Character Information
Affliction: Geist
Abilities:
Languages
Common (Free)
Ibeth (native)
Appearance Information
- Full Name: Skretch Kragsnout
- Race: Rat Asha
- Age:
43Before the making of Rattatouille - Gender: Rat
- Eye Color: Garbage Green
- Skretch is a sewer-born rat asha, and a geist. He wields ordial magics and seeks to command the armies of the undercity. He is scavenger at heart, but also a great commander with likeminded
individualsrats. Skretch worships The Terror, a terrifying ordial entity. He believes that death is not something to be afraid of, as it is inevitable and comes to us all, and in order to escape that fear, we must embrace it. So he seeks, as a radical cult extremist, to bring others to his same belief via combative or terrifying encounters.
- Strength: 5
- Duelist Pack
- Hunter Pack
- Heavy Pack
- Skirmisher Pack
- Unyielding Pack
- Constitution: 1
- Counterplay Pack
- Wisdom: 1
- Nerr Wisdom Pack (society)
- Dexterity: 5
- Recurve Pack
- Reflex Pack
- Rushdown Pack
- Grenadier Pack
- Pickpocket Skill Pack
- Magic: 2 (ordial)
- Graven Horror Pack
- Phantasmal Stalwart Pack
- Charisma: 0
CRP QUICK LINKS:
Firearms
Mystic
Geist
Melee
Affliction: Geist
- Weapon Summon with Geist Modifier. (A cursed musket with ordial runes etched into its wood)
Mundane
Mystic
- Technique Parry
- Concussive Strike
- Knockback Sweep
- Pinning Throw
- Steady Body
- Rage Counter
- Trick Shot
- Wing Shot
- Spray and Pray
- Splash Shot
Mystic
- Limb Recovery (Mystic Constant Passive)
- Beast of the Beyond
- Morbid Mimicry
- Scavenger
- Leap Denial (Mystic Counter Power)
- Spectral Traversal
- Ghostly Guardian
- Echoes of the Past
Languages
Common (Free)
Ibeth (native)
Appearance Information
- Hair is a middle gray with a metallic sheen to it. He has green ordial eyes.
- Skretch stands at a height of 5'9, with grey fur and brownish-grey skin. He is a rat, what do you expect?
- Skretch was born to two Rat Asha in Ibeth.
- Skretch's family was rather poor, finding themselves scrounging for money or doing odd jobs for coin. They constantly moved from place to place in the hopes of having a job that provided enough income for happy living. It was never found.
- In early adulthood Skretch joined a party of pirates, opting to steal and kill for money instead of gathering it legally. It was not long before his morality was corrupted. Over time, as he killed and stole, and found himself nearly dying a number of occasions, he no longer feared death. Perhaps he was crazy or perhaps he was enlightened. Either way, he gained the belief that losing fear of death was the only path to enlightenment or finding true joy. In his travels, he discovered an ancient weapon and sought to sell it for coin. However, instead of finding riches, he found something much more ominous, being smitten with the curse of a Geist, unable to revert himself to what he was before.
- Now in Regalia, armed with Ordial magics, Skretch finds himself searching for those who he can get along with, those who share his same beliefs. What he cannot find, he will create.
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