PvP at the current moment is overall pretty good, but there are a few minor tweaks that can be made that I think almost all of the player community can agree on.
Axe Damage:
Right now, while sword damage is fairly even, axes are insanely buffed. It is currently possible to three shot someone, and do insane damage with an axe. This makes PvP not nearly as enjoyable as it should be, when people are three-shotting people and doing crazy high damage.
Skull Split/Serrated Strikes
While axes are doing crazy amounts of damage, skull split is left behind doing almost no damage what so ever. These area of effect strikes are not doing any damage, literally they don't do any damage. I think they should be as they were before, doing fairly high amounts of damage, making it possible for people to fight against large crowds when severely outnumbered. This makes strategy more of a factor, and doesn't automatically make the ones who have more people win.
Food:
Food right now I think really needs to be changed. It is almost impossible to PvP without feedalways on. This is a minor thing that could go either way, but I believe if there is a way to fix it, hunger bars should not drop down from 10-3 in under 30 seconds when pvping.
I am open to constructive criticism. Thank you for reading!
@Sevak @Herecy @Argyll @onearmsquid @Tokugawryuu @ViolentViolette @Neckerei @Wolfrain @Catacus @Bond1337 @Sarinex @Shaneski101 @Gethelp
Axe Damage:
Right now, while sword damage is fairly even, axes are insanely buffed. It is currently possible to three shot someone, and do insane damage with an axe. This makes PvP not nearly as enjoyable as it should be, when people are three-shotting people and doing crazy high damage.
Skull Split/Serrated Strikes
While axes are doing crazy amounts of damage, skull split is left behind doing almost no damage what so ever. These area of effect strikes are not doing any damage, literally they don't do any damage. I think they should be as they were before, doing fairly high amounts of damage, making it possible for people to fight against large crowds when severely outnumbered. This makes strategy more of a factor, and doesn't automatically make the ones who have more people win.
Food:
Food right now I think really needs to be changed. It is almost impossible to PvP without feedalways on. This is a minor thing that could go either way, but I believe if there is a way to fix it, hunger bars should not drop down from 10-3 in under 30 seconds when pvping.
I am open to constructive criticism. Thank you for reading!
@Sevak @Herecy @Argyll @onearmsquid @Tokugawryuu @ViolentViolette @Neckerei @Wolfrain @Catacus @Bond1337 @Sarinex @Shaneski101 @Gethelp