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Oh man it's raining presents before I leave for holiday and can't do anything for X weeks. Today another round of small updates that are aimed at giving a bit more immersion in the Slums and giving a few quality of life features that should make roleplaying easier in Regalia.
Teleport Warp Changes
Teleport Warp Changes
- /tp Slum now leads to the main street of the slums
- /tp Vampire now leads to the Vampire district
- /tp Prison now leads to the Black Tower
- /tp Fasttravel now leads to the fast travel directly so you don't have to walk down the street from /tp Regalia
- /tp Tavern now leads straight to the Regalian tavern
- /tp NoblePark now leads straight into the Noble District
- Shendar are now able to have Black Hair natively to increase creative freedom with the Shendar, read more here: https://wiki.massivecraft.com/Shendar#Free_Bonds
- Heterochromia no longer has a character creation rule against it
- The No-PK and No-Armor Theft rule for the Regalian Guard has expired since they changed into the Hightowers.
- Vampires will not be assaulted by Guards in the Slums as long as they aren't caught feeding on people in front of the Guards.
- Texture pack update to V21 with a "Slum Color" update in water and sky including bloodwater.
- Texture pack update to V21 with a more vibrant park water and sky, making the "just" and "clean" part of the city look that much more pristine in comparison to the slums.
- either download directly from http://files.massivecraft.com/resourcepack/MassiveCraft-V21.zip
- or from the page https://www.massivecraft.com/medieval-rpg-texturepack
- or by using /rpack in-game
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