- Joined
- May 17, 2016
- Messages
- 1,513
- Reaction score
- 3,018
- Points
- 403
- Age
- 26
- Location
- Regalia.
- Website
- conflee.tumblr.com
Hello! I want to open this with the obligatory "dont turn this into a salt fest" "no offense meant" "dont be a jerk about your point" blah blah blah.
Now onto the actual topic: Progression Repetitiveness. I have noticed, and it has become a bit of a server meme at this point, that progression tends to follow a pattern, alternating between Regalia being invaded or occupied, and "screw the elves". Like, constantly, that's the pattern. As far as the invasions go, as unrealistic as it is for Regalia to be around after 47 occupations (exaggerated number) , I do like that they tend to bring the conflict directly to Regalia itself, where it can be ROLEPLAYED and not just reacted to in threads. So I am 100% ok with ignoring a little logic and foregoing a little realism for the sake of fun there. My issue sits with the other half of the pattern.
It is at the point where, in my opinion, the whole "screw the elves" thing has just gotten old. I thought this would be sorted and done with, excluding casual racism on the street, with the 11th Creed, but now that has randomly been revoked seemingly just for "conflict". But... I agree racism is a decent plot device in Aloria, but when it is the same people over and over and it keeps flip flopping back and forth it just feels cheap and stale.
Beyond that, I do like the general direction the war is going. It has always been "Regalia invades ___ because Deus Vult!" Now the whole alliance thing makes it feel a bit more unique. Which is fun. Plus military RPers having the chance to change the direction of things is a nice touch. Gives a real use to the perms that were before now basically worthless.
Anyway, I figured I would make this not just to state my opinions, i'm curious about how the rest of the RP community feels about it. The few people I actively talk to tend to agree with my points so I dont have the best.... widest range of people to bounce this stuff off in private lol.
Just remember to keep it salt-free!
Now onto the actual topic: Progression Repetitiveness. I have noticed, and it has become a bit of a server meme at this point, that progression tends to follow a pattern, alternating between Regalia being invaded or occupied, and "screw the elves". Like, constantly, that's the pattern. As far as the invasions go, as unrealistic as it is for Regalia to be around after 47 occupations (exaggerated number) , I do like that they tend to bring the conflict directly to Regalia itself, where it can be ROLEPLAYED and not just reacted to in threads. So I am 100% ok with ignoring a little logic and foregoing a little realism for the sake of fun there. My issue sits with the other half of the pattern.
It is at the point where, in my opinion, the whole "screw the elves" thing has just gotten old. I thought this would be sorted and done with, excluding casual racism on the street, with the 11th Creed, but now that has randomly been revoked seemingly just for "conflict". But... I agree racism is a decent plot device in Aloria, but when it is the same people over and over and it keeps flip flopping back and forth it just feels cheap and stale.
Beyond that, I do like the general direction the war is going. It has always been "Regalia invades ___ because Deus Vult!" Now the whole alliance thing makes it feel a bit more unique. Which is fun. Plus military RPers having the chance to change the direction of things is a nice touch. Gives a real use to the perms that were before now basically worthless.
Anyway, I figured I would make this not just to state my opinions, i'm curious about how the rest of the RP community feels about it. The few people I actively talk to tend to agree with my points so I dont have the best.... widest range of people to bounce this stuff off in private lol.
Just remember to keep it salt-free!