〚 ⬾┇ ════════════════ - ‹ › - ════════════════┇⥇ 〛 〚 ⬰┇ ════════════════ - ‹ › - ════════════════┇⥇ 〛 █████████████████████████████████████████████████ █████████████████████████████████████████████████ 〚 ⬾┇ ════════════════ - ‹ •◦ ≬ ◦• › - ════════════════┇⥇ 〛 To whom much is given, much shall be required. Art 〚 ⬾┇ ════════════════ - ‹ •◦ ≬ ◦• › - ════════════════┇⥇ 〛 《 Basic Information》 《 Full Name : 》Quin Goretaan 《 Nicknames : 》(Previously named Quinlan Ivan Serraun) 《 Titles : 》Artok of Goretaan Throng 《 Age : 》24 《 Birthdate : 》April 20th. 《 Gender : 》Male. 《 Sexuality : 》EVOLUTION 《 Race : 》Thar-Urlan 《 Culture before symbiosis : 》Highland Ceardian. 《 Head : 》Bovine / Ancylotherium. 《 Preferred Weapon : 》Fists. 《 Skill Information 》 《 Strength : 6 (8 due to racial bonus) 》 Unarmed Pack Large Blades Pack Blunt Pack Blades Pack Axe Pack Improvised Weapon Pack 《 Constitution : 6 (8 due to racial bonus) 》 Woodcraft Pack Earthenware Craft Pack Light Shielding Pack Heavy Shielding Pack Multi-Shielding Pack Physique Pack FREE Bruteforce Pack FREE Resilience Pack 《 Wisdom : 0 》 《 Dexterity : 1 》 Parkour Pack 《 Magic: 0 》 《 Charisma : 1 》 North Linguist Pack 《 Languages : 》 Common | Free. Oortal <?> Northern Linguist Pack | Charisma Linguistics 《 Visual Information 》 《 Unnatural changes : 》MOO! 《 Appearance : 》 Light, freedom of movement. 7’5" | 226 cm. With a bulky body and the head of a bull added with four barbed-horntips, he gives an outward threatening appearance with a cold gaze and his clothing depends on how Baal or Al his mentality is. Generally, if he can chase something down in a certain set of clothing, then it is what he will wear. 《 Core Concepts 》 《 Character Identity concept : 》Turbulent | Quin's character identity can be attributed to inner-demons and impulse. Although parts of him remain empathic and work to help people become stronger, it's of potentially unethical growth as he constantly battles his desire to be a Baal-Url and work with the concept of tough love. He is the kind of therapist that suggests you "punch someone when you get upset" type of unethical. You may pick him with the intention of winning, but more often than not you realize you give something up in doing so. 《 Life Story : 》 Spoiler: Life Story Birth- Quin is born in Kinwrey. The Highland family was head by a very happy father and his wife, especially after failing to conceive for so many years. In otherwise decent health, the father keeps Quin close and names him after a man that saved his life while hunting. But, his mother spoiled him, ultimately winning her as the favorite. Childhood to Teenage years - Quin enjoys his last few years before being sent to military schooling. He was rather large for his age, and is assigned to learn about the Warhammer. In the case there was nothing bigger, he would be the one to hold it. Still, he decides that that wouldn't matter as long as the first punch knocked the opponent down. Despite being taught the Warhammer, he relies mainly on his raw strength to punch and chop at targets. Adulthood - The path of the warrior and the hunter. Since he was capable of tracking animals and consistently liked to flaunt his strength, the military became all but a source of drunken power to feed his unhealthy habit to fight. Later Adulthood and advancement - Quin has in entirety abandoned his family and old friends. The military was all he needed at that current time, and then is sent to Regalia for war efforts during the deathling crisis to keep Rothburg kicking. Quin undergoes symbiosis in the Siege of Rothburg against his will. Life Chronicles : The Transmogrification of A Soldier. Spoiler: Symbiosis The Siege of Rothburg roars with mighty horns to call to the field men to die with honor for their homeland. Thomas Dopsworth (@Magivore) introduces himself to Quin, and the two eventually bond. Some gambling here and there, stories of their past, the usual pleasantries as they speak of their homes. However, when the time came in battle with his own hubris and dropping his weapon to favor his own strength he finds himself overwhelmed quickly and unable to compete, Quin charges into battle and ends up left on the field in a visceral display. His nearly lifeless body was brought back, missing his right arm and his legs were hardly even usable for locomotion by that point. It was clear walking would not be within his future at that rate if he had a future that could be lived at all. His jaw dislocated and with bone exposed, his tongue almost hanged freely from the considerable size of the wound exposing it to the air. When Quin comes to realize what was happening and although being brought back, he noticed he was being laid on a cruel wooden table and dying below hooded clergymen who called themselves the Horopadosi instead of with his fellow men. Whether servants of the empire or a cult, he had no time to test. Their silver tongues and painful ultimatum presented themselves as he is offered the ability to rapidly heal his wounds in the condition he would serve beneath them and their "Great way." The hooded woman whose voice was both soothing and searing