Well, idea discussion.
After reading the lovely World Staff Housing thread, I started to sidestep into what will be the topic of discussion: RP "hubs."
One thing I mentioned that causes rental regions to not be used efficiently was the presence of "hubs" in Regalia. These hubs are the places where almost all public RP occurs (so 80% of it) and as such suck in everyone due to probably our human desires to be drawn to crowds.
There are three that I personally find to the be the "hubs" of the server: The Regalian Park, The Mossy Poss, and the Golden Willow.
From a city design layout, it's not surprising to see why these attract attention. The park is pretty and serene, the Poss is the only real sewer RP generator, and the Willow is literally on crossroads in the main stretch. So, anyone would expect these to be populous.
But, this is not why I wrote this thread. I wrote it because these places literally mask the rest of the city. Tell me the last time you legitimately went to the Library, or went to the Commerce district for your character to watch vendors peddle their wares. by this I mean actively IC, not just passing by OOC. For me, it probably has been 3 months since the Library and 1 for Commerce. ICly, I only pass through them during a guard patrol, which I don't count as active IC RP unless I'm emoting and speaking. Now When was the last time I ICly RP'd at one of the "hubs?" about 3 hours ago when I was last online. At the Willow.
So, to the topic at last: What do you feel about the notion of "hubs" taking up the majority of RP from other areas in Regalia? And to an extension, how do you feel about "hubs" consequently snuffing out any rental regions not on the main strip?
For me, it is a love/hate relationship. I see the need for all of these "hubs" as they should be generating Roleplay and effectively are great places. But at the same time I loath them because everyone just passes by the tiny shops because "everyone is at the Willow."
People flock to players. And lots of the time I just see them reading the chat while waiting to be talked to. Why can't players afk in one of the other lesser-known businesses. Why does everyone seem to just drink til they pass out while not using any of their charcter's job backstory? I've tried Roleplaying my characters trade (heck, my first character was literally built around a trade). The end result: I sat ICly at my shop with /glow on for hours on end to see maybe 1 OOC guy pass it by. Needless to say I started a new character to generate a new plot. But, ultimately my first character was shelved because despite the shop being in a logical place in the harbor, there was no "hub" for it. Currently, I'm starting to see my new business The Dragon's Den falling into the same rut. My opening week was beautiful, and I even had it become a scene for a player quest (soon to be released). But now it sits empty after going through a beautiful renovation to become a lounge. Yes, I knew it wouldn't grow to be another Willow, but I did expect to see maybe 4 people use it on a regular basis. Now I don't even have 1. So it sits empty on the main road as everyone just walks on by.
So, what do you have to say about it? Are regions essentially doomed due to the "hub" monopoly on RP generation? Or is there a way to entice players to RP IC at other places?
By no means am I suggesting that "the Willow needs to shut down again like last winter to generate RP elsewhere." In the end people just flock back to it when it reopens. What I want to discuss is how to end the "flock" mentality that "hubs" present.
Comment below, and let the discussions commence.
After reading the lovely World Staff Housing thread, I started to sidestep into what will be the topic of discussion: RP "hubs."
One thing I mentioned that causes rental regions to not be used efficiently was the presence of "hubs" in Regalia. These hubs are the places where almost all public RP occurs (so 80% of it) and as such suck in everyone due to probably our human desires to be drawn to crowds.
There are three that I personally find to the be the "hubs" of the server: The Regalian Park, The Mossy Poss, and the Golden Willow.
From a city design layout, it's not surprising to see why these attract attention. The park is pretty and serene, the Poss is the only real sewer RP generator, and the Willow is literally on crossroads in the main stretch. So, anyone would expect these to be populous.
But, this is not why I wrote this thread. I wrote it because these places literally mask the rest of the city. Tell me the last time you legitimately went to the Library, or went to the Commerce district for your character to watch vendors peddle their wares. by this I mean actively IC, not just passing by OOC. For me, it probably has been 3 months since the Library and 1 for Commerce. ICly, I only pass through them during a guard patrol, which I don't count as active IC RP unless I'm emoting and speaking. Now When was the last time I ICly RP'd at one of the "hubs?" about 3 hours ago when I was last online. At the Willow.
So, to the topic at last: What do you feel about the notion of "hubs" taking up the majority of RP from other areas in Regalia? And to an extension, how do you feel about "hubs" consequently snuffing out any rental regions not on the main strip?
For me, it is a love/hate relationship. I see the need for all of these "hubs" as they should be generating Roleplay and effectively are great places. But at the same time I loath them because everyone just passes by the tiny shops because "everyone is at the Willow."
People flock to players. And lots of the time I just see them reading the chat while waiting to be talked to. Why can't players afk in one of the other lesser-known businesses. Why does everyone seem to just drink til they pass out while not using any of their charcter's job backstory? I've tried Roleplaying my characters trade (heck, my first character was literally built around a trade). The end result: I sat ICly at my shop with /glow on for hours on end to see maybe 1 OOC guy pass it by. Needless to say I started a new character to generate a new plot. But, ultimately my first character was shelved because despite the shop being in a logical place in the harbor, there was no "hub" for it. Currently, I'm starting to see my new business The Dragon's Den falling into the same rut. My opening week was beautiful, and I even had it become a scene for a player quest (soon to be released). But now it sits empty after going through a beautiful renovation to become a lounge. Yes, I knew it wouldn't grow to be another Willow, but I did expect to see maybe 4 people use it on a regular basis. Now I don't even have 1. So it sits empty on the main road as everyone just walks on by.
So, what do you have to say about it? Are regions essentially doomed due to the "hub" monopoly on RP generation? Or is there a way to entice players to RP IC at other places?
By no means am I suggesting that "the Willow needs to shut down again like last winter to generate RP elsewhere." In the end people just flock back to it when it reopens. What I want to discuss is how to end the "flock" mentality that "hubs" present.
Comment below, and let the discussions commence.