Progression System Manual

Discussion in 'Roleplay System Manuals' started by MonMarty, Nov 24, 2021.

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  1. MonMarty

    MonMarty Thotdodger Staff Member Server Owner

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    The Progression System is a vehicle through which players can interact with the wider world beyond, though it should first and foremost always be a way for players to add to and enhance their live server-rp, not replace it. Characters cannot and should not solely exist for success in the Progression System, and if a player depends too strongly on the Progression System to derive benefit in live server-rp, the system will eventually stonewall them. On principle, the Progression System is designed to be positive to players, in the sense that "opposition should be felt in conflict among the players, not on top of a system also working against them".

    The Progression System runs every two weeks (for now) with deadlines every Sunday midnight London time (not too strict around the difference between GMT/BST summertime etc.). The system is done by sending in so-called "Orders", which are then processed by the DM, and posted on the Forums. There are several rules attached to sending in Progression Orders, and there are also several things to be said about what to expect from the Progression System. This thread will explain all of this. Note. this Thread will /not/ clarify what Nobles can do to interact with their own Realm in the Progression Orders. While this makes use of the same System, it is delegated to a different Manual so as not to clog this one that can be read by non-Noble Players.

    First, the Link to the Submission Form. All Submissions are sent through this form, though make sure to finish reading this page before even filling out this form.
    Terms used:
    • Order = The paperwork you submit.
    • Participant = The people on the paperwork.
    • Period = How long it takes until the next deadline, currently 2 weeks.
    Format Explained:
    • The Simple Description is more like a handle-tag used to define whether the order is a continuation of something, or an entirely new one. For example, a player might write "Looking into Calemberg Dragon" here, and that helps the DM to understand what they want to do. But also, the DM may write down "Calemberg Dragon Investigation" on the progression report on the forums. That is then a signal for the player to write down that name on their sheet when they send in a continuation order - which will be often. No single order will expire and run its conclusion that same week, all orders are part of "Stories" which take several orders to complete.
    • Participant 1 to 5 must be filled in. We do not accept solo missions (except if Noble finance/realm interactions), and insist always that 5 participants go on a single order together. More than 5 will never be required for Stories, and if they should be, than the Story will make note of this, and how to get around the 5 member limit. The reasoning here is that solo missions don't promote server rp because they do not promote relations between participants or involvement. Inversely, groups over 5 are over-stacked with Progression Talents, and so would just ace-win every single Order, which is unfair. 5 is a healthy balance.
    • Resources are relevant for some orders, as some orders may require funds and artifacts to complete. Note, first orders never require any resources. Generally speaking, when players start a new "Storyline" or "Story", they do a precursory exploration of the subject matter in the first or maybe second order, in which they simply explore the possibilities. During this exploration phase, the response in the written thread on the forums will usually tell what resources are required to progress the Story. Sometimes these resources can be experienced as a roadblock, and that is intentional. The Progression System should encourage interaction between social groups, not isolate groups into their own island and never give them reason to seek out others. Sometimes what a noble needs can only be found in criminal hands, and vice versa.
    • Order Details is where you write the actual order, i.e. what everyone will be doing in the order and what their roles are. You can be expansive here, but try to keep it short. Generally speaking, unless your Orders are written with severe 4-d chess brain syndrome (or try to do the impossible), they will succeed to some degree, or at the very least give you something to roleplay about.
    • Final Notes are for any additional commentary relevant to the orders that did not fit within the other boxes.
    • Orders are always due 14 days after the last, always on Sunday midnight London time. This period may change, but it will be announced beforehand. The first Deadline is Sunday the 28th of November.
    It is important to note that not all Stories will work out, despite the artificial success rate. Some stories don't have roleplay value, such as "I would like to capture a trade port here", which would have no live-server value because that is not how you acquire more Wealth Tokens, and because nobody enriches anyone's roleplay by being rich in-roleplay. Everyone is unemployed but somehow keeps themselves fed and clothed and housed, so actual finance-rp is pointless. Equally, old lore that goes nowhere (of which there are still some pages) may result in a bounce of orders. If this is the case, it happens very early on (like first order) and you will receive some kind of definitive "This is a dead end" statement in the processing on the Forum Thread. Generally speaking, an order should never be ignored or forgotten. If you do not see an Order on the progression report, send in a ticket.

    Questions? Please consult the RP Com Discord Ticket Bot. If you feel uncertain about the process, wait for some other people to send in orders, and ask them to help you with how to do it. Generally speaking people are kind and will help with orders, but also please remember to be skeptical of the help that Noble Players may offer, as they can benefit from you behaving a certain way in progression orders, so ask for their help, but don't tell them everything there is to know about your Orders. In general, you should keep your Orders private until they become publicly acknowledged and Canon in Progression Reports. If you do not want to waste an order on potentially dead-end lore (as described above), feel free to send in a Ticket and simply ask "XYZ, dead lore?", after which the System DM can tell you whether it is worth looking into.
     
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    #1 MonMarty, Nov 24, 2021
    Last edited by a moderator: Nov 29, 2021
  2. MonMarty

    MonMarty Thotdodger Staff Member Server Owner

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    Modifications:
    • Minimum player participation lowered from 5 to 3. Orders below 3 participants will still be ejected.
    • Orders no longer require any kind of Wealth Token assignment. Either an order will have a pre-defined cost after discovery (i.e. send someone first to ballpark what the cost would be to perform a particular stunt, get the cost given to you then, and then pay), or the cost will be provided as a bill after the action is complete, from which point the individuals may choose to negotiate with the bill and who should pay it (or not pay it at all!).
    • Orders no longer have a set deadline, instead, orders will be processed in the course of the 2 week Period and posted when they are ready and the DM has time. At the very least all orders will be processed by the end of the 2 week Period,
    • Players are limited to 2 participations per player per 2 week period. This means they can use 1x & 1x different characters, or 2x the same character.
    • If you make an error in an order, Dm will no longer refuse to process, but tell you to make a ticket to correct the order or relinquish the order and re-submit at a later date. You don't have to worry about having to wait 2 extra weeks to re-submit an order that was bounced.
     
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