to his ears while her vile eyes scanned what little was left told him sweet lies and bitter truths as he coughed years of his life away by the minute while he struggled to breathe, her touch to soothe him breaking his once immovable courage as he was unready for what was to come of himself. Despite the hard head on his shoulders, he remained cracked and unwilling to die as of yet. Accepting the deal offered of a new life with the condition of servitude, he comes to learn the medicine came in a jar- A jar with a purple worm in it that was labeled with symbols he could not understand with his fading vision. Arduously it hopped from the jar and called to him, the pain in his eyes gave it the allowance to finally let him die for the first time as it could not be more content to oblige with finishing the job. With a hostile change as he wished for life, not the pain through symbiosis the searing pain of the Oorl altering his body. With the euphoria of his first death his body had swollen, suturing and amassing grotesque muscle and hooves that would be compared to hammers that fell to the stone below to hold upward the beast that was being manufactured by the worm. What remained of the man had now been replaced by something new, greater than before in strength that could not be contested by who he once was. With a low grumble and huff of air from the nostrils that breathed new life he turned on his creators with a desire to fight over flight. The worm they had given him had no bond to a creator as it was an adult, a life of servitude was not one to live as its life was constrained to a jar and enough was enough for the host as well! Among their ranks resided as well a traitor, aiding in his escape in which he never did know who it was. Perhaps it was to save a life like his, or for some other reason unbeknownst to him the chance to escape had arisen and was obliged in the moment. Back into the burning plains of Rothburg he returned, and with this new life he had felt incredibly lost with what he had now become. Trekking, walking and taking ferries to new land he makes his way eventually to the city of Regalia. This time, in his second life.
Hi! It's review time! First off, I would like you to list what type of Url he is in the Racial section. He should be a Midlands(?) But I would also like to know what type of animal he takes after (For funsies) You also need to list the numbers for the Body Stat, please! That's all! Please make these edits in a new color and tag me @Rochelle_ when you're done!
I've made the changes in Red, and they should be fixed. I also altered the body fat to low due to racial limitations that I had previously mistaken @Rochelle_
Lowering my unarmed, instead putting more into Medical Sciences, perception, and an extra +2 to music. Body stat has been updated accordingly.
@Rochelle_ This application has been opened for Re-Review. 8/28/19 Proficiency changed, instead of +10 unarmed from age, only +5 and Quin is Highland Ceardian. I was missing culture points from the beginning and did not realize Thar-Url were capable of keeping culture points. Quin now has 25 Unarmed instead of 20. Removed +5 medical training, added it to perception to his already 5 to make 10. +5 from the unarmed is now in hunting knowledge, and is now +25. Lifestory has been altered to Kinwrey with Highland Ceardian background in the spots where Quin was (for a limited time) remaining home Body stat put to the cap of 75
Working with a semi-functional PC, sorry for the delay! Approved! But beware the incoming proficiency changes!
@Caelamus all 10 hobby points put into dancing arts. Just kidding, removed perception points to distribute more in-line with the life story into extra-heavy skill. Hobby points entered, bodystat adjusted accordingly to the Url update. I'm not sure if this needs re-review actually but I can't change it back now because it won't let me change it back. Whoops.
@Caelamus Added Void Oculus mutation to fit accordingly into Quin's lifestory with the Heirodopolous cult as their marking for a failure to create a stronger Oorl to check him later.
@Caelamus Retconned mutation in backstory due to confusion over mutations on Url. Golden eyes removed. Edit: April 20th, one year on Quin. Happy bday Quin.
@Caelamus Thirty-five years old instead of fifty-one. New proficiency, no new ritualisms. Added the spec-perm abilities to the sheet as well, chronically late but they're here.
@Caelamus I am unsure what the rule on points is rn, it used to be 10 point rule then proficiencies changed. Anyway. The 5 empty points went to vocal singing and body arts
@Caelamus gonna assume the points put in the permission chat were accepted since there's been no pushback. Added aesthetic ritualisms and ritualisms to add claws. Lowered statecraft, switched javelin to spear.
@Caelamus Point array switched, updated with spec perm/Url race changes, alignment shifted. Quin is now 30, aged down, removing spears.
@Caelamus point-spread change. Shifted points out of medical combat since it has had no use, switched to a Level III Warrior for progressions as opposed to having support as well.