So, as many may realize there are a few traits that could use some..."reworking". I hesitate to use the word broken, because in theory there's nothing broken about them, they're just heavily imbalanced. I personally believed that the traits system could use a more thorough examination. However, here's a list of certain, quick edits I think should be made towards traits.
Flywater - I mean, guys, come on. Just make this disabled while PvP active and save general from some serious flame.
Stunstrike - Potentially the most unbalanced and over used trait in when it comes to bow spamming. I'd reccommend reducing the 1/3 chance to at least a 1/4 chance with archery.
Healwater - I've been confused as to why healalways is less points when it's a much more versatile trait. I'd reccomend bringing this down a few points.
Stealstrike/stealrevenge - Just an annoying trait, I question its existence. It only leads to altercations and I dont see a necessity for it.
Those are just a few recommendations. I've grown tired of the complaining about select few traits. This would relieve certain tension around those said traits. The only issues these would fix is minor convience and less flame, but I'd consider it a start.
Flywater - I mean, guys, come on. Just make this disabled while PvP active and save general from some serious flame.
Stunstrike - Potentially the most unbalanced and over used trait in when it comes to bow spamming. I'd reccommend reducing the 1/3 chance to at least a 1/4 chance with archery.
Healwater - I've been confused as to why healalways is less points when it's a much more versatile trait. I'd reccomend bringing this down a few points.
Stealstrike/stealrevenge - Just an annoying trait, I question its existence. It only leads to altercations and I dont see a necessity for it.
Those are just a few recommendations. I've grown tired of the complaining about select few traits. This would relieve certain tension around those said traits. The only issues these would fix is minor convience and less flame, but I'd consider it a start.