So...yeah...another thing about races and traits...Except this time I'm not looking for just races, or to keep the current trait system.
Here's my proposition: create a plugin of a sort that uses both races and traits to limit the trait builds that are available to a player through his or her race. Basically, take the lore compliant races, compile a list of traits that make sense for each race to have, and then give the players their choice of their race's available traits. For the traits that could be considered in a neutral category, such as most of the negative trait point giving traits(Unarmed vulnerable, Nonivore, etc.) and some of the building and mining oriented traits(Haste, Haste 2, etc.), have them available to all players of all races. I feel like I'm not quite expressing what I mean by all that, so how about a few examples to show what I'm thinking.
If you didn't read my example in the Spoiler, I suggest you do so. So that you may understand what it is I'm proposing. This, I believe, is the happy-medium between races and traits. Though through my personal opinion, I'd rather have the old Race system back.
Just thought I'd share one of my ideas, I think it'd help both the RP side of this server and the PvP side by providing lore compliant traits per each race(a Dakkar that heals in water sounds so lore compliant, right?[jk obviously]), and through limiting a PvP'ers trait build to that of his or her race's available trait combinations. I'd love some feedback, if you disagree with the whole idea, say why and provide facts that back you up, but be constructive as you do so.
Here's my proposition: create a plugin of a sort that uses both races and traits to limit the trait builds that are available to a player through his or her race. Basically, take the lore compliant races, compile a list of traits that make sense for each race to have, and then give the players their choice of their race's available traits. For the traits that could be considered in a neutral category, such as most of the negative trait point giving traits(Unarmed vulnerable, Nonivore, etc.) and some of the building and mining oriented traits(Haste, Haste 2, etc.), have them available to all players of all races. I feel like I'm not quite expressing what I mean by all that, so how about a few examples to show what I'm thinking.
Example:
Race: Dakkar(These things are still a lore compliant race, right?)
Race Traits:
+25 Feed Lava
+30 Heal Lava
+30 Fire Strike
+30 Stone Eater
+30 Blaze Truce
+30 Fire Revenge
+40 Fire Immune
+50 Fly Lava
+50 Ghast Truce
+100 Fireball
-25 Starve Water
-50 Harm Water
Neutral Traits:
+50 Health Boost
+100 Health Boost 2
+75 Absorption 2
+50 Absorption
+50 Haste
+100 Haste 2
-50 Nonivore
-20 All the Inept Traits
-50 All the Vulnerable Traits
Ok then, there's the Dakkar list that I compiled, it's not everything that could be available for someone that's a Dakkar, but let's just use it in the Example. I'm a Dakkar, I can pick and use any of the traits from the Dakkar's Race Trait list and any of the traits from the Neutral Trait list, but I can't pick anything outside of those traits. I can't be a Dakkar that has Feed Vegetation, Heal Water, or Fly Web. Those traits are not ones that can be used by my race, but by another race that has them available to them in their Race Trait list. The other races have the same Neutral Trait lists that the Dakkar has.
Race: Dakkar(These things are still a lore compliant race, right?)
Race Traits:
+25 Feed Lava
+30 Heal Lava
+30 Fire Strike
+30 Stone Eater
+30 Blaze Truce
+30 Fire Revenge
+40 Fire Immune
+50 Fly Lava
+50 Ghast Truce
+100 Fireball
-25 Starve Water
-50 Harm Water
Neutral Traits:
+50 Health Boost
+100 Health Boost 2
+75 Absorption 2
+50 Absorption
+50 Haste
+100 Haste 2
-50 Nonivore
-20 All the Inept Traits
-50 All the Vulnerable Traits
Ok then, there's the Dakkar list that I compiled, it's not everything that could be available for someone that's a Dakkar, but let's just use it in the Example. I'm a Dakkar, I can pick and use any of the traits from the Dakkar's Race Trait list and any of the traits from the Neutral Trait list, but I can't pick anything outside of those traits. I can't be a Dakkar that has Feed Vegetation, Heal Water, or Fly Web. Those traits are not ones that can be used by my race, but by another race that has them available to them in their Race Trait list. The other races have the same Neutral Trait lists that the Dakkar has.
If you didn't read my example in the Spoiler, I suggest you do so. So that you may understand what it is I'm proposing. This, I believe, is the happy-medium between races and traits. Though through my personal opinion, I'd rather have the old Race system back.
Just thought I'd share one of my ideas, I think it'd help both the RP side of this server and the PvP side by providing lore compliant traits per each race(a Dakkar that heals in water sounds so lore compliant, right?[jk obviously]), and through limiting a PvP'ers trait build to that of his or her race's available trait combinations. I'd love some feedback, if you disagree with the whole idea, say why and provide facts that back you up, but be constructive as you do so.