• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Oh I'm sure they would, which is why I've been trying to think of suggestions that don't relate to removing any. The problem is some issues directly stem from those perks and thus they'll forever be issues. So instead we have to try and find ways to minimize the damage they do to the system.

Meanwhile I was just saying we should add more RP ones, not trade out PvP for RP, if that's what anyone thought I meant. And I didn't know custom items was being planned, do you have a link handy of that? Or was it just mentioned in passing?