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Played Character Sikandar Kumar

This character is actively played.
Joined
Nov 19, 2021
Messages
6
Reaction score
2
Points
0
  • Basic Information
    • Name - Sikandar Agni Kumar
    • Age - 135
    • Race - Kattumakkal Suvial
    • Gender - Male
    • Occultism - Yes
    • Weapon of Choice - Bidriq Automaton
  • Core Concept
    • Sikandar is one of the most prominent Bidriq Tech scientists in the world, artistically blending magic with his Automatons. So much so, instead of fighting himself, he uses his Automaton, lovingly referred to as Varadan (or 'Warden') to fight for him. This is also because when he was young, Sikandar lost in a fight to a rather brutish Kathar that cost him his eyes and arms. While he can fight, he is much more comfortable doing so from the safety of his own home rather than putting his crippled body on the frontlines. Sikandar is also something of an Ordvaan to Avinla, and while he has not undergone the proper training to become one it full, he is very knowledgeable about the goddess and frequently practices rituals the casual worshipper would not do.
  • Appearance Information
    • Sikandar is a deeply scarred man, the whole reason he went to technician's school was because he was so bad at fighting that he did not want to put his body on the line anymore. He has two Bidriq-Tech eyes from which he controls all of his creations, most importantly, his Automaton 'Varadan' which is where he does most of his fighting/demon hunting. He has black hair otherwise, and maintains a clean shaven face. He has an otherwise muscular body, though both of his arms were torn from him, leading to Bidriq replacements which he's had since his twenties. His legs are heavily scarred, but he has not lost them, so for Sikandar, that is an overwhelming victory.
  • Proficiency Information
    • Magic - 8
      • Magic Warp
      • Magic Resist
      • Magic Shove
      • Magic Summon
      • Magic Bolster
      • Magic Counter
      • Magic Snare
      • Magic Cleanse
      • Magic Isolate (Suvial)
    • Constitution - 5
      • Shield Wall
      • Shield Phalanx
      • Shield Brace
      • Shield Deflect
      • Shield Cover
      • Shield Block (Free)
    • Wisdom - 1 | Birdiq
      • Tech Resist
    • Strength - 0
      • Technique Parry (Suvial)
    • Languages
      • Agasi - Native Language
      • Altalar - Learned at a very young age
      • Common - Learned in preparation to come to Regalia
      • Zahram - Learned in technical school
      • Pannarokh - Learned in magic school (one must know their enemy)
  • Life Story
    • Sikandar was born into a relatively wealthy Suvial household, which busied itself teaching him the ways of Karmatology and magic at a young age.
    • Due to growing up in a Kattumakkal household, his parents were hellbent on making young Sikandar into a fine warrior, despite the fact that from a very young age, he proved to be poor at fighting.
    • During his teenage years, his parents attempted to teach him how to fight by putting him on the front lines, he only survived by not engaging anyone.
    • In his twenties, he was left to hunt a particularly dangerous and rogue Kathar, which was the infamous battle that cost him his arms and eyes. To call this a battle would be generous, he really just lost and almost died.
    • After this incident, Sikandar decided that, while magically potent, putting his body on the line was foolish, so he spent decades learning the ways of Bidriq.
    • He travelled to Farah'deen to learn from the Qadir, after learning the basics of how to make technology, he eventually made his way back to Agnevaal to perfect the art of Bidriq Technology.
    • This would take Sikandar thirty years, though by the end of that time, he was a prolific technician, and while that does not mean much to many Suvial, he ended up making some fine war-machines.
    • 'Varadan', his Tech Ghost, was his finest creation, allowing him to participate in battle without putting himself on the line, from there, he would hone his skills as a warrior at a correct and reasonable pace.
    • Sikandar was motivated to move to Regalia after learning that many demons roamed the Archipelago, and he wants to experiment with using them as machines.
 
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