Basic Information (Required) Full Name: Shalia Zordrush Age: 61 Gender: Female Race: Shenathar Kathar Sexuality: Neutral Preferred Weapon: Boar Spear Skill Information (Required) Spoiler: "Looks Deceive the Unexpected" Total Points: 50 (50 used) Proficiencies Core Combat - Spear Combat +10 (+10 core) Shielding Combat +12 (+12 core) Talent - Burgling Rogue +10 (+10 core) Captain Command +10 (+10 talent) Hobby - Sailing Arts +10 (+10 hobby) Sculpting Arts +15 (+15 Core) ----------------------------------------------------------------- Race Proficiencies Arcanology +3 (+3 Core | Artifact Knowledge) Body Build = 25 body stat Athletic body build Average body Fat Languages Kathar Altalar Common Special Traits/Spells/Mutations Mutations - Void Horns Void Ocular -------------------------------------------------------------- Spoiler: FAITH MANIFEST Faint Manifest, Arken of Power Worship abilities : (POWER) Control Counter I / Toggle Passive / Self / Grants the User Control Counter I : The user is completely immune to Control Powers (unless specified to circumvent immunity on the Ability itself). This is a toggle state, meaning that the user may choose to be affected by Control Powers, or not. (POWER) Servile Collar I / Control Power / Direct Touch / Grants the User Servile Collar I : The user can target either a willing or fully restrained person to attach any sort of Servile Collar to their neck. This Servile Collar can be any shape or color or design, applying a Possession to the target (which can be cleansed by Exorcism II), and is indefinite until it is removed. The Servile Collar causes the target to be under the command of the user, meaning that any command issued by the user within Emote Distance must be followed. Only the last command will remain active when leaving Emote Distance however. Servile Collar I cannot be used to cause a Character to engage in activities that would cause self-harm. (POWER) Arken Sense I / Toggle Passive / Emote Distance / Grants the User Arken Sense I : The user is able to detect an Arken, Arken Soul, or Arkenspark, if it is present within Emote Distance. This Ability is not constant, and must be activated to sense, but has also no cooldown and is instant. ------------------------------------------------------------------------------------------ Spiritual Will I : All Ritualists are able to manifest purely aesthetic visual aids to their religious RP, such as sermons, preaching, reading from holy scriptures, blessings, etc. This involves using for example visuals, sounds, illusions, so long as whatever is produced is not physical, does not affect the world, does not aid in combat, does not obstruct in combat, and does not hamper other players in any way that they do not OOCly or ICly consent to. As long as these conditions are met, the scope of these aesthetics are up to the person using them. Holy Scriptures I : The Character can apply Holy Scriptures in a written holy script onto bodies by a process of hand gestures. This scripture may light up with any color when calling out holy blessings, or other forms of worship RP. These Scriptures can be applied to others and the user themselves. The holy script must always be religious texts or preachings, and cannot ever carry usable messages beyond the gospel of faith. If desired, these Holy Scriptures may also be scenes from the faith’s teachings, or lines and symbols representing the faith. Holy Scriptures can be removed with Exorcism I, II or III. Holy Manifestation I : The user may have any number of glowing or non-glowing religious symbols appear anywhere on their body passively. These symbols are not physical and cannot ever emit enough light to light up Darkness, and can be of any color. Holy Crafts I : The user is able to apply a non-effect giving aesthetic effect onto specific crafts. This Object Enchant does not count towards the “One Object Enchant per Object” rule. This Ability has a number of different effects. For the effects, see the table on Ritualism#Holy_Crafts. This Ability has no Cooldown and any Holy Crafts I Enchant can be removed by the wielder by simply wishing it away, regardless of whether they are the user of this Ability, or the person wielding the Object. -------------------------------------------------------------- Capradeim Werebeast Soul Line | ((INACTIVE CURED)) Choice Mutations: Unleash the Chains Unleash the Hounds Skeletal Herald Hellish Warding Racial Abilities (Sire of Rage) Scion of Rage Spell (Racial Spell) Ascendant of Rage (Racial Shift) Dread Rebirth (Racial Spell) Visual Information (Required) Eye Color: Dark Blue Hair Color: White Hair Style: Loose Wavy Skin Color: Grey Clothing: Shalia wears tribalistic clothing, bones that have been shaped to fit her form adorn the cloth robes. Height: 5’7 Personality and Abilities (Required) The following is required when filling out your character application. In order to explain the character’s personality, we will ask you write a response to each question, so that a reviewer or reader can gain some valuable insight into your character, while also challenging you to think outside of the box for your character's responses. You should try to answer each question with at least 2 phrases to explain their in-character actions and feelings. The Core List Choose your Character Alignment Chaotic Neutral