Hi, i am Sir_Daragon. And i believe the server is being slightly too strict. Now i understand they take these measures to prevent grief, and misconduct, but if they can grant player freedom slowly and controlled, this server could be more exciting. Here are my Ideas:
1.) Make TNT a faction flag. Like monsters, Open, Animals, Taxkick, make TNT a faction flag, this would greatly help in the mining district. Players mining DRs could blast mine and it wouldn't affect wilderness claim. Dwarf factions mining Enormous Lord of the ring style Caves woudlnt need to spend millions on /fix , And this could be extended to also creeper being able to break blocks in wilderness, or keep it as it is.
2.) This related to the previous one. Enable more MCmmo abilities, yes i understand the server wants to keep a medieval/realistic style, BUT this is factions, and a game. if the server wanted to truly be realistic, elytras wouldn't exist. MCmmo abilities should be enabled. mining ability-Blast mining, fishing abilities, as of right now, there is basically no reason to grind fishing, since all its perks are turned off(except for salvage).
3.) Legalize more traps. From what i understand, traps that instantly kill players are illegal. i like the fact that portal traps are illegal, but if a faction is being raided a lot, like Tyberia or Asteria, it should be more legal for players to make traps using potions to kill the raider. since now, small factions that cant defend them self are stuck dying or paying tribute. but by making traps it would give more people hope to stay and fight back, give them time learn the Massivecraft ways(also it makes entertaining Youtube Videos #Mafro).
This server has many plugins, but nearly half of them are turned off, Why must it be this way. yes there is less banned players, but no server can be without banned players. if someone decides to go grief, ban them, it wont hurt the server. I am not saying to turn everything on and evilly laugh as massivecraft kills its self. I, and some other players i hope just want more liberty.
This Server is great, and i have invested a lot in it and i don't wanna see it die, but i know it has more potential.
1.) Make TNT a faction flag. Like monsters, Open, Animals, Taxkick, make TNT a faction flag, this would greatly help in the mining district. Players mining DRs could blast mine and it wouldn't affect wilderness claim. Dwarf factions mining Enormous Lord of the ring style Caves woudlnt need to spend millions on /fix , And this could be extended to also creeper being able to break blocks in wilderness, or keep it as it is.
2.) This related to the previous one. Enable more MCmmo abilities, yes i understand the server wants to keep a medieval/realistic style, BUT this is factions, and a game. if the server wanted to truly be realistic, elytras wouldn't exist. MCmmo abilities should be enabled. mining ability-Blast mining, fishing abilities, as of right now, there is basically no reason to grind fishing, since all its perks are turned off(except for salvage).
3.) Legalize more traps. From what i understand, traps that instantly kill players are illegal. i like the fact that portal traps are illegal, but if a faction is being raided a lot, like Tyberia or Asteria, it should be more legal for players to make traps using potions to kill the raider. since now, small factions that cant defend them self are stuck dying or paying tribute. but by making traps it would give more people hope to stay and fight back, give them time learn the Massivecraft ways(also it makes entertaining Youtube Videos #Mafro).
This server has many plugins, but nearly half of them are turned off, Why must it be this way. yes there is less banned players, but no server can be without banned players. if someone decides to go grief, ban them, it wont hurt the server. I am not saying to turn everything on and evilly laugh as massivecraft kills its self. I, and some other players i hope just want more liberty.
This Server is great, and i have invested a lot in it and i don't wanna see it die, but i know it has more potential.