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DISCLAIMER: THOSE LISTED PERKS ARE ONLY EXAMPLE PERKS OF HOW IT COULD BE DONE. DON´T EXPECT THEM TO BE PERFECTLY BALANCED. THEY ONLY SERVE THE PURPOSE OF BEING EXAMPLES.
I would like to suggest a line of traits designed to allow combat outside the standart godarmor style.
These traits grant certain advantages to players wearing certain armor types. In other words in exchange for less protection and trait points players wearing certain sets of armor gain special bonuses.
Here are some of those traits I am suggesting (sorted by required armor).
Full Leather:
Explanation: Leather is a weak armor so I think the special traits for it should be based on ranged combat and not getting caught, as they would die very quickly to god weapons in close combat.
- Scout 1 (25): Gain Speed 1 while wearing a full set of leather armor.
- Scout 2 (50): Gain Speed 2 while wearing a full set of leather armor.
- Scout 3 (100)(P): Gain Speed 3 while wearing a full set of leather armor.
- Archery+(50): +25% Bonus damage to Bows while wearing a full set of leather armor. -25% damage taken from bows while wearing a full set of leather armor.
Full Gold:
Explanation: Gold is not made for combat. Instead of boosting themselves, people in golden armor server as beacons for their faction, giving them all free buffs.
- GoldTitan(50): -25% damage from all sources while wearing full gold armor.
- OffensiveAura(50): Grants faction members within 10 (5,7,8?) blocks 5 seconds of Strenght 1 and Speed 1 every second while wearing full gold armor .
- DefensiveAura(50): Grants faction members within 10 blocks 5 seconds of Regeneration, FireResist and Resistance 1 every second while wearing full gold armor .
Full Chain:
Description: Full chain armor represents a light knight with thin armor. They use swords and are sometimes resistant to axes. Offers strong melee perks that can trouble enemys who can only use a single weapon.
- LightKnightDefense(50): -25% damage from axes and bows while wearing full chain armor .
- LightKnightDefense2(100)(P): -50% damage from axes (does not stack with LightKnightDefense)while wearing full chain armor . +25% damage from Swords while wearing full chain armor .
- LightKnightOffense(50): +25% damage dealt with swords while wearing full chain armor .
- LightKnightOffense2(100)(P): +50% damage dealt with swords while wearing full chain armor . Stacks with every other bonus. -75% damage dealt with axes/bows/unarmed.
Full Iron:
Description: Full iron armor represents a heavy knight with slightly thicker armor. They use axes and are sometimes resistant to swords. Offers strong melee perks that can trouble enemys who can only use a single weapon.
- HeavyKnightDefense(50): -25% damage from swords and bows while wearing full iron armor .
- HeavyKnightDefense2(100)(P): -50% damage from swords (does not stack with HeavyKnightDefense) while wearing full iron armor . +25% damage from Axes while wearing full iron armor .
- HeavyKnightOffense(50): +25% damage dealth with axes while wearing full iron armor.
- HeavyKnightOffense(100)(P): +50% damage dealth with axes while wearing full iron armor. Stacks woth every other bonus. -75% damage dealth with swords/bows/unarmed.
No Armor at all:
- Natural Defense(50): -50% damage from axes/swords/bows/unarmed while not wearing a single piece of armor.
- Fists of fury(50): +100% damage dealt with unarmed IF 1. No Armor is equiped and 2. More then 5 Minutes have passed since your last death.