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Right, so this is just an idea I thought of off the top of my head, and I figured this might be a happy compromise between the old system (which favored survivalists/RPers/etc to come extent) and the new system (which favors pvpers).
In the current system, factions with many enemies will hardly be able to build while their enemies are online, as they will constantly lose their materials and any god tools they were using. You can no longer roleplay with lore items in faction worlds without the constant threat of losing your favorite items. You can't darkroom against powerful mobs/many mobs in a Darkroom alone anymore, because if you die you almost certainly lost your stuff. (Zombies and pigmen have a wonderful habit of picking up your god gear, then despawning before you can get back).
I understand that most survival servers don't have something like 'pacifist', but most survival servers don't have boss mobs that can three-hit you, or wonderful cities (that can't be built when you're constantly losing your supplies and tools).
So, this is just an idea, feel free to critique it, agree with it, or say it's garbage.
/mode PVP
In this game mode you will lose your entire inventory upon death, you will do normal damage, you will have the normal chance to drop heads, basically what we have now.
/mode Peaceful
It will take five minutes of PVP inactive to change modes to ensure you don't use this to avoid losing your loot.
You will exit this game mode if you punch another player.
In this gamemode, you cannot go PVP active (you will automatically go to PVP mode if you do), and you will not drop your inventory upon death. However, you will have a 100% (or at least very high) chance to drop a head if killed by another player.
This will give people a chance to build their factions without constantly losing their tools and materials, making it so new factions can never build if they make enemies. It will mean that if you intend to PVP, you will lose your items on death. If you don't, you won't. However, PVPers will still have an award. If you don't want to lose your head, you'll fight. You will also be able to darkroom without worrying about a deathwatch beetle sneaking up on you and three-hitting you, causing you to lose all your stuff.
Feedback, positive or negative, is appreciated.
In the current system, factions with many enemies will hardly be able to build while their enemies are online, as they will constantly lose their materials and any god tools they were using. You can no longer roleplay with lore items in faction worlds without the constant threat of losing your favorite items. You can't darkroom against powerful mobs/many mobs in a Darkroom alone anymore, because if you die you almost certainly lost your stuff. (Zombies and pigmen have a wonderful habit of picking up your god gear, then despawning before you can get back).
I understand that most survival servers don't have something like 'pacifist', but most survival servers don't have boss mobs that can three-hit you, or wonderful cities (that can't be built when you're constantly losing your supplies and tools).
So, this is just an idea, feel free to critique it, agree with it, or say it's garbage.
/mode PVP
In this game mode you will lose your entire inventory upon death, you will do normal damage, you will have the normal chance to drop heads, basically what we have now.
/mode Peaceful
It will take five minutes of PVP inactive to change modes to ensure you don't use this to avoid losing your loot.
You will exit this game mode if you punch another player.
In this gamemode, you cannot go PVP active (you will automatically go to PVP mode if you do), and you will not drop your inventory upon death. However, you will have a 100% (or at least very high) chance to drop a head if killed by another player.
This will give people a chance to build their factions without constantly losing their tools and materials, making it so new factions can never build if they make enemies. It will mean that if you intend to PVP, you will lose your items on death. If you don't, you won't. However, PVPers will still have an award. If you don't want to lose your head, you'll fight. You will also be able to darkroom without worrying about a deathwatch beetle sneaking up on you and three-hitting you, causing you to lose all your stuff.
Feedback, positive or negative, is appreciated.