Razer Nostomo Keypad

LumosJared

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Hello, I'll keep it short and sweet.

While playing Siege at /warp mg, I cam across a fellow called LloydTheDuck, whom was doing rather well... very well actually. He seemed to be able to hit me twice as fast. In the normal half a second we have before we can damage another player, he seemed to be able to bypass that, and harm us twice as fast.

Now before you go to the obvious assumption, it was not "ermagherd he beat me therefure haxor".

I asked him why he seemed to be dishing out more damage (and killing 4 people at once as a result) and he said he was using a Razor Nostomo keypad. Curious, I looked it up.

http://www.razerzone.com/gaming-keyboards-keypads/razer-nostromo

It seems this keypad has a noticeable difference in-game. Lloyd was able to hit us twice as many times as we could hit him in the same second. So I have to ask, does this violate our "using something outside of Vanilla that gives you an advantage" rule? Or are such things as better keypads allowed? But if they are, it seems those using them have an undeniable advantage over someone not using them. Discuss.
 
I was in said game of siege and I noticed the same thing. However it did not make him invincible he could still be killed 1v1 so I am not sure what I think about it.
 
Wow... that looks awesome. I hope it doesn't violate the rules because I'd like to buy one (wasntme)
 
All enemies (and I believe this is actually Entities, not just hostile mobs) have an invulnerability period after you strike them.

That is when they turn red and only lasts for a split second (for the most part).

You can see it when you are striking a cow or the like and while its harder to see on things like a blaze, you can swing your sword to check. A blaze I believe takes three hits with an Iron sword to kill it.

If you swing your sword fast you will be able to hit it I believe 4-5 times before it dies as only three of the hits will actually register and do damage.

Please note that this is regardless of how fast you swing, and in fact the faster you swing the more wasted uses of your weapon will occur so if you are buffed by a potion, beacon or whatever else may be available to you, then watch your attacks a bit more carefully.

(It could have been he just had better ping than everyone else and his hits were registering first, I made an autoclicker macro with my Razer Naga set to a click per 5 milliseconds and still could not do more damage because of faster swings.)
 
I have the Nostromo as well, I just don't use it for minecraft there is no need
 
I've noticed other suspicious elements about this young Ducks game, I'm sure it is not just 'fancy equipment' I believe there's something more sinister going on.
 
I have asked Thortuna before about stuff like this, she said using a mouse to click faster and register more hits than a normal player is illegal.

All enemies (and I believe this is actually Entities, not just hostile mobs) have an invulnerability period after you strike them.

That is when they turn red and only lasts for a split second (for the most part).

You can see it when you are striking a cow or the like and while its harder to see on things like a blaze, you can swing your sword to check. A blaze I believe takes three hits with an Iron sword to kill it.

I've seen friends try it out on massive (basically to see if what you said about is true), and in some cases, yes, it still works even though the hits are supposed to be limited.
 
I was in some of these siege games, and I could kill him as easily as most other people. However, this is likely due to my heavy utilization of Archer class, and so I could kill him at range before he got close to me. Nevertheless, if it is just the equipment it is probably fine. If there is something else that he is using then it of course is disallowed, but he says he is not using this. I do have one other possibility, he could be starting his swing at the extreme limit of his sword's range, thus having time to get one or two more strokes in, faster. Unless that is not what you are saying could have happened.
 
Notice:
It is NOT the keypad allowing this, players can be hurt by enemies once every tick or so by the same entity, so if there is say a quarter of a second before you can hit them again, that is the case, and you AS the entity cannot hit them within that time. However, if you are not the ONLY entity attacking someone/hurting them, it is both entities technically stay within that time, but the 2 are getting different attack cooldowns, as though you are getting hit endlessly by a single person, especially if you do not notice another. Therefore, if he was the only other person you SAW, it is possibly either someone else hurting you, or its OmG haxxorzLelel. Btw, I even tried this with several mouses besides my own, they all have the same effect as the other, and they are even years apart in development. One of them is from 2000, the other 2011, and one from 2013. Same hit interval cooldown. To me it actually sounds sortable fishy. But that's me.
 
