind used which was short bows. Ever since they day she trained on her own and with others Refuge members until she'd find herself taking a liking to it more than her formal long bows.
    Recent Years
    • During her recent years of living in Regalia, the Isldar Refuge had fallen and she had met many new friends along her journey, even growing more friendly with a certain Ailor man named Stanley Conagra who she soon married months after meeting. Wistaeri continues to focus on practicing her religion and helping guide lost souls to where they need to be.
    • Wistaeri has been gifted by the Matron of the Glass Spire the abilities of the Dragon Warden, furthering her wanting to learn more about them.
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    • Winner Winner x 5
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    #1 GamingLeopurred, Apr 27, 2019
    Last edited: May 17, 2020
  2. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    Res
     
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  3. Nixces

    Nixces N/A

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  4. Havsbris_

    Havsbris_ Doomer

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    Hi I will be claiming this app for review.
     
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  5. Havsbris_

    Havsbris_ Doomer

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    Review!
    • 1) Under your 'Fear' personality section, this response is not viable. This is not reacting to fear, and must be changed.
    • 2) Under your 'Law and Authorities' personality section, rewrite to base around the concept of law and order, not personal experience with just guards.
    Tag me @Havsbris_ and mark your changes in Blue

    @GamingLeopurred
     
  6. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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  7. Havsbris_

    Havsbris_ Doomer

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    Review!
    • 1) This is still not an antiquate change to your reaction to fear, as it is still very Mary Sue-ish. Rewrite this section completely and expand on purely fear reaction, and not lack therefor of.
    Tag me @Havsbris_ and mark your changes in Red

    @GamingLeopurred
     
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  8. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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  9. Havsbris_

    Havsbris_ Doomer

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    Review!
    • 1) This still does not cover the concept of 'fear' and reacting to it. It retains the same mary-sue of 'feeling confidence and defiance in the face of fear.' Fear as well does not encompass just fighting situations. Rewrite this section in the terms of 'In the case of fear itself no matter what shape or medium. This character's natural response to genuine fear (Be threat on their life, irrational, paranoia, etc.) would be that they....' Etc etc.
    Tag @Havsbris_ And mark your edits in Pink

    @GamingLeopurred
     
  10. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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  11. Havsbris_

    Havsbris_ Doomer

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  12. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    Yay owo
     
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  13. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    I've changed the profs to the new system
     
  14. Havsbris_

    Havsbris_ Doomer

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    Hi I will be claiming this app again
     
  15. Havsbris_

    Havsbris_ Doomer

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  16. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    @Havsbris_ I've redone my points for the new sorcery
     
  17. Havsbris_

    Havsbris_ Doomer

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  18. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    I've added a special traits thing for Werebeast mutations @Havsbris_
     
  19. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    @Havsbris_ I need ye to look over my points, I've updated her special traits and a little bit of her life story
     
  20. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    Needs new reviewer since old reviewer isn't staff
     
  21. Mollymock

    Mollymock Regalian Citizen

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    • Cuddles! Cuddles! x 2
  22. Mollymock

    Mollymock Regalian Citizen

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    @GamingLeopurred right! Let's get started!
    As Wistaeri is now a a Dragon Warden, she can no longer be infected by this Werebeast Soul-line. For the sake of keeping things tidy, I'd ask that you remove this information from your sheet.


    This backstory feels rather short for a character of 100 years old. Please expand upon it here and there. Additionally, please include a bullet point stating where Wistaeri became a Dragon Warden. Nothing in detail, just that it happened whilst in Regalia.

    Please make all edits in Purple, and tag me once you've completed them!
     
  23. GamingLeopurred

    GamingLeopurred Tech Rat Staff Member World2

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    @Mollymock I've added more into the backstory, tell me if it needs anything else.
     
  24. Mollymock

    Mollymock Regalian Citizen

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    Approved @GamingLeopurred!
     

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