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Played Character Senne

This character is actively played.

fantuinn

most honest biped in athens
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SENNE

Character Information
  • Full Name: ???
    • Senne.
  • Race: Half-Isldar.
    • Half Anglian Ailor.
    • Half Neutral Isldar.
  • Age: 24.
  • Gender: He/Him.
  • Occult: Born Void Mage, learned Exist Mage.
Core Concept
  • A rogue and underhanded curse magician. Once enthralled in roguery and thievery, Senne has turned around to pawn off items of loose safety measures.

Proficiency Information

Dex/Magic combat style.
  • Strength: 1
    • Steady Body (Isldar)
    • Technique Parry.
  • Con: 0
  • Dexterity: 5
    • Cutthroat Evasion
    • Cutthroat Backstab
    • Cutthroat Dodge
    • Cutthroat Target
    • Escape Artist
    • Soft Landing (Isldar)
  • Wisdom: 0
  • Intelligence: 0
  • Magic: 8
    • Magic Smog
    • Magic Snare
    • Magic Curse
    • Magic Warp
    • Magic Bolster
    • Magic Cleanse
    • Wardrobe Pack
  • Faith: 0
Languages
  • Common.
  • Anglian.
  • Calem.
  • Sulvaley.
Heritage Mechanics
  • Fin'ullen can perform great feats of strength out of Combat (carry multiple people, throw boulders etc.). They also gain +5 in out of Combat dice roll Strength competitions.
  • Fin'ullen can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.
  • Isldar can see things from incredibly far away if they focus, able to spot an eagle landing a kilometer away or a coin being flipped across a town. Ask DM for Event use.
  • Ailor are masters of many languages. Even for languages they do not speak, if someone insults them in their native tongue, they will know what was said.
  • Ailor willingly can close their heart and mind to certain emotions or their conscience, allowing them to commit acts of great evil without feeling bad.

Appearance Information
  • Senne's hands are blackened as though ink-stained, something which carries up to his elbows where it fades.
  • Senne is on the larger side, more often than not, by nature of being Elven and Anglian both. He often changes this to avoid detection. His hair is black and shaggy, while his eyes are a stark, worrying blue.
Plot Hooks
  • Senne sells pawned off items - he's a cursebreaker of middling proficiency, and keeps many copies of a wager of responsibility. Characters can purchase odd items from him, or be paid by him for any such strange items.
  • Senne is a cursemaker of equal skill who creates horrible items and affects others for a price. Characters seeking petty revenge can often have it be done through him.
  • Senne is a proud Anglian and Imperialist who sincerely believes in the ultimate authority of the Emperor, criminal or not. He stays petty in his illegal activities by that metric. Knights may find underhanded support if they need to reach a little outside of their code.
  • Senne is missing his left eye, and in its place is a swarming magical wound. He doesn't take to covering this up, but dodges questions as to how he lost it in the first place.
  • Senne went by another name when he still lived in Axford. He was a thief of general infamy, before he became a little quieter about his criminal activity after a change of name and place. Anglians may remember the wound, but not the face.
  • Senne keeps himself on the good side of nearby Spirits and avoids conflict. His distaste for them manifests in a careful eye and an almost wormlike sense of appealing to them. Spirits can often abuse this to get away with things near Senne.
 
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