To further what Xyphen and Cowboys are saying, (this applies to Medieval not siege) Although I can't say this for certain but, perhaps mcmmo abilities such as Critical hits for axes and Bleed for swords allow the 'hit' to bypass pre mentioned hit rate caps: if said player can click at an elevated rate he shall therefore be hitting at an elevated rate due to increased chance of getting the ability. Just an idea. Also, are Mouse macros allowed?
 
Razer gaming gear is amazing,
i have the Razer Mamba,
Razer Kraken
Razer Mousepad

Currently saving for the Laptop and the nostromo myself

ANyway back to the discussion, i feel that mousepads like this and other gaming equipment should be allowed to be used in game, otherwise you might as well have a requirement on a specific laptop/ computer that people use, Comnpared to someone with a $200 shit laggy and freezing computer somewith with a dedicated gaming pc would also have a heavy advantage over the other players. Gaming Equipment is my pride and joy i love upgrading my gear and giving myself an edge in a game weather it be minecraft to World of warcraft and Diablo, I see that this kind of gear should be allowed espicaly if you can use it well enough that you can give yourself a great advantage as to hit twice as fast.

While people may argue that this shouldnt be allowed as it gives an "unfair advantage" well then its too bad, maybe you should purchase some decent gaming gear, its their choice, like people that buy premium to wear diamond armour, its just using YOUR money to giveyourself that extra edge in the game.

Most of you will disagree with me here but that is my opinion on the situation

The Cult of Razer

~Aus
 
Another thing i forgot to add:
Games are coded to have a certain point to were you cannot get hurt, or you have a certain time you can attack.
For example:
Halo:reach, I have a very good trigger finger, if i do say so myself, but the weapons will not allow me to shoot as fast as my finger allows. Also, minecraft, I cannot attack as fast as i click, because it was coded to only swing so fast, however, unless there is a glitch or a modification WITHIN the game, it will remain that way.
Jared4242
 
Although Aus, the unfair advantage they are referring to is being able to hit faster than possible on vanilla Minecraft, so are you saying if I purchased a method of making me invincible so no one could kill me that's fair? All I have to say is "too bad" the point is Anything beyond Minecraft mechanics should be stopped in the sense of 1 player having an advantage over another. The accuracy and control from these products are awesome in my opinion and are fine.
 
I'm stickin to my trusty mouse and keyboard like I have done for the past 15 years of my gaming career :-P
 
Hello, I'll keep it short and sweet.

While playing Siege at /warp mg, I cam across a fellow called LloydTheDuck, whom was doing rather well... very well actually. He seemed to be able to hit me twice as fast. In the normal half a second we have before we can damage another player, he seemed to be able to bypass that, and harm us twice as fast.

Now before you go to the obvious assumption, it was not "ermagherd he beat me therefure haxor".

I asked him why he seemed to be dishing out more damage (and killing 4 people at once as a result) and he said he was using a Razor Nostomo keypad. Curious, I looked it up.

http://www.razerzone.com/gaming-keyboards-keypads/razer-nostromo

It seems this keypad has a noticeable difference in-game. Lloyd was able to hit us twice as many times as we could hit him in the same second. So I have to ask, does this violate our "using something outside of Vanilla that gives you an advantage" rule? Or are such things as better keypads allowed? But if they are, it seems those using them have an undeniable advantage over someone not using them. Discuss.
That is like telling someone they have too good of a computer to play massive, I mean yes. He might have hacks like aimbot but saying he can't use that because it's two nice is saying you can't use premium because some people don't have the money/ giving them the upper hand. I think it's wrong to make the kid get rid of his mouse over something like the upper hand in pvp. I think he deserves to win, he payed 70 bucks for the mouse. If you get that mouse, hell kill me all day long.
EDIT: keypad, not mouse
 
That is like telling someone they have too good of a computer to play massive, I mean yes. He might have hacks like aimbot but saying he can't use that because it's two nice is saying you can't use premium because some people don't have the money/ giving them the upper hand. I think it's wrong to make the kid get rid of his mouse over something like the upper hand in pvp. I think he deserves to win, he payed 70 bucks for the mouse. If you get that mouse, hell kill me all day long.
EDIT: keypad, not mouse

Exactly, I have a 2000$ PC I built, and I'm not going to stop using it because I'm less laggy than someone else..