Preserved Sheet Sumer Hassua

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TheSilverSpectre

No, I will not do that for a Klondike bar.
Joined
Dec 31, 2013
Messages
149
Reaction score
523
Points
0
Age
23
Location
Not In the bushes by the 7 eleven on your corner

Basic Information
  • Full Name: Sumer 'Kaldur' Hassua
  • Age: 60
  • Gender: Male
  • Race: Qadir (Vampire)
Skill Information
  • Total Proficiency Points: 50
    • +15 Rogue Training (+10 Racial, +5 Points)
    • +20 Finecraft Arts (+10 Racial, +10 Points)
    • +20 Heavy Bows Combat (+20 Points)
    • +20 Alchemy Sciences (Wineries of Old)
    • +10 Stave Combat (+10 Points)
    • +5 Throwing Combat (+5 Points)
  • Body Shape
    • +15 Combat School + 2*20 Heavy Bow Combat= 55
    • Body Shape: Ripped
    • Body Fat: Extremely Low
  • Languages
    • Faraddi
    • Sofaal
    • Common
  • Vampire Mutations (Zikiel Bloodline)
  1. Arcana Vampirica
  2. Mind Wall
  3. Grand Vampirica
  4. Mutating Birth (Wineries of Old)
  5. Bending Arcana
Visual Information
  • Eye Color: Crimson
  • Hair Color: White (Dyed)
  • Hair Style: Spiky and loose
  • Skin Color: Dark Brown
  • Clothing: Red and black duster over a short sleeve shirt and full length black pants, with boots.
  • Height: 5'10''
Personality and Abilities

  • First Paragraph: Sumer has built up a fake persona when introducing himself to new people, a shy and disorganized scholar with a penchant for cowardice. Once you get past that initial stage, he does appear to have a certain dorky charm and he has no problems pretending to be nice to people, often making friends with random tavern goers and feeding on them at a convenient time.
  • Second Paragraph: Sumer has a slow burning anger inside him that he struggles to hold in constantly, relishing the few moments he can cut loose. He has a good deal of confidence in himself, however he still retains a bit of the self doubt he was plagued with before being turned. While still subscribing to some degree to all the traits of a vampire, part of Sumer recognizes that it is inherently not him and constantly has internal clashes of will.

  • Third Paragraph: While he has no living family, he does have a few friendships and is a member of a Coven. He treats coven member's with the proper respect and deference, but nothing more than that. Preferring to not open up to people, he shuts out near everyone if he has the wherewithal to realize where the conversation is going. Anyone outside of the coven that he does care for, he has a certain sense of loyalty and protective nature assigned to them, although Sumer leans into ownership of them more than part of him would like.

  • Fourth Paragraph: While not doing bad for the sake of doing bad, Sumer has no qualms about illegal activity and will pursue something because he simply wants to. Few things clash with his moral compass, but kids are one of them, he will not harm one, and does have a hard time with women as well. When asked why, he likely couldn't articulate it, but it is because the part of him that still misses humanity refuses to budge on this issue, and if he did he'd be lost to it forever.
Life Story

  • 247 AC - Born in Hammenah to a pair of scholars

  • 262 AC - Captured by the Songaskia and made a slave, eventually escaping after nearly a decade in captivity

  • 271 AC - Escapes his owners, heading west in fear of being enslaved again, taking in with a travelling merchants company, working as a copier.

  • 252 to 257 AC - Arrives in Dragenthal, attracted to Linvail keep for the promise of money and adventure. He was accustomed to the rough training and treatment, it feeling like paradise when compared to his time as a slave.

  • 258 AC - Turned into a vampire during an ill conceived personal venture into the Dark Wald, barely managing to kill a feral vampire that had bit him more times than he could count.

  • 258 to 300 AC - Practically lives in the Dark Wald for years, preying on travellers and screwing around with the inexperienced Aberrant hunters named after the forest that would come after him. While likely untrue, Sumer likes to believe he's become an urban legend that parents use to scare kids into sleeping.

  • 306 to Today - Having arrived in Regalia, slightly out of boredom, slightly out of running from the Darkwalds out for his head, joining a Coven and generally keeping his head down through all the humdrum going on in the Crown Isle
 
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