Texture Pack Minor Update + Quality Of Life Features

MonMarty

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Oh man it's raining presents before I leave for holiday and can't do anything for X weeks. Today another round of small updates that are aimed at giving a bit more immersion in the Slums and giving a few quality of life features that should make roleplaying easier in Regalia.

Teleport Warp Changes
  • /tp Slum now leads to the main street of the slums
  • /tp Vampire now leads to the Vampire district
  • /tp Prison now leads to the Black Tower
  • /tp Fasttravel now leads to the fast travel directly so you don't have to walk down the street from /tp Regalia
  • /tp Tavern now leads straight to the Regalian tavern
  • /tp NoblePark now leads straight into the Noble District
Micro Lore Changes
  • Shendar are now able to have Black Hair natively to increase creative freedom with the Shendar, read more here: https://wiki.massivecraft.com/Shendar#Free_Bonds
  • Heterochromia no longer has a character creation rule against it
  • The No-PK and No-Armor Theft rule for the Regalian Guard has expired since they changed into the Hightowers.
  • Vampires will not be assaulted by Guards in the Slums as long as they aren't caught feeding on people in front of the Guards.
Texture Pack Changes
  • Texture pack update to V21 with a "Slum Color" update in water and sky including bloodwater.
  • Texture pack update to V21 with a more vibrant park water and sky, making the "just" and "clean" part of the city look that much more pristine in comparison to the slums.
For the Texturepack updates
Enjoy!
 
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