I made a comment on the original post, however I would like to go more in detail regarding it. I will give a link to the original post shortly. For now here is my comment:
Great post, however...
Switching the server to all 1.8 is a poor decision (factions I mean). Using plug ins that we already use such as via version, you can set what versions can log in. If you want to switch specifically for the pvp reason, there are plug ins that fix the awful pvp system. But going to 1.8 and not allowing versions after just hurts the server image more than you may think.
Second, hiring coders is not the worst idea, but have you thought of hiring people from Massive itself? Hiring people would not make them staff, it is based purely on coding ability. They could be unfit for staff but if they do their job correctly it shouldn't matter. There are a lot of smart people on Massive, I personally know a few. There is a difference between staffing and helping out with code (from what I've seen).
That is all I have for now, and I'm happy about the new changes to survival. The points I mentioned above need to be addressed, either with consideration, or the crushing hammer of facts and how stupid my points may be. Regardless, they should be addressed for the sake of all the player base.
And that's the end of the comment. A few things need to be addressed regarding both my comment and the original post.
-The supposed plan is poor. We have been hearing the "we are going to work on it" plan for years. That's the entire reason the post was created. The plan should be along the lines of "here is SPECIFICALLY what we are implementing, how we are going to do it, when (with an exact date) and why. The "oh we are gonna work harder" just isn't cutting it anymore.
-We have always prided ourself in having a unique factions experience. Maybe that's the problem. Marty mentioned in his original post that people like the more chaotic version of factions most servers use. Our factions world is the equivalent of an Xbox LAN party with your family. No fighting and hardcore raiding. This might be the issue. It is wise to take into account that maybe our original factions idea just isn't good enough. Times change, as Marty has said. It might mean more than we realize.
-How is this post different than posts in the past? We have seen this before from the staff that Factions is coming back, plus the release of empires. We had some sort of an improvement regarding MassiveMagic but then production just... stopped. The plug in failed and served no purpose beyond the initial "wow I can sit here for 3 hours to one shot anyone in pvp, that's pretty cool. Oh wait, NERF." Just saying Factions is coming back just isn't good enough. There are people just like me who are approaching 5+ years on massive. You guys did SOMETHING right to keep us here.
Sorry if this sounded attacking and harsh. I don't hate the staff and they have done numerous things for all of us. They work really hard and are some of the smartest people I know. But there are a lot of smart people that are not staff that don't voice their opinions. They should be heard too.
Thank you for reading and consider the points made above.
@MonMarty
Great post, however...
Switching the server to all 1.8 is a poor decision (factions I mean). Using plug ins that we already use such as via version, you can set what versions can log in. If you want to switch specifically for the pvp reason, there are plug ins that fix the awful pvp system. But going to 1.8 and not allowing versions after just hurts the server image more than you may think.
Second, hiring coders is not the worst idea, but have you thought of hiring people from Massive itself? Hiring people would not make them staff, it is based purely on coding ability. They could be unfit for staff but if they do their job correctly it shouldn't matter. There are a lot of smart people on Massive, I personally know a few. There is a difference between staffing and helping out with code (from what I've seen).
That is all I have for now, and I'm happy about the new changes to survival. The points I mentioned above need to be addressed, either with consideration, or the crushing hammer of facts and how stupid my points may be. Regardless, they should be addressed for the sake of all the player base.
And that's the end of the comment. A few things need to be addressed regarding both my comment and the original post.
-The supposed plan is poor. We have been hearing the "we are going to work on it" plan for years. That's the entire reason the post was created. The plan should be along the lines of "here is SPECIFICALLY what we are implementing, how we are going to do it, when (with an exact date) and why. The "oh we are gonna work harder" just isn't cutting it anymore.
-We have always prided ourself in having a unique factions experience. Maybe that's the problem. Marty mentioned in his original post that people like the more chaotic version of factions most servers use. Our factions world is the equivalent of an Xbox LAN party with your family. No fighting and hardcore raiding. This might be the issue. It is wise to take into account that maybe our original factions idea just isn't good enough. Times change, as Marty has said. It might mean more than we realize.
-How is this post different than posts in the past? We have seen this before from the staff that Factions is coming back, plus the release of empires. We had some sort of an improvement regarding MassiveMagic but then production just... stopped. The plug in failed and served no purpose beyond the initial "wow I can sit here for 3 hours to one shot anyone in pvp, that's pretty cool. Oh wait, NERF." Just saying Factions is coming back just isn't good enough. There are people just like me who are approaching 5+ years on massive. You guys did SOMETHING right to keep us here.
Sorry if this sounded attacking and harsh. I don't hate the staff and they have done numerous things for all of us. They work really hard and are some of the smartest people I know. But there are a lot of smart people that are not staff that don't voice their opinions. They should be heard too.
Thank you for reading and consider the points made above.
@MonMarty