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Played Character Soulin The Jester

This character is actively played.

dantes_inferno_x

Soulin The Jester
Joined
Aug 20, 2024
Messages
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Points
11
Character Information
  • Full Name: Dante Suki (Also known as Soulin)
  • Heritage / Culture: Slizzar
  • Age: 21
  • Gender / Pronouns: He/Him (male)
  • Religion: Draconism
  • Occult: occupation (Mercenary)
  • Occult: Race (Slizzar)
  • Character Occupation: Jester/adventurer (Is actually a private Mercenary)
Appearance Information:

Appearance Hidden by Outfit

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  • Eye Color: Black
  • Skin Color: Grey
  • Hair: Brown
  • Height: 6'1"
  • Body Type: Slim but athletic
  • Additional Features: Mask covering face.
Skill Information:
  • Hobbies and Talents:
    Drawing
    Travelling
    Combat talent


  • Mechanics:
    - Quite unphased by most comments of race and morality. (a pretty neutral morality)
  • Soulin's mask makes it hard to read him, so when being persuaded, he can tell easily when people are lying. And mind effecting magic is negated due to his mask., particularly Mindcontrol Pack and all of its Mechanics to do with Thralling and Persuasion Dices, if used to convince them. (Slizzar Mech 1)
  • Slizzar are immune to Persuasion Dices when used by Players. Additionally, when using Persuasion Dices themselves, if they fail once, they can re-try their Dice for a higher result. (Slizzar Mech 2)
  • Soulin had learnt over time that disguise is an important skill. with that comes mimicry. Can perfectly mimic Afflictions and Affinities, including Transformations, and even their Abilities, though where they cannot innately use these Abilities, they are Illusions instead. (Slizzar Mech 3)
  • Slizzar always use Persuasion Dice at their maximum Persuasion Cap, meaning 14. Additionally, they gain +2 to the final Persuasion Dice Result after every Roll. (Slizzar Mech 4)
  • Slizzar can perfectly fake and fool Knight Order membership or Guild Membership papers, thus always pretending to be a member undetectably even if they are not. (Slizzar Mech 5)

  • Languages:
    - common (English?)
    - Zoram
Backstory/Plothooks:

Dante, As a young child, being raised in a slizzar family with very heavy beliefs. Both mother and father being forceful to draconism, racial beliefes, political, etc. This goes on for years. but being in a small town just outside of a town, not much to do outside, it was raided, attacked, looted, countless times, by all races, even their own. From this point on, he had no beliefs, no preferences to racial status, and no care in the world of political view or placement. He would always be at the bottom.

It comes to a time in his life where he gives up, and more less runs away. He runs, and runs, until he cant. Till he met an adventurer, one wearing a mask, a smiling mask that has the gaze of a monster, a smile of a demon, but has the aura of an angel. Unknown to him, this adventurer would ignore him, and keep walking, as Soulin followed, he leaned things. How to hide himself, how to protect himself, and just more of the outside world. It got to the point, where he would start to approach the traveler, he was pushed away. again and again. Until he thought of a new way, hiding his face. Then there he was able to get close to him. Join his adventures, and join him in combat, as his spy. one day in combat, The adventurer finally fell, and didnt stand back up, thats why he wears the mask now, and he wears this mask, in order to please, then kill.



(Ill be honest, I don't plan on doing combat. Mostly RP, But I have this here just in case I want to.)

Combat Proficiencies and Abilities
Attack Stat: 7 (Dex 7)
Defense Stat: 3 (Con 3)
[14/14 points spent]
Proficiency Points:

  • Strength: 1
    • Veteran Antimagic pack
  • Constitution: 3
    • Training Rebound Pack
    • Training Breather Pack
    • Training Bulwark Pack
  • Intelligence: 1
    • Puretek Reload pack
  • Wisdom: 0
    • [Ability Name]
  • Dexterity: 7
    • Ranger Trap pack
    • Ranger Splash pack
    • Cutthroat Stance pack
    • Cutthroat Backstab Pack
    • Cutthroat Dodge Pack
    • Cutthroat Flank Pack
    • Cutthroat Evasion Pack
    • Roguery Venomous strikes pack
    • Roguery Escape artist pack
  • Faith: 0
    • [Ability Name]
  • Magic: 0
    • [Ability Name]

      Racial Packs:

      Mindcontrol pack
    • Persuasion Guidance: The Character can boost an Ally's Persuasion Roll while in Emote Range by +2 to the final Dice result. Only one Guidance can be active per Character, and it cannot be used on Self.
    • Persuasion Bonus: The Character gains +2 to the total /dice roll number before rolling, meaning base 3 + Wisdom/Intelligence + 2, while also raising Persuasion Cap by +2, this does not increase the final dice result.
    • Persuasion Thralling: The Character can establish Mind Control over a Character with OOC consent (which can be revoked at any time). Mind Control can vary from the Target becoming completely unable to act and waiting for commands, or being mostly in control of themselves, but just not being able to reject commands from the user. Mind Control cannot be overwritten, and can be removed from any Knocked Out person (they will always violently resist being freed) by removing the device or substance that Mind Controls them. There is no upper limit to the amount of people M
    • NON MAGICAL

      Shapeshift Pack
      The Shapeshift Pack allows a Character to change the fundamental genetic composition of their Character through for example the use of body-changing Alchemy or body-morphing technology like nanites. The Character can change their heritage (for example from Ailor to Eronidas or Solvaan, or even a combination of the two or three), including but not limited to taking visual aspects of individual peoples and combining them visually, though this never changes their Heritage Traits. Furthermore, they can change Gender Presentation, Biological Sex, Height, Hair, Facial Structure, Body Shape, Hair Color and texture, and even apply visual effects on their body like Tattoos, Mutations, and additional (non-combat) functional limbs or body parts. The Mundane version of this Pack does not count as a Disguise but is applied indefinitely, meaning the Shapeshifting does not break until an antidote or reversal is applied. Keep in mind that Shapeshifting should not be used in anti-RP ways to avoid consequences perpetually, while it can help with Crime RP or to keep one step ahead of one's enemies, making a character completely untouchable may result in Staff intervention. Also keep in mind that Shapeshifters have a bad reputation in the lore, your Character may receive hostility for openly Shapeshifting in front of other Characters.
    • ALSO NON MAGICAL