Choose your Character Personality Type The Architect Choose your Character's Religion Void Worship (9) on a scale from 2-10 Life Story (Required) Part I : Shalia was born in the lands of the shadow steppes,a rural kathar clan in the depths of the nation a combination of multiple tribes which have merged to better themselves. Shalia’s upbringing in her early childhood was like any other tribal kathar, learning survival tactics from her parents and constantly fought her siblings in a way to prove she is not weak. At the age of 10, she enjoyed Sparing with the local kathar, usually sword play and learning new ways to fight by witnessing much older kathar fight. She had high desires, wanting to grow fast and learn to be stronger just like her older kin who had left the clan to join the ranks of the Dread Empire’s military, feeling proud of her own kin she wished to show how much she could improve. Part II : At age 20 Shalia had learned many new things, from taking lessons from her parents to joining groups in rituals. Learning about her culture and all the stories that were told, stories of the void and exist which had her fascinated, curious and eager to know more. She spent all her days learning and perfecting anything that she could. She had always enjoyed training, fighting and involving herself in mainly sacrificial rituals, Shalia did not feel any regret to those that died. If it even did she saw it as their life being given to make everyone else stronger, be it animals or fellow kathar, their sacrifice will not be in vain. Part III : At age 25 Shalia took it upon herself to leave the clan, being grateful of her parents and people who have aided her in growing to who she is, even then it was time for her to move on and join something new. Shalia had managed to join a tribe, Learning their ways of life and culture she devoted herself to the void. Part IV : At age 30 Shalia had partaken in multiple battles against rival tribes, fighting never once grew dull to her, it was who she was, and what she loved to do. In the multiple battles she proved herself worthy and built a name for herself in that tribe and felt proud of how far she has gotten. Over the years she became more focused on what she could accomplish, learning ritualism and void worship, even learning some new things that could prove useful to her. With the new skills she had learned it proved useful to the tribe in aiding them in battles between rival tribes. Each winning battle proved how skillful she could be, wise and cunning she surpassed many of her kin as the years went by. Part V : At age 40 shalia had become a disciple of a highly praised ritualist of the tribe, following the mentor's footsteps she had tried to make herself stand out. She learned, observed, and even took part in the rituals her mentor had taught her, an apprentice to a ritualist who she has always admired. By now shalia took interest in magic, ritualism and many other things that she witnessed and learned by the years that passed. Part VI : By her mid 50s Shalia had mastered all she could from her mentor, yet there is always more to learn in this world. Becoming a ritualist herself was a big step that she was proud of, new skills and techniques that were mainly used for sacrifices, healing, and creating weapons for her own kin using her ritualism skills which is highly useful in physical performance. In the midst of her prime she has had many lovers and many companions come and go, yet none stuck to her. A strange kathar once did appear, dressed much more neater and finer clothes then the tribal and so they both became interested in each other even though he had many other partners she did not mind. Shalia did not hold many emotions or ever did express them, yet her new partner had a simple way to calm her anger their relationship growing into a bond. Time did pass, Shalia staying close to her partner yet took it upon herself to continue her travels and grow her own tribe. Leaving her partner as a past memory yet she could never forget him, hoping for one day to rekindle what they had. Part VII : At her current age of 60 shalia had traveled to regalia with a few of her newly found tribe. Yet being low on numbers that never stopped them from exploring this new land and trying to understand everything. When reaching to the city they met up with the kathar that had dwelled in a sewer hole of some kind. Living in such conditions didn't suit her tribe yet they were not bothered by it. As her tribe had settled in they did not see fit to follow what the city kathar planned, shalia staying out of any wars or fights yet the excitement of being part of it did not stop her friends and quickly they had left to do what they wished. having had a mentor who shalia looked up to for guidance and learning more from her that she did not know. But her mentor just like the other kathar had turned their back on the void, feeling betrayed ever more from her mentors betrayal she swore to get her revenge. As time passed Shalia had feld alone and forgotten, betrayed by her former friends who left her and abandoned the tribe to follow their desires left her empty. Returning back to the Dread for a short moment, shalia had made her way back after a few months with no ideas and plans, hoping to even find her Partner and rekindle their bond.