Character Information
TBD
Combat Proficiencies and Abilities
Attack Stat: Dex
Defense Stat: Magic
Proficiency Points:
STR 0
CON 0
Training Point Buy
FAITH 0
WIS 0
DEX 7
Cutthroat Point Buy ( Stance )
Magic Point Buy
- Full Name: Rajamar - TBD
- Heritage / Culture: Suvial - Kattumakkal
- Age: 32
- Gender: Male
- Religion: Estelley
- Occult: Mage
- Eye Color: Light Brown
- Skin Color: Light brown
- Hair: Medium-dark brown, reaching just above the shoulders.
- Height: 6'5 ~196cm
- Additional Features: His skin has developed marks that resemble a tiger's stripes, these grew larger when he reached adulthood. Pierced ears.
- Hobbies and Talents: Medical hobby and Magical talent.
- Mechanics: Full Blooded Suvial
- Languages: Common, Agasi, Weak sign-language.
TBD
Combat Proficiencies and Abilities
Attack Stat: Dex
Defense Stat: Magic
Proficiency Points:
STR 0
CON 0
Training Point Buy
- Rage Counter (Suvial)
FAITH 0
WIS 0
DEX 7
Cutthroat Point Buy ( Stance )
- Cutthroat Backstab
- Cutthroat Target
- Cutthroat Dodge
- Cutthroat Flank
- Cutthroat Evasion
- Sharp Reflexes
- Escape Artist
Magic Point Buy
- Magic Snare
- Magic Isolate
- Magic Shove
- Magic Revive
- Magic Resist
- Magic Cleanse (Suvial)
- Wardrobe Pack
- Shapeshifter Pack
*CUTTHROAT*
Cutthroat Stance > Can activate without using turn. While in CT Stance, don't trigger opportunity attacks. Indefinite ( 20 min CD)
CT Backstab - Target someone who hasnt used ability (that isnt passive) or attacked. Guarantee 4HP of DMG Through blocktokens. (4HR) (melee)
CT Target - Mark someone for the next 10 mins. (1HR) ( 10 blocks)
CT Dodge - Reaction, dodge an attack. To negate any damage or secondary effects. Move 10 Blocks horizontal cardinal direction. Can do basic attack without using action. (1HR) (Self)
CT Flank - Target someone surrounded by two or more enemies, including you. Trip the guy ( prone). If already prone, guarantee hit. (2HR) (Melee)
CT Evasion - Move additional 5 blocks after making attack for the next 30 mins. (2HR) (self)
*ROGUERY*
Sharp Refl- Reaction to basic attack, before making def roll, add +5 to final roll. without action. If fail, cd is 10 mins (1HR) (self)
Escape artist - Slip out of restraints, in combat can be used to spend an action to remove trapped (30 min CD) (self)
*MAGIC*
M Snare - Apply trapped status to emote range enemy, lasts 3 turns. If they are still trapped at 3rd turn, they take 1 dmg. (2HR) (Emote)
SINISTRAL - Trapped lasts for 4 turns, on turn 2, 1dmg. turn 4, another 1 dmg
M Shove - Move enemy 5 blocks in any direction, horizontal. (30Min) (Emote)
SINISTRAL - Target two enemies, sending them same or diff direction. and apply prone.
M Revive - Bring ally back from 0 to 4 hp, with half attack or defense. ( Only if they have not been revived otherwise) (2HR) (Emote)
SINISTRAL -Ignore the revive limit. Revive an enemy and force them to fight for you. They can only fight with basic attacks and half stats. (They take 2 hp from other revives)
M Resist - Reduce damage by 1, but never 0. Out of turn possible. (1HR) (Emote)
SINISTRAL - Deal 1 HP damage to who hurt you.
M Cleanse - Cleanse one effect from you or friend. (2HR) (Self)
SINISTRAL - Move the effect to your enemy within emote range
M Isolate - Break someone's recent link power. If a block token from abilities, remove 1. (2HR) (emote)
SINISTRAL - Break 2 link powers, if no link or block tokens. Apply marked.
Adapt Point (but magic)
Wardrobe - Always be considered wearing armor, conceal one weapon etc.
Shapeshift - Change your appearance, self explanatory. Can't mimic others tho.
Cutthroat Stance > Can activate without using turn. While in CT Stance, don't trigger opportunity attacks. Indefinite ( 20 min CD)
CT Backstab - Target someone who hasnt used ability (that isnt passive) or attacked. Guarantee 4HP of DMG Through blocktokens. (4HR) (melee)
CT Target - Mark someone for the next 10 mins. (1HR) ( 10 blocks)
CT Dodge - Reaction, dodge an attack. To negate any damage or secondary effects. Move 10 Blocks horizontal cardinal direction. Can do basic attack without using action. (1HR) (Self)
CT Flank - Target someone surrounded by two or more enemies, including you. Trip the guy ( prone). If already prone, guarantee hit. (2HR) (Melee)
CT Evasion - Move additional 5 blocks after making attack for the next 30 mins. (2HR) (self)
*ROGUERY*
Sharp Refl- Reaction to basic attack, before making def roll, add +5 to final roll. without action. If fail, cd is 10 mins (1HR) (self)
Escape artist - Slip out of restraints, in combat can be used to spend an action to remove trapped (30 min CD) (self)
*MAGIC*
M Snare - Apply trapped status to emote range enemy, lasts 3 turns. If they are still trapped at 3rd turn, they take 1 dmg. (2HR) (Emote)
SINISTRAL - Trapped lasts for 4 turns, on turn 2, 1dmg. turn 4, another 1 dmg
M Shove - Move enemy 5 blocks in any direction, horizontal. (30Min) (Emote)
SINISTRAL - Target two enemies, sending them same or diff direction. and apply prone.
M Revive - Bring ally back from 0 to 4 hp, with half attack or defense. ( Only if they have not been revived otherwise) (2HR) (Emote)
SINISTRAL -Ignore the revive limit. Revive an enemy and force them to fight for you. They can only fight with basic attacks and half stats. (They take 2 hp from other revives)
M Resist - Reduce damage by 1, but never 0. Out of turn possible. (1HR) (Emote)
SINISTRAL - Deal 1 HP damage to who hurt you.
M Cleanse - Cleanse one effect from you or friend. (2HR) (Self)
SINISTRAL - Move the effect to your enemy within emote range
M Isolate - Break someone's recent link power. If a block token from abilities, remove 1. (2HR) (emote)
SINISTRAL - Break 2 link powers, if no link or block tokens. Apply marked.
Adapt Point (but magic)
Wardrobe - Always be considered wearing armor, conceal one weapon etc.
Shapeshift - Change your appearance, self explanatory. Can't mimic others tho.
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