Stream Missed? Picture Taken!

MonMarty

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We are reworking some of the animal races, because frankly, they were uncreative and insertions of dumb concept without much background thought.

The lore of the races will likely not change, however their visual and name will.
 

I didn't know that you might be changing some of the animal races!
PLEASE DON'T CHANGE THE NAGA!!!​
 
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Regarding Arachnid... I think I could create some lore that would make them more unique than the classic "evil spider" concepts, if you don't to make Melford/Melice sad :)
 
I've seen a large increase in people playing Arachne of late, namely due to MPM I would think...
Too bad they're being removed.
And poor Melice ^-^;
 
Arachne -> Taurats

Taurats are a species of rare and often misunderstood insectoid race. They are closely related to spiders, but possess sapience and emotions. Physically, they lack the venomus bite that their feral cousins possess, and are actually fairly harmless even if angered. Generally small, Taurats are renowned for their artful work with silks and dyes, crafting the finest known garments for sleeping and beauty. Sadly, this had led to the enslavement of much of their race, and they do not fare well in captivity, often becoming ill and refusing to reproduce. As such, their kind is all but extinct in most regions of the world where 'civilized' people reside. This said, Taurats can be found in great numbers in the forest of Daendroc, where they live peacefully with the Yanar. Taurats are also found living a symbiotic lifestyle with the Chi'i, aiding them in the construction of homes and clothing in return for shared resources and protection. Taurats are exceptionally skittish in nature due to their treatment by most more dangerous races, but when in superior numbers and in territory they know they can easily set up traps and catch far more dangerous creatures within them. Despite their mistreatment, Taurats do not harm those who have been captured in their traps, instead releasing them near settlements and roadways to return to the 'civilized' world. Taurats are known as one of the least dangerous and more thoughtful and artful creatures in Aloria by all those who have been captured and released from a Taurat web city.

Edit: I can (hand) draw a rough sketch of a Taurat Web City, and I can expand on their internal society, biology, and interspecies relations if this is accepted and staff change their minds. If not that's cool too :)
 
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Arachne -> Taurats

Taurats are a species of rare and often misunderstood insectoid race. They are closely related to spiders, but possess sapience and emotions. Physically, they lack the venomus bite that their feral cousins possess, and are actually fairly harmless even if angered. Generally small, Taurats are renowned for their artful work with silks and dyes, crafting the finest known garments for sleeping and beauty. Sadly, this had led to the enslavement of much of their race, and they do not fare well in captivity, often becoming ill and refusing to reproduce. As such, their kind is all but extinct in most regions of the world where 'civilized' people reside. This said, Taurats can be found in great numbers in the forest of Daendroc, where they live peacefully with the Yanar. Taurats are also found living a symbiotic lifestyle with the Chi'i, aiding them in the construction of homes and clothing in return for shared resources and protection. Taurats are exceptionally skittish in nature due to their treatment by most more dangerous races, but when in superior numbers and in territory they know they can easily set up traps and catch far more dangerous creatures within them. Despite their mistreatment, Taurats do not harm those who have been captured in their traps, instead releasing them near settlements and roadways to return to the 'civilized' world. Taurats are known as one of the least dangerous and more thoughtful and artful creatures in Aloria by all those who have been captured and released from a Taurat web city.
This.
 
Ooh. I like Thylans. Reminds me of Hypertrichosis for some reason. I love the art! :D
 
Mon, I love the new Thylan buuuuut.... they seem too human now. I think it was better when the races weren't all humans with special features. The Thylan, from that image, are basically elves with fur and a flat nose.
 
Arachne are not coming back. If we were to keep them in for just 3 players, it would reek of favoritism. The race was unsalvagable from the start due to tragic usage in Regalia and the uncreativity of the general concept.

As a concept, the race also failed, producing too many limitations and kinks that many players could not comprehend or get around. We have to make considerations for the playability of races in Regalia in general, and as such, some cuts have to be made.
 
Arachne -> Taurats

Taurats are a species of rare and often misunderstood insectoid race. They are closely related to spiders, but possess sapience and emotions. Physically, they lack the venomus bite that their feral cousins possess, and are actually fairly harmless even if angered. Generally small, Taurats are renowned for their artful work with silks and dyes, crafting the finest known garments for sleeping and beauty. Sadly, this had led to the enslavement of much of their race, and they do not fare well in captivity, often becoming ill and refusing to reproduce. As such, their kind is all but extinct in most regions of the world where 'civilized' people reside. This said, Taurats can be found in great numbers in the forest of Daendroc, where they live peacefully with the Yanar. Taurats are also found living a symbiotic lifestyle with the Chi'i, aiding them in the construction of homes and clothing in return for shared resources and protection. Taurats are exceptionally skittish in nature due to their treatment by most more dangerous races, but when in superior numbers and in territory they know they can easily set up traps and catch far more dangerous creatures within them. Despite their mistreatment, Taurats do not harm those who have been captured in their traps, instead releasing them near settlements and roadways to return to the 'civilized' world. Taurats are known as one of the least dangerous and more thoughtful and artful creatures in Aloria by all those who have been captured and released from a Taurat web city.

I love this haha
 
Arachne are not coming back. If we were to keep them in for just 3 players, it would reek of favoritism. The race was unsalvagable from the start due to tragic usage in Regalia and the uncreativity of the general concept.

As a concept, the race also failed, producing too many limitations and kinks that many players could not comprehend or get around. We have to make considerations for the playability of races in Regalia in general, and as such, some cuts have to be made.
o_______o
I wanted to play the arachni again as soon as the lore is finished and thought it wouldn't take much longer, since some people got active again (who could work on the concepts). I'm slightly shocked and don't even know what to think about it at the moment. Omg .___.

