• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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I wasnt using it in that way. But thats also not learning an abstract concept, the water cycle is a series of cause and effect. It doesnt teach you to think abstractly. Pure rote memorization of individual things as opposed to learning how to process information before then learning them right after maybe two times would be a better approach. And as far as I can tell from what ive found digging into it most countries do it that way.


You still learn the stuff either way, its just much less efficient the American way.