- Joined
- Nov 3, 2013
- Messages
- 42
- Reaction score
- 35
- Points
- 0
- Age
- 31
It's frustrating finding a home for a faction when the worlds are ffilled with littering and land-raping lone-wolves (which I can understand to a point) and land-hoarding alt factions. I've seen entire islands (the size of small nations) owned by ONE person in a faction that gets on once every day or so for 5 minutes or less. The 16 chunk rule, which I totally understand, prevents a lot of choices for a nice home because of these alt factions or barely active (in my opinion, this is WORSE than inactive) that have been there for months, yet have done next to nothing with it. I feel that creating new worlds, while it is a time consuming process, would only be a temporary fix, until the same thing happens yet again within a month of its freshness. I've seen active players leave their lone wolf chests about in 3 different worlds and since they are active, the chests cannot be claimed over or destroyed. I feel as though allowing enemy land claiming would be an effective measure to solve this, though it would have to be HEAVILY tailored for specificity to prevent the powerhouse factions from steamrolling over baby factions. Perhaps with enough feedback, this measure would be effectively tailored for a non-grief war, involving ONLY neighboring factions (or nations). This would also demand more specific and reasonable calls for war, as to prevent reckless and trolling War Declarations only to have a good view instead of making room. On the positive side, this measure would be effective in ending these unfair alt factions that serve only to take free space from the worlds.
On this subject, I also feel that the heavier enforcement of the 3x Rule would help save space in all worlds, where I have personally witnessed one person who is barely active holding 300 land with 20 max power. I don't care who your main is, it's unfair to factions with enough max power that can't find a large enough space because of this. Not only are the alt factions annoying with this, as are the infamous "ghost factions" as I like to call them. Factions of 12 or so members and there are about a maximum of 3 members who are active (that are usually nothing but regular members!) at different points of the day and about a week apart.
In summary, my opinion is that creating worlds is effective, but only for so long (two weeks - a month tops). Allowing for War-Claiming would be effective at preventing crowded areas, but could go horribly wrong if not severely controlled and held by a short leash. And finally, enforcement of the 3x rule would be most-likely the most efficient and effective measures that could be taken to help with the problem, but the rule would have to be tailored for the ghost factions that get away with that 1 member that is active for half an hour a week.
If you have anything to add (positive or negative!), please do so! I love a debate, so long as there is a maturity and intelligence level maintained.
On this subject, I also feel that the heavier enforcement of the 3x Rule would help save space in all worlds, where I have personally witnessed one person who is barely active holding 300 land with 20 max power. I don't care who your main is, it's unfair to factions with enough max power that can't find a large enough space because of this. Not only are the alt factions annoying with this, as are the infamous "ghost factions" as I like to call them. Factions of 12 or so members and there are about a maximum of 3 members who are active (that are usually nothing but regular members!) at different points of the day and about a week apart.
In summary, my opinion is that creating worlds is effective, but only for so long (two weeks - a month tops). Allowing for War-Claiming would be effective at preventing crowded areas, but could go horribly wrong if not severely controlled and held by a short leash. And finally, enforcement of the 3x rule would be most-likely the most efficient and effective measures that could be taken to help with the problem, but the rule would have to be tailored for the ghost factions that get away with that 1 member that is active for half an hour a week.
If you have anything to add (positive or negative!), please do so! I love a debate, so long as there is a maturity and intelligence level maintained.