Are the remaining arachni allowed to play their characters as the last of their kin? And you just prohibit the creation of new arachni characters?
 
I don't know, I'd have to discuss that with the other RP staff. If they would be allowed, it would be under the understanding that they would simply fade out in time as the server gains more players.
 
While I am certainly glad to see a little more creativity in the animal races, I empathize with those who have lost characters.
So far, two of my characters have become lore non-compliant shortly after I started playing them.

Though with all this race retooling, maybe some old Ideas will be revisited? *cough* Golems *cough*

I'll continue to keep my hopes up that the robots among us will one day be represented on Massivecraft. Until then, I shall simply await the singularity.
 
I must say that. I dont have great opinion about arachne since i only know 2 people who roleplay as that. What i must say is. Good job with the artwork @MonMarty !
 
hmmmm....with this new redo of vespid Mekeet characters, I'll have to make one!
 
also I think it would be fine to keep archnes (orwhatevertheyarecalled) because it wouldn't be favoritism at all. You would simply be saving a few peoples RP characters, and have 1 more race for future players!
 
I can definitely understand the removal of Arachne, especially since I have been seeing a lot more people playing them than I had expected (I saw like four or five different Arachne characters on Monday, within the same hour), but I think that the players using Arachne characters right now should at the very least be able to keep using them until they pass or leave Regalia forever.

Anyways, I like the new name for the Vespid, and you did a damn fine job on the artwork here, @MonMarty
 
I can definitely understand the removal of Arachne, especially since I have been seeing a lot more people playing them than I had expected (I saw like four or five different Arachne characters on Monday, within the same hour), but I think that the players using Arachne characters right now should at the very least be able to keep using them until they pass or leave Regalia forever.

Anyways, I like the new name for the Vespid, and you did a damn fine job on the artwork here, @MonMarty
Those Archenes were just god rpers really... But yeah, gotta agree with this. Like Melford and I (which Melford is only one I know by name who is an Arachne q-q) And whoever else plays a good Arachne, I'd like to keep 'em as the last of their kin.
 
Yeah, I know that those weren't all very good RPers. A fair amount of people hear about races such as the Arachne and think "OH MY GOD I CAN BE A GIANT SPIDER YES I'M GONNA DO THAT," followed by doing things completely contrasting with lore. (It's kinda the same thing as new players learning about the vampire plugin). But I do know that there are good Arachne characters (like Silverveil) that have influenced a few peoples' stories, and it would be a shame to have them, as well as their actions, voided entirely.
 
I find the removal of races very disappointing I just hope the lore stabilizes to the point people can have a char for more then a few months before having to destroy it and make a new one. It can be very disheartening to those that spent so much time, money and creative energy on a character just to have to do it again as lore shifts over and over again. It's one thing for a character to die and be remembers for the deeds they had done it's another to for lore to say "hey yeah everything you did and were to everyone you interacted with never existed and or happened sorry. As for those that played Arachni wrong I think they should have been told that and it fixed threw RP or ignoring them as bad RP shouldn't be used as an excuse to remove a race if so vampire should have been removed some time ago.
I would like to be clear that I don't think the staff are doing horrible stuff far from it they are working with those that have issues to help everyone enjoy their time here is always wonderful to see only that. I'm only saying it can take the wind out of your sail when your character and lore suddenly clash. As I've lost two characters so far to lore changes and have only been here something like 6 months but I from my dealing with staff and the enjoyment of my time RP and OOC times with those here I have no want to go anywhere else anytime soon.
 
I find the removal of races very disappointing I just hope the lore stabilizes to the point people can have a char for more then a few months before having to destroy it and make a new one. It can be very disheartening to those that spent so much time, money and creative energy on a character just to have to do it again as lore shifts over and over again. It's one thing for a character to die and be remembers for the deeds they had done it's another to for lore to say "hey yeah everything you did and were to everyone you interacted with never existed and or happened sorry. As for those that played Arachni wrong I think they should have been told that and it fixed threw RP or ignoring them as bad RP shouldn't be used as an excuse to remove a race if so vampire should have been removed some time ago.
I would like to be clear that I don't think the staff are doing horrible stuff far from it they are working with those that have issues to help everyone enjoy their time here is always wonderful to see only that. I'm only saying it can take the wind out of your sail when your character and lore suddenly clash. As I've lost two characters so far to lore changes and have only been here something like 6 months but I from my dealing with staff and the enjoyment of my time RP and OOC times with those here I have no want to go anywhere else anytime soon.
That would make sense if we ever said the races were playable. The races which can be chosen in-game have had very little actual lore background changes. The races that are up for scrapping are conceptual races that never made it into the game loop because their conceptualization was not done. It's like driving a car in only it's chassis and then complaining when the manufacturers change the body color from red to blue, or change it's engine performances. The players who chose to roleplay as unreleased races should have realized from the get go they were playing something that was still highly subject to change.
 
That would make sense if we ever said the races were playable. The races which can be chosen in-game have had very little actual lore background changes. The races that are up for scrapping are conceptual races that never made it into the game loop because their conceptualization was not done. It's like driving a car in only it's chassis and then complaining when the manufacturers change the body color from red to blue, or change it's engine performances. The players who chose to roleplay as unreleased races should have realized from the get go they were playing something that was still highly subject to change.

I thought the lore that was posted before the adding of the new races was part of the world if not I'm was confused and am sorry. I had a slime moss yanar that was a sub type that was suddenly dissolved when the new races were created and the lore updated. As for my arachni I have no issues with him going away and didn't bring him to any real RP events really because of the lack of history but i feel bad for those that created the characters well they were still a sub type of vespid and had histories approved by staff was my point.
 
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