Archived Special Faction Items And Smithing Skill

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Jake.S.Fruit

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Ya muuum! ...Nah, just kidding. My mum.
I was thinking that because the different cultures in Aloria probably had different styles of food, tools and weapons, we could have a special faction command to customize the name of items crafted by people of that faction~

Eg. My faction is a jungle based one, so we could have sharpened sticks, machetes, spears & thing like that, with a sling in the place of a bow. The craft able foods could also be re named (bread to Banana Bread ect.) A light grey description could also be added~

Eg.
(Iron Sword)
Machete
A lightweight machete used for travelling through the jungle.

There could also be a re naming system for faction enchantments, such as fire aspect to 'molten touch' or smite to 'decay'. The custom items could be used to enhance Pvp wars against roleplay factions, and could generally enhance the roleplay cultures of Aloria when outside of regalia~

A smithing skill would also be nice~ (you are now able to code things to give you certain potion effects when worn/held) With chances to get different 'tiers' of items being how well you character made them; a sword with a 'blunt' tier would give you a weakness 1 effect for as long as you hold it, as if your character was wielding a blunt weapon~ This skill would be like the smelting skill, requiring repair and smelting to level up in.

So in the end we could have this: (Hoodlum iron sword example)

Dull Machete
Decay III
Molten Touch I
A lightweight machete used for travelling through the jungle.
 
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I like it, but I have no say in the matter, so chaps that do, post NOW... now, how about now?
 
I apologize if I misunderstand you, but with this faction re-name thing, do you mean that every time a faction member crafts it, it would use that name rather than the default? If that is the case, I think manually renaming it would be much better than having Cayorion spend the time to code a plugin to do it for us.

As far as renaming enchants, I say absolutely not. You could rename Smite to Sharpness, and then scam the shit out of people. And again, I think coding a plugin for that would be an unnecessary amount of time for the slight RP coolness it brings.

Lastly, the smithing skill. Mcmmo, is not developed by Cayorion. That being said, it would be very hard, if not impossible, for him to add a skill to mcmmo.
 
Interesting idea, I like the idea of soley renaming the name of the specific item (Iron sword -> Iron Machete in Deandroc) based on the continent it is crafted in, but not renaming enchantments; that would require too much work I believe on account of staff.
 
I like the light grey description idea. Kind of like lore, but it wouldn't be official b/c it isn't purple. What if people could add these semi-lore descriptions at the cost of extra levels? Like, as it costs 5 to rename an item (unenchanted), it could take 10 to add lore to something. Or maybe 1 level per letter or word so it isn't overly abused and people don't run around with magical demon possessed sapphire swords.
 
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