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Well I actually try to make things better but most PVPers seem to ignore my post above and don't even comment on it. So I guess the problem about no discussions about PvP lies in the fact that PVPers are simply not the wordy type...I also don't quite get how being slaughtered and not being able to do something about it is an odd reason to feel victimised. As described above it's like having a bully at school that leaves you alone for the day once you gave him your lunch money.The situation would look much different though if said bully helps you against other bullies for a week after you gave him your lunch money:[spoiler="possible results"]For RPers this could maybe be woven into the story of the faction (being overtaken and ruled by a stronger enemy) and it would also mean that they gain someone who fights for them if they surrender, which would be particularly good for the new and small factions.It could also result to the RPers taking up the weapons more often, because the more they surrender, the more fighters they will have on their side, resulting again in bigger battles, maybe animating them to try it themselves if they have the opportunity to fight along with well known PVPersSmall and new PVP factions, who are simply not strong enough to face the stronger PVP faction, could maybe even learn from their new allies andfor the winning PVPers this could mean more fights, because they would have to fight in certain circumstances even their allies (that doesn't mean that they need to stay enemies after that) and there would be an actual fight if the RP faction gets defended by other factions (even the smallest and youngest ones).It could also result in smaller PVP factions not overrunning RP factions if said RP factions have lots of enemies (cause if the RPers surrender, the PVP faction would be forced to fight against the other enemies of that faction)This idea might also stir up existing alliances completely, bringing a new wind into the PVP world?[/spoiler]Would the above suggestion animate you to come back?
Well I actually try to make things better but most PVPers seem to ignore my post above and don't even comment on it. So I guess the problem about no discussions about PvP lies in the fact that PVPers are simply not the wordy type...
I also don't quite get how being slaughtered and not being able to do something about it is an odd reason to feel victimised. As described above it's like having a bully at school that leaves you alone for the day once you gave him your lunch money.
The situation would look much different though if said bully helps you against other bullies for a week after you gave him your lunch money:
[spoiler="possible results"]
[/spoiler]
Would the above suggestion animate you to come back?