- Joined
- Jun 6, 2014
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- 267
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- Points
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- Location
- England is my city
- Website
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Welcome to the early concept of the Nirrada Project.
A series of stories that portray different elements from roleplay, and the attempt to make memorable experiences.
Project: Nirrada is an idea in its early development, that has been worked on and expanded through a plethora of failed attempts throughout the years. While its ancestors never survived long enough to reach the eyes of the project, the mistakes which cost no end of hours have finally revealed a definite form. What is it, you ask? Simple. Roleplay like you are now, only through scenarios never touched upon in the strict regalian terrain. Narratives that would have deadly consequences to the world, only to be narrowed down into a complex story web with numerous actions with equally different endings. What can you expect from the final public release?A series of stories that portray different elements from roleplay, and the attempt to make memorable experiences.
- An intricate design creative plot, with interchangeable areas which could change between sessions, or if something drastic enough was to change it. Distinctive spaces, integrated puzzles and numerous options presented which can be followed up in character to provide an advantage over the new found land.
- Non-playable characters who present lore to the untamed wildland, or bring you a diverse range of opportunities which can divert the course of the story entirely - all fully written and tested before release to a high standard.
- A story master who will provide all logistical knowledge on-demand, who can physically exist in the roleplay world if the opportunity is found. Fall out of a tree and cut your arm, Clementine will remember that. Find a flint and steel in an abandoned city but these caverns sure have a lot of dynamite - everyone will remember that.
- A discovery roleplay against all odds which present the pros of the Freya Lo insurgency era, and to expand and study how roleplay could be developed further.
- When the project reaches its 85% completion mark - structurally sound with room for improvements. A redraft of the page will be completed with room searching for staff (who would be paid in regals follow start-up), focusing on high-quality roleplayers or the potential to be improved upon at least.
- An entire story would be written beyond the key essentials, including a list of opportunities that would become present further along on a roll basis. With the potential for different world states, story opportunities, and characters - two parties could share a similar yet entirely different experience.
- The first to see the project bar staff would be a selection of different roleplayers from different communities that would be nominated per poll, reputation-wise and otherwise. Studying the survivability of such a feat, further entrances may become a small fee to allow the project to develop.
In Sequence, the progress goes as:
- Map Design for the current roleplay remains at 20%. With 2/5ths complete structurally on the top side, still requiring majority interiors, underground and otherwise.
- Current Progress: Traders Square, Hangmans Courtyard, ATC Landmark, The Shield Landmark, Team A & B Starting Points, Regalia prologue scene, Death Alley and Bahk'Zen Hall.
- Map Direction for roleplay remains at 10%. It is being done on the basis of landmarks and proper planning on how things play out will be done on completion.
- Roleplay Linkage Lore which constitutes anything related to the current Regalia lore in the what-if scenario will be rewritten to suit the needs of the environment. Inspired and unique aspects of what you know and love. This stands at 20%, with progressional ideas on current lore needing full expansion.
- Roleplay Unique Lore, which will constitute the otherworldly aspect hidden within the storylines lore. Built of the Linkage Lore to stand in its own ground, it will bring new aspects not touched by the current lore to the player base interested in its progression. This stands at 40% with progressional ideas connecting the entire universe together.
- Staff Rota, containing operators that will assist in the management and operation of NPC's within the universe alongside the collaboration of further projects, lore extensions and otherwise. 0% until 80% mark.
- Asset Development, pertaining to skins and character profiles for NPC's remain 0% until 80% of the project has been complete.
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