Regal CK2 mod
In this thread I'll post spoilers and updates of a CK total conversion mod.
It aims to represent the archipelago in a faithful way and include a lot of the Massivecraft lore.
Updates & Spoilers
In this thread I'll post spoilers and updates of a CK total conversion mod.
It aims to represent the archipelago in a faithful way and include a lot of the Massivecraft lore.
When are you releasing this?
I'll release this on Christmas. I'll get this as polished as possible.
What are you aiming to include?
- The archipelago.
- All races currently released.
- All cultures currently released.
- Existing characters.
- Important historical characters.
Is my character going to be there?
Only if you want to. I will eventually going to open a google pool where you can add data of your character.
How can I help?
Moral support and encouragement always help a lot. Besides that you can help me gathering some data.
I'll release this on Christmas. I'll get this as polished as possible.
What are you aiming to include?
- The archipelago.
- All races currently released.
- All cultures currently released.
- Existing characters.
- Important historical characters.
Is my character going to be there?
Only if you want to. I will eventually going to open a google pool where you can add data of your character.
How can I help?
Moral support and encouragement always help a lot. Besides that you can help me gathering some data.
I plan to include families such as the Kades and the Howlesters but getting the data is time consuming.
Useful data includes:
- Name of a character
- Its main-race / main-culture
- Wiki or forum link
- Estimated date of birth and death
- Relationship (son/daughter of X)
- Possible traits & education
Also, lists with village, churches, castle names are useful.
I will add 2-6 holdings on each province and there are cultures (e.g. Anglians) that have a lot of provinces. I can generate names but I am afraid I will butcher many languages.You can contribute with a list of correctly sounding places. I got Spanish and English covered but data from all other languages is welcomed.
How to send data:
If you contribute data, please make a pastebin and share the link. Do not use characters like ößç-ñøé'â.ź. Right now uncommon characters cause compatibility issues. Avoid real life references (e.g. church of St Paul) it is better to get made up names for locations.
Useful data includes:
- Name of a character
- Its main-race / main-culture
- Wiki or forum link
- Estimated date of birth and death
- Relationship (son/daughter of X)
- Possible traits & education
Also, lists with village, churches, castle names are useful.
I will add 2-6 holdings on each province and there are cultures (e.g. Anglians) that have a lot of provinces. I can generate names but I am afraid I will butcher many languages.You can contribute with a list of correctly sounding places. I got Spanish and English covered but data from all other languages is welcomed.
How to send data:
If you contribute data, please make a pastebin and share the link. Do not use characters like ößç-ñøé'â.ź. Right now uncommon characters cause compatibility issues. Avoid real life references (e.g. church of St Paul) it is better to get made up names for locations.
Updates & Spoilers
In the official map, the archipelago has over one thousand provinces, several duchies and many "regions". There were also several entities that existed before the Regalian empire and that expanded over several regions.
I worked with the information I had, I filled the gaps as best as I could and divided the map in duchies
revaignates (kingdoms)
and empires
Those are the de-jure regions. In the bookmark date (310 AC) only the Regalian empire exists. You can still try to gain your independence and resurrect one of those forgotten empires.
I worked with the information I had, I filled the gaps as best as I could and divided the map in duchies
revaignates (kingdoms)
and empires
Those are the de-jure regions. In the bookmark date (310 AC) only the Regalian empire exists. You can still try to gain your independence and resurrect one of those forgotten empires.
October 13
The map is implemented and it loads well. A bookmark has been added that allows you to play at 310 AC. Cultures have been implemented, characters can be linked to the forum or to the wiki and all counties and duchies have flags. Unionism is there although I'll get to that in another post.
Emperor Alexander is there but all is a bit crude. He has no vassals, his family is very small and he just has a temporary titular level. His appearance might also change in the future. For now it uses south slavic gfx as they have decent beards and angular faces.
The Regalian empire has been implemented but, for the pic, I decided not to give it to Alexander. That way the different duchies can be seen. I also set Regalia under imperial government. It fits the concept of nobles in the council being very powerful.
The map is implemented and it loads well. A bookmark has been added that allows you to play at 310 AC. Cultures have been implemented, characters can be linked to the forum or to the wiki and all counties and duchies have flags. Unionism is there although I'll get to that in another post.
Emperor Alexander is there but all is a bit crude. He has no vassals, his family is very small and he just has a temporary titular level. His appearance might also change in the future. For now it uses south slavic gfx as they have decent beards and angular faces.
The Regalian empire has been implemented but, for the pic, I decided not to give it to Alexander. That way the different duchies can be seen. I also set Regalia under imperial government. It fits the concept of nobles in the council being very powerful.
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