- Joined
- Oct 10, 2013
- Messages
- 1
- Reaction score
- 2
- Points
- 0
- Age
- 24
I highly dislike that the enchanting system has been changed back to taking all 30 levels per enchantment. This change is harmful to the average and poorer player who do not yet have full armor, weapons, and tools with the best enchantments. These players will not be able to acquire them on their own as quickly now. It will take them significantly longer to create these items. The only people who will benefit from this change is the rich who already have a wealth of these items. Since the items are harder to get now the cost of them will increase, allowing those who already have them, the rich, to sell them for a much higher price to who those who don't, the average and poorer player. Additionally this change will also increase the amount of players who have their enchanted tools, armor, and weapons repaired, since they're now harder to replace. Thus those who are high enough level to repair enchanted items will stand to make a ton of money, those people are generally the rich. Since it takes an enormous amount of time and resources to reach that level. It's also worth noting that it already takes a lot of enchantment levels per item to actually get the enchants on it you want, its not like you were guaranteed to get good enchants the first time. An already time consuming task has become MUCH harder now.
I assume the purpose of this change was to make enchanted items rarer and more expensive. Which it will definitely do. However when you consider that majority of those items reside in the hands of the rich all this change does is widen the gap between rich and average players. Depending on the cost changes this could prevent poorer players from acquiring good items at all. I don't participate in PVP or faction raids but I assume the impacts of this on poorer factions and even average factions will be immense. The item advantage will only increase the advantage rich players already had from skills. This enchantment change causes huge changes on a ton of different levels, and on every level I can find only benefits to the rich and harm to those who aren't.
I assume the purpose of this change was to make enchanted items rarer and more expensive. Which it will definitely do. However when you consider that majority of those items reside in the hands of the rich all this change does is widen the gap between rich and average players. Depending on the cost changes this could prevent poorer players from acquiring good items at all. I don't participate in PVP or faction raids but I assume the impacts of this on poorer factions and even average factions will be immense. The item advantage will only increase the advantage rich players already had from skills. This enchantment change causes huge changes on a ton of different levels, and on every level I can find only benefits to the rich and harm to those who